Player Matchup

Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KnightEdem
Gilgamesh
Level 120
God Stats
1W - 0L
1,280 SR
Queue Stats
6W - 5L
1,588 Elo+
Party 2
Terra
Terra
VoidMageLowell
Terra
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,588 Elo+
Party 2
Team Averages
Level 113
1,427 SR
1,559 Elo+

VS

Team Averages
Level 130
1,541 SR
1,593 Elo+
Cthulhu
Cthulhu
FinFrig
Cthulhu
Level 88
God Stats
1W - 1L
1,673 SR
Queue Stats
131W - 106L
1,622 Elo+
Solo
Anubis
Anubis
LordRichi
Anubis
Level 154
God Stats
6W - 10L
1,458 SR
Queue Stats
116W - 110L
1,556 Elo+
Party 1
Jing Wei
Jing Wei
SovietTaco
Jing Wei
Level 147
God Stats
2W - 6L
1,491 SR
Queue Stats
304W - 283L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
6 / 0 / 8
13,798
767
17,696
11,025
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
KnightEdem
Gilgamesh
16
4 / 4 / 7
11,876
660
15,178
18,767
18,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 3 / 8
12,264
681
6,750
21,256
20,037
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FinFrig
Cthulhu
15
3 / 4 / 2
11,160
620
10,880
22,431
20,766
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
LordRichi
Anubis
17
1 / 6 / 6
11,480
638
13,639
15,157
7,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
SovietTaco
Jing Wei
15
2 / 4 / 4
10,967
609
18,727
10,695
3,860
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
14
Kills
6
7
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
0
8
10
L
Cthulhu
FinFrig
Cthulhu
3
4
2
1
W
Gilgamesh
KnightEdem
Gilgamesh
4
4
7
1.88
L
Anubis
LordRichi
Anubis
1
6
6
0.67
L
Jing Wei
SovietTaco
Jing Wei
2
4
4
1
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,624
Damage
43,246
51,048
Taken
48,283
43,886
Mitigated
31,851
13,487
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
17,696
960
0
3,452
11,025
5,447
1,430
5,019
6,006
102,711
0
L
Cthulhu
FinFrig
Cthulhu
10,880
649
754
3,244
22,431
20,766
52
13,026
9,405
46,172
0
W
Gilgamesh
KnightEdem
Gilgamesh
15,178
5,168
0
299
18,767
18,402
664
10,807
7,960
0
29,365
L
Anubis
LordRichi
Anubis
13,639
1,391
0
4,043
15,157
7,225
498
7,952
7,205
51,232
0
L
Jing Wei
SovietTaco
Jing Wei
18,727
13,240
0
2,028
10,695
3,860
1,239
3,782
6,913
0
42,126
W
6,750
1,168
3,318
6,418
21,256
20,037
604
8,990
11,106
13,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,938
Gold Earned
33,607
219
Minions Killed
217
10
Camps Cleared
5
1,082,699
Distance Traveled
954,111
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,798
767
171
10
9
378,487
9
L
Cthulhu
11,160
620
66
4
1
339,047
1
W
Gilgamesh
11,876
660
35
2
1
369,630
3
L
Anubis
11,480
638
83
5
2
284,237
1
L
Jing Wei
10,967
609
68
4
2
330,827
3
W
Terra
12,264
681
13
1
0
334,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role