Player Matchup

Nemesis
Nemesis
Izweezwee
Nemesis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 86L
1,342 Elo+
Party 2
King Arthur
King Arthur
MeSmellYe
King Arthur
Level 88
God Stats
20W - 23L
1,433 SR
Queue Stats
75W - 99L
1,382 Elo+
Party 2
Cupid
Cupid
REDMANZ
Cupid
Level 61
God Stats
24W - 32L
1,353 SR
Queue Stats
168W - 152L
1,526 Elo+
Party 3
Hera
Hera
That Noob Nook
Hera
Level 104
God Stats
2W - 3L
1,217 SR
Queue Stats
118W - 155L
1,388 Elo+
Party 2
Yemoja
Yemoja
m8_ruka
Yemoja
Level 45
God Stats
5W - 2L
1,510 SR
Queue Stats
60W - 75L
1,450 Elo+
Party 3
Team Averages
Level 71
1,403 SR
1,418 Elo+

VS

Team Averages
Level 58
1,537 SR
1,461 Elo+
Ymir
Ymir
AnimationRex
Ymir
Level 27
God Stats
5W - 9L
1,456 SR
Queue Stats
100W - 93L
1,508 Elo+
Party 4
Odin
Odin
Dostrimos
Odin
Level 39
God Stats
0W - 1L
1,699 SR
Queue Stats
267W - 273L
1,387 Elo+
Party 1
Sol
Sol
EndlessNaught
Sol
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 133L
1,496 Elo+
Party 4
Eset
Eset
Japnationunite
Eset
Level 68
God Stats
4W - 3L
1,472 SR
Queue Stats
188W - 202L
1,439 Elo+
Party 1
Freya
Freya
RECKLESS MOTION
Freya
Level 29
God Stats
12W - 11L
1,556 SR
Queue Stats
44W - 36L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Izweezwee
Nemesis
14
3 / 8 / 5
9,381
447
6,700
13,678
4,590
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
MeSmellYe
King Arthur
15
0 / 3 / 0
9,121
434
8,025
13,398
14,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
REDMANZ
Cupid
16
10 / 5 / 4
10,553
503
18,644
17,551
6,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 1 / 5
10,925
520
18,521
12,410
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
m8_ruka
Yemoja
14
3 / 1 / 10
10,166
484
7,006
12,695
11,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 7
9,921
472
6,235
18,019
17,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
15
2 / 0 / 3
9,817
467
7,380
14,131
9,014
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 4 / 4
11,439
545
16,467
19,696
7,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 8 / 2
8,653
412
3,955
12,968
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 10 / 6
8,725
415
12,841
15,211
5,686
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
39
25
Kills
17
18
Deaths
26
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
7
1.63
L
Odin
2
0
3
3.5
L
9
4
4
2.75
W
Nemesis
Izweezwee
Nemesis
3
8
5
0.69
L
0
8
2
0.13
W
King Arthur
MeSmellYe
King Arthur
0
3
0
0
L
3
10
6
0.6
W
Cupid
REDMANZ
Cupid
10
5
4
2.4
W
9
1
5
11.5
W
Yemoja
m8_ruka
Yemoja
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,896
Damage
46,878
69,732
Taken
80,025
42,132
Mitigated
44,581
25,744
Healing
18,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,235
631
0
2,393
18,019
17,227
22
6,603
11,416
34,109
0
L
Odin
7,380
2,590
0
2,573
14,131
9,014
199
723
13,408
9,305
41,815
L
16,467
4,430
0
9,867
19,696
7,909
1,146
7,113
12,583
81,060
12,846
W
Nemesis
Izweezwee
Nemesis
6,700
2,604
0
2,674
13,678
4,590
0
6,078
7,321
0
44,060
L
3,955
184
0
974
12,968
4,745
217
6,522
6,446
53,893
0
W
King Arthur
MeSmellYe
King Arthur
8,025
2,301
0
3,134
13,398
14,187
600
3,375
10,023
0
54,905
L
12,841
4,618
0
2,261
15,211
5,686
256
4,566
10,645
32,502
4,782
W
Cupid
REDMANZ
Cupid
18,644
9,328
618
7,687
17,551
6,911
1,320
12,078
5,473
0
62,157
W
18,521
4,529
646
5,333
12,410
4,829
1,950
8,253
4,157
72,228
0
W
Yemoja
m8_ruka
Yemoja
7,006
2,015
2,101
3,551
12,695
11,615
79
8,528
3,481
35,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,146
Gold Earned
48,555
421
Minions Killed
403
0
Camps Cleared
0
2,033,238
Distance Traveled
1,870,024
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,921
472
44
2
0
406,374
7
L
Odin
9,817
467
97
5
0
350,708
3
L
Sol
11,439
545
147
7
0
404,055
0
W
Nemesis
9,381
447
61
3
0
444,256
0
L
Eset
8,653
412
74
4
0
342,432
5
W
King Arthur
9,121
434
103
5
0
418,594
0
L
Freya
8,725
415
41
2
0
366,455
0
W
Cupid
10,553
503
94
4
0
365,687
0
W
Hera
10,925
520
125
6
0
414,569
0
W
Yemoja
10,166
484
38
2
0
390,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role