Player Matchup

Janus
Janus
DaveDieBoer
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,341 Elo+
Party 2
Bacchus
Bacchus
QuarterCommander
Bacchus
Level 105
God Stats
1W - 3L
1,294 SR
Queue Stats
11W - 32L
1,341 Elo+
Party 2
Danzaburou
Danzaburou
dahabs1909
Danzaburou
Level 30
God Stats
56W - 53L
1,388 SR
Queue Stats
380W - 545L
1,296 Elo+
Solo
Team Averages
Level 49
1,394 SR
1,326 Elo+

VS

Team Averages
Level 61
1,800 SR
1,448 Elo+
Shiva
Shiva
Born by Pain
Shiva
Level 47
God Stats
9W - 7L
1,826 SR
Queue Stats
163W - 246L
1,406 Elo+
Party 1
Artemis
Artemis
DeadMeat54
Artemis
Level 27
God Stats
10W - 15L
1,775 SR
Queue Stats
25W - 39L
1,612 Elo+
Party 1
Zeus
Zeus
NIC Blitz
Zeus
Level 108
God Stats
10W - 1L
1,799 SR
Queue Stats
67W - 100L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
7,282
728
3,173
9,681
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 2
5,865
587
1,937
8,700
4,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
dahabs1909
Danzaburou
11
2 / 7 / 3
7,353
735
5,473
10,056
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 6
9,421
942
11,901
4,788
2,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
DeadMeat54
Artemis
11
3 / 2 / 13
7,452
745
5,104
5,763
2,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
13
5 / 3 / 8
8,175
818
9,090
5,156
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
19
19
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
11
0
6
14
L
3
6
1
0.58
W
Artemis
DeadMeat54
Artemis
3
2
13
4.75
W
Zeus
5
3
8
3
L
0
6
2
0.17
L
Danzaburou
dahabs1909
Danzaburou
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,583
Damage
26,095
28,437
Taken
15,707
7,475
Mitigated
6,432
1,144
Healing
3,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,901
3,734
187
1,084
4,788
2,939
600
521
4,227
0
33,655
L
3,173
311
14
580
9,681
1,543
0
3,549
5,956
18,131
0
W
Artemis
DeadMeat54
Artemis
5,104
2,399
0
1,423
5,763
2,028
899
2,277
3,366
0
11,855
W
Zeus
9,090
632
0
333
5,156
1,465
792
2,159
2,887
27,799
0
L
1,937
67
15
163
8,700
4,009
0
2,974
5,541
6,196
0
L
Danzaburou
dahabs1909
Danzaburou
5,473
2,271
0
372
10,056
1,923
0
2,546
7,342
0
15,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,500
Gold Earned
25,048
66
Minions Killed
117
3
Camps Cleared
6
435,817
Distance Traveled
537,248
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,421
942
53
5
2
200,145
2
L
Janus
7,282
728
41
4
3
142,580
2
W
Artemis
7,452
745
12
1
1
178,576
0
W
Zeus
8,175
818
52
5
3
158,527
2
L
Bacchus
5,865
587
5
1
0
151,497
2
L
Danzaburou
7,353
735
20
2
0
141,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role