Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
JeInGzZa
Thor
Level 143
God Stats
27W - 23L
1,500 SR
Queue Stats
302W - 264L
1,477 Elo+
Solo
Mulan
Mulan
Kyozura
Mulan
Level 125
God Stats
15W - 19L
1,501 SR
Queue Stats
390W - 439L
1,473 Elo+
Party 2
Medusa
Medusa
P3rsephoneCH
Medusa
Level 67
God Stats
1W - 1L
1,736 SR
Queue Stats
24W - 22L
1,481 Elo+
Solo
Ares
Ares
Zayku
Ares
Level 124
God Stats
10W - 18L
1,743 SR
Queue Stats
447W - 482L
1,451 Elo+
Party 2
Team Averages
Level 113
1,596 SR
1,476 Elo+

VS

Team Averages
Level 90
1,457 SR
1,490 Elo+
Osiris
Osiris
E3Achilles
Osiris
Level 91
God Stats
18W - 14L
1,531 SR
Queue Stats
107W - 107L
1,513 Elo+
Party 1
Sobek
Sobek
E3Odin
Sobek
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
HollaThePlaya
Ah Puch
Level 67
God Stats
3W - 2L
1,378 SR
Queue Stats
180W - 164L
1,518 Elo+
Solo
Shiva
Shiva
PaulHork
Shiva
Level 82
God Stats
5W - 4L
1,605 SR
Queue Stats
79W - 69L
1,498 Elo+
Solo
Heimdallr
Heimdallr
rnunezs
Heimdallr
Level 129
God Stats
2W - 0L
1,269 SR
Queue Stats
130W - 134L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 2 / 6
10,133
507
8,545
9,914
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
17
3 / 3 / 8
9,834
492
9,848
17,378
6,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Kyozura
Mulan
17
1 / 7 / 0
9,898
495
3,092
14,063
13,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
16
3 / 1 / 6
10,014
501
14,372
10,905
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Zayku
Ares
16
5 / 4 / 6
9,296
465
11,468
17,001
16,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
E3Achilles
Osiris
20
9 / 0 / 3
12,978
649
14,972
13,124
17,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
E3Odin
Sobek
14
1 / 4 / 9
9,528
476
8,117
18,327
17,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
16
3 / 5 / 5
10,928
546
10,130
13,328
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
PaulHork
Shiva
18
3 / 4 / 2
11,075
554
7,436
16,710
13,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
rnunezs
Heimdallr
16
1 / 3 / 2
10,310
516
7,914
13,715
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
16
Kills
17
17
Deaths
16
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
2
6
3.5
W
Osiris
E3Achilles
Osiris
9
0
3
10.5
W
Sobek
E3Odin
Sobek
1
4
9
1.38
W
Ah Puch
3
5
5
1.1
L
Thor
3
3
8
2.33
L
Mulan
Kyozura
Mulan
1
7
0
0.14
L
Medusa
3
1
6
6
W
Shiva
PaulHork
Shiva
3
4
2
1
L
Ares
Zayku
Ares
5
4
6
2
W
Heimdallr
rnunezs
Heimdallr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,325
Damage
48,569
69,261
Taken
75,204
42,791
Mitigated
57,493
12,441
Healing
30,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,545
693
0
1,089
9,914
3,105
735
4,174
5,740
67,160
0
W
Osiris
E3Achilles
Osiris
14,972
6,279
0
8,100
13,124
17,725
678
1,726
10,947
0
95,537
W
Sobek
E3Odin
Sobek
8,117
774
602
4,346
18,327
17,445
243
6,791
11,536
24,284
8,840
W
Ah Puch
10,130
1,471
0
4,961
13,328
4,559
796
2,405
10,923
58,541
0
L
Thor
9,848
2,308
0
553
17,378
6,487
0
5,568
11,810
0
77,183
L
Mulan
Kyozura
Mulan
3,092
530
0
4,423
14,063
13,753
520
184
13,879
0
63,279
L
Medusa
14,372
6,680
0
3,445
10,905
3,188
0
1,676
9,229
0
78,157
W
Shiva
PaulHork
Shiva
7,436
2,056
617
5,740
16,710
13,126
0
5,863
10,597
0
90,835
L
Ares
Zayku
Ares
11,468
111
128
2,803
17,001
16,258
373
5,200
11,801
27,687
0
W
Heimdallr
rnunezs
Heimdallr
7,914
2,212
0
5,775
13,715
4,638
699
3,228
10,487
0
68,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,175
Gold Earned
54,819
567
Minions Killed
623
0
Camps Cleared
0
1,945,146
Distance Traveled
1,871,388
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,133
507
151
8
0
370,577
4
W
Osiris
12,978
649
171
9
0
376,959
4
W
Sobek
9,528
476
35
2
0
381,615
3
W
Ah Puch
10,928
546
116
6
0
344,415
6
L
Thor
9,834
492
115
6
0
406,212
4
L
Mulan
9,898
495
126
6
0
342,524
4
L
Medusa
10,014
501
147
7
0
415,854
8
W
Shiva
11,075
554
150
8
0
405,420
5
L
Ares
9,296
465
28
1
0
409,979
1
W
Heimdallr
10,310
516
151
8
0
362,979
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role