Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DeliciaJr
Neith
Level 141
God Stats
10W - 4L
1,646 SR
Queue Stats
334W - 108L
1,897 Elo+
Party 1
Kuzenbo
Kuzenbo
DeliciaPai
Kuzenbo
Level 49
God Stats
47W - 35L
1,594 SR
Queue Stats
388W - 242L
1,637 Elo+
Party 1
Skadi
Skadi
Yair0017
Skadi
Level 108
God Stats
3W - 1L
1,799 SR
Queue Stats
61W - 60L
1,416 Elo+
Solo
Team Averages
Level 113
1,608 SR
1,590 Elo+

VS

Team Averages
Level 61
1,510 SR
1,321 Elo+
Neith
Neith
LOLLOLZ
Neith
Level 89
God Stats
36W - 29L
1,551 SR
Queue Stats
45W - 38L
1,494 Elo+
Solo
Nu Wa
Nu Wa
Lothz7
Nu Wa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 2
Baron Samedi
Baron Samedi
SrLiT
Baron Samedi
Level 58
God Stats
3W - 6L
1,500 SR
Queue Stats
120W - 132L
1,433 Elo+
Solo
Cliodhna
Cliodhna
qKRT wS
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,256 Elo+
Party 2
Charybdis
Charybdis
yV3ct0r
Charybdis
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 3 / 2
8,330
595
2,329
7,559
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
 
Zeus
14
2 / 1 / 7
8,316
594
5,892
4,156
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
DeliciaJr
Neith
17
4 / 2 / 4
10,007
715
7,670
10,251
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
DeliciaPai
Kuzenbo
13
4 / 3 / 11
8,257
590
5,895
11,698
13,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Yair0017
Skadi
14
10 / 2 / 3
9,395
671
11,775
6,937
2,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LOLLOLZ
Neith
13
1 / 2 / 2
7,635
545
4,498
6,092
1,412
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Lothz7
Nu Wa
10
0 / 7 / 2
6,268
448
4,716
7,384
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
SrLiT
Baron Samedi
12
2 / 6 / 3
7,010
501
2,328
10,484
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
qKRT wS
Cliodhna
13
6 / 3 / 2
8,548
611
3,510
9,606
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
yV3ct0r
Charybdis
12
2 / 7 / 3
7,484
535
3,700
9,741
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
25
Kills
11
11
Deaths
25
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
2
2
W
Zeus
 
Zeus
2
1
7
5.5
W
Neith
DeliciaJr
Neith
4
2
4
3
W
Kuzenbo
DeliciaPai
Kuzenbo
4
3
11
3.17
L
Neith
LOLLOLZ
Neith
1
2
2
1
L
Nu Wa
Lothz7
Nu Wa
0
7
2
0.14
L
Baron Samedi
SrLiT
Baron Samedi
2
6
3
0.58
W
Skadi
Yair0017
Skadi
10
2
3
5.75
L
Cliodhna
qKRT wS
Cliodhna
6
3
2
2.33
L
Charybdis
yV3ct0r
Charybdis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,561
Damage
18,752
40,601
Taken
43,307
23,205
Mitigated
10,615
11,569
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,329
782
0
1,139
7,559
2,879
201
1,211
6,272
0
45,618
W
Zeus
 
Zeus
5,892
373
0
535
4,156
1,252
305
1,040
3,008
60,872
0
W
Neith
DeliciaJr
Neith
7,670
4,058
0
5,976
10,251
3,684
606
629
9,568
0
73,555
W
Kuzenbo
DeliciaPai
Kuzenbo
5,895
1,767
357
1,923
11,698
13,373
113
2,580
8,842
20,350
5,299
L
Neith
LOLLOLZ
Neith
4,498
1,271
0
1,445
6,092
1,412
1,264
168
5,924
0
45,647
L
Nu Wa
Lothz7
Nu Wa
4,716
761
0
199
7,384
1,366
288
2,269
5,115
18,776
0
L
Baron Samedi
SrLiT
Baron Samedi
2,328
95
125
1,902
10,484
3,380
0
4,771
5,713
32,008
0
W
Skadi
Yair0017
Skadi
11,775
6,502
0
1,639
6,937
2,017
1,085
1,749
4,958
0
56,935
L
Cliodhna
qKRT wS
Cliodhna
3,510
754
0
2,140
9,606
2,422
186
2,249
7,357
0
32,930
L
Charybdis
yV3ct0r
Charybdis
3,700
2,198
0
2,115
9,741
2,035
780
2,088
7,653
0
35,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,305
Gold Earned
36,945
481
Minions Killed
356
0
Camps Cleared
0
1,395,762
Distance Traveled
1,251,074
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,330
595
88
6
0
289,566
5
W
Zeus
8,316
594
107
8
0
297,447
4
W
Neith
10,007
715
144
10
0
258,262
4
W
Kuzenbo
8,257
590
30
2
0
283,861
4
L
Neith
7,635
545
107
8
0
250,895
4
L
Nu Wa
6,268
448
35
3
0
230,910
1
L
Baron Samedi
7,010
501
68
5
0
248,383
4
W
Skadi
9,395
671
112
8
0
266,626
1
L
Cliodhna
8,548
611
74
5
0
290,163
1
L
Charybdis
7,484
535
72
5
0
230,723
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role