Player Matchup

Skadi
Skadi
EatMorBacon
Skadi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 138L
1,561 Elo+
Party 3
Hades
Hades
Mahoyeme
Hades
Level 85
God Stats
5W - 3L
1,492 SR
Queue Stats
62W - 65L
1,494 Elo+
Party 3
Ah Puch
Ah Puch
Orangeator
Ah Puch
Level 68
God Stats
19W - 14L
1,699 SR
Queue Stats
72W - 76L
1,543 Elo+
Party 3
Geb
Geb
Seabelle
Geb
Level 16
God Stats
2W - 6L
1,329 SR
Queue Stats
5W - 9L
1,424 Elo+
Party 3
Zeus
Zeus
ShotPC
Zeus
Level 96
God Stats
5W - 3L
1,626 SR
Queue Stats
117W - 118L
1,580 Elo+
Party 3
Team Averages
Level 73
1,529 SR
1,520 Elo+

VS

Team Averages
Level 112
1,565 SR
1,471 Elo+
Anhur
Anhur
 
Anhur
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
S4d1stikPorcm3at
Kukulkan
Level 121
God Stats
1W - 0L
1,727 SR
Queue Stats
48W - 51L
1,407 Elo+
Party 1
Tyr
Tyr
Salvaje132
Tyr
Level 159
God Stats
5W - 1L
1,597 SR
Queue Stats
16W - 24L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 3
7,845
785
9,118
10,741
3,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Mahoyeme
Hades
14
2 / 6 / 2
7,520
752
9,287
11,175
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Orangeator
Ah Puch
13
1 / 6 / 4
7,335
734
7,214
8,219
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 3
6,701
670
3,766
10,919
6,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
ShotPC
Zeus
13
1 / 7 / 2
7,068
707
9,745
7,685
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
9 / 3 / 9
9,001
900
9,837
9,849
3,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
 
Chang'e
16
5 / 2 / 9
8,690
869
9,207
10,052
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
 
Gilgamesh
15
4 / 0 / 12
8,257
826
7,090
11,707
5,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 1 / 5
8,464
846
7,694
7,372
2,231
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 2 / 10
8,915
892
9,798
10,361
4,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
8
Kills
31
31
Deaths
8
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
3
9
4.5
W
Chang'e
 
Chang'e
5
2
9
4.75
W
Gilgamesh
 
Gilgamesh
4
0
12
10
L
4
7
3
0.79
L
Hades
Mahoyeme
Hades
2
6
2
0.5
L
Ah Puch
Orangeator
Ah Puch
1
6
4
0.5
W
4
1
5
6.5
W
9
2
10
7
L
0
5
3
0.3
L
Zeus
ShotPC
Zeus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,130
Damage
43,626
48,739
Taken
49,341
18,358
Mitigated
18,421
5,130
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,837
6,122
0
492
9,849
3,139
1,467
5,622
4,175
0
29,440
W
Chang'e
 
Chang'e
9,207
880
1,516
4,072
10,052
2,844
279
4,724
5,185
36,585
0
W
Gilgamesh
 
Gilgamesh
7,090
2,077
0
365
11,707
5,729
230
7,563
4,048
0
19,620
L
9,118
2,897
0
500
10,741
3,083
35
2,763
7,852
0
23,856
L
Hades
Mahoyeme
Hades
9,287
292
37
1,960
11,175
3,865
0
1,736
9,377
27,933
0
L
Ah Puch
Orangeator
Ah Puch
7,214
315
116
1,065
8,219
2,504
0
2,236
5,835
20,065
0
W
7,694
1,063
0
1,388
7,372
2,231
616
5,541
1,675
29,604
0
W
9,798
1,531
0
2,291
10,361
4,478
0
6,008
4,246
0
21,814
L
3,766
633
587
447
10,919
6,890
0
6,800
3,981
8,397
0
L
Zeus
ShotPC
Zeus
9,745
1,053
0
418
7,685
2,016
648
2,856
4,793
20,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,469
Gold Earned
43,327
158
Minions Killed
222
0
Camps Cleared
0
893,980
Distance Traveled
1,053,688
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,001
900
45
5
0
192,092
3
W
Chang'e
8,690
869
71
7
0
221,094
1
W
Gilgamesh
8,257
826
24
2
0
204,057
0
L
Skadi
7,845
785
38
4
0
180,192
1
L
Hades
7,520
752
57
6
0
204,010
2
L
Ah Puch
7,335
734
35
4
0
189,538
2
W
Kukulkan
8,464
846
55
6
0
213,113
2
W
Tyr
8,915
892
27
3
0
223,332
0
L
Geb
6,701
670
2
0
0
151,955
0
L
Zeus
7,068
707
26
3
0
168,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role