Player Matchup

Anubis
Anubis
 
Anubis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Az-_-MoG
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,263 Elo+
Solo
King Arthur
King Arthur
XxTonyKxX
King Arthur
Level 110
God Stats
3W - 4L
1,455 SR
Queue Stats
209W - 230L
1,384 Elo+
Solo
Bakasura
Bakasura
crash8070
Bakasura
Level 126
God Stats
0W - 3L
1,741 SR
Queue Stats
63W - 47L
1,552 Elo+
Solo
Tyr
Tyr
hxx1i4lr
Tyr
Level 26
God Stats
15W - 9L
1,300 SR
Queue Stats
1,112W - 1,283L
1,358 Elo+
Solo
Team Averages
Level 59
1,499 SR
1,411 Elo+

VS

Team Averages
Level 106
1,594 SR
1,465 Elo+
Nox
Nox
 
Nox
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Antocuk
Anhur
Level 109
God Stats
2W - 3L
1,700 SR
Queue Stats
247W - 230L
1,524 Elo+
Solo
Anubis
Anubis
BlackRaf
Anubis
Level 121
God Stats
5W - 5L
1,357 SR
Queue Stats
314W - 312L
1,409 Elo+
Solo
Discordia
Discordia
FfragSks
Discordia
Level 129
God Stats
7W - 5L
1,695 SR
Queue Stats
644W - 651L
1,467 Elo+
Solo
Tyr
Tyr
TRIGGEREDnoobEU
Tyr
Level 66
God Stats
2W - 1L
1,715 SR
Queue Stats
183W - 194L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
5 / 2 / 5
10,007
910
13,225
13,341
6,735
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Az-_-MoG
Tiamat
12
1 / 6 / 3
7,350
668
2,053
9,115
3,747
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
XxTonyKxX
King Arthur
13
1 / 7 / 3
7,974
725
5,619
14,414
11,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
crash8070
Bakasura
13
3 / 8 / 4
7,965
724
6,578
12,325
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 5 / 4
7,199
654
3,092
17,007
12,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
5 / 2 / 10
9,277
843
8,242
5,653
2,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Antocuk
Anhur
16
7 / 4 / 15
9,558
869
20,025
12,432
3,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
BlackRaf
Anubis
19
10 / 1 / 17
10,939
994
14,762
8,089
3,707
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
FfragSks
Discordia
16
1 / 1 / 20
9,150
832
9,353
2,768
865
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 15
9,322
847
6,602
8,980
7,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
105
10
Kills
28
28
Deaths
10
19
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
2
5
3.75
W
Nox
 
Nox
5
2
10
5
W
Anhur
Antocuk
Anhur
7
4
15
3.63
L
Tiamat
Az-_-MoG
Tiamat
1
6
3
0.42
W
Anubis
BlackRaf
Anubis
10
1
17
18.5
W
Discordia
FfragSks
Discordia
1
1
20
11
W
5
2
15
6.25
L
King Arthur
XxTonyKxX
King Arthur
1
7
3
0.36
L
Bakasura
crash8070
Bakasura
3
8
4
0.63
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,567
Damage
58,984
66,202
Taken
37,922
38,898
Mitigated
18,403
18,083
Healing
16,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,225
1,459
400
7,799
13,341
6,735
275
6,682
6,659
38,187
0
W
Nox
 
Nox
8,242
415
2,025
981
5,653
2,238
665
2,038
3,615
16,144
0
W
Anhur
Antocuk
Anhur
20,025
12,879
763
3,972
12,432
3,922
2,366
4,702
7,074
0
29,817
L
Tiamat
Az-_-MoG
Tiamat
2,053
490
222
1,088
9,115
3,747
0
5,140
3,975
4,110
0
W
Anubis
BlackRaf
Anubis
14,762
1,267
1,436
4,093
8,089
3,707
37
4,176
3,633
36,969
0
W
Discordia
FfragSks
Discordia
9,353
414
57
429
2,768
865
472
666
2,102
20,670
0
W
6,602
1,556
967
1,910
8,980
7,671
48
3,696
5,059
203
8,895
L
King Arthur
XxTonyKxX
King Arthur
5,619
987
387
668
14,414
11,902
54
6,002
8,412
0
13,345
L
Bakasura
crash8070
Bakasura
6,578
2,821
219
1,792
12,325
4,306
425
6,718
5,607
0
9,122
L
3,092
697
136
5,372
17,007
12,208
208
8,018
8,989
0
6,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,495
Gold Earned
48,246
96
Minions Killed
129
0
Camps Cleared
0
1,016,904
Distance Traveled
1,072,678
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,007
910
48
4
0
203,689
1
W
Nox
9,277
843
25
2
0
226,633
1
W
Anhur
9,558
869
15
1
0
201,035
0
L
Tiamat
7,350
668
10
1
0
209,794
0
W
Anubis
10,939
994
51
5
0
197,043
3
W
Discordia
9,150
832
37
3
0
243,269
0
W
Tyr
9,322
847
1
0
0
204,698
0
L
King Arthur
7,974
725
18
2
0
185,690
0
L
Bakasura
7,965
724
14
1
0
206,406
0
L
Tyr
7,199
654
6
1
0
211,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role