Player Matchup

Shiva
Shiva
DeadIyCheese
Shiva
Level 118
God Stats
30W - 12L
1,595 SR
Queue Stats
296W - 162L
1,639 Elo+
Party 1
Zeus
Zeus
SaVaGe x M3RK
Zeus
Level 59
God Stats
92W - 34L
1,701 SR
Queue Stats
227W - 124L
1,615 Elo+
Party 1
Artemis
Artemis
its Legend x
Artemis
Level 18
God Stats
3W - 6L
1,320 SR
Queue Stats
3W - 6L
1,398 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pepperliciouss
Tsukuyomi
Level 69
God Stats
90W - 48L
1,759 SR
Queue Stats
260W - 150L
1,614 Elo+
Party 1
Charybdis
Charybdis
silentjm
Charybdis
Level 28
God Stats
42W - 21L
1,255 SR
Queue Stats
66W - 38L
1,587 Elo+
Party 1
Team Averages
Level 58
1,526 SR
1,571 Elo+

VS

Team Averages
Level 87
1,603 SR
1,562 Elo+
Hera
Hera
Annunakill
Hera
Level 86
God Stats
10W - 20L
1,371 SR
Queue Stats
489W - 536L
1,514 Elo+
Solo
Ymir
Ymir
Automatic12334
Ymir
Level 87
God Stats
3W - 1L
1,715 SR
Queue Stats
23W - 18L
1,642 Elo+
Party 2
Loki
Loki
J3ightse
Loki
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Shiva
Shiva
MARTINPOWER123
Shiva
Level 104
God Stats
3W - 3L
1,670 SR
Queue Stats
245W - 215L
1,596 Elo+
Party 2
Artemis
Artemis
bblossum
Artemis
Level 146
God Stats
7W - 3L
1,761 SR
Queue Stats
73W - 63L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 14
12,045
1,205
13,905
17,479
16,639
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
4 / 1 / 12
11,410
1,141
27,073
5,945
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
its Legend x
Artemis
17
3 / 2 / 12
10,935
1,094
7,343
7,402
2,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
pepperliciouss
Tsukuyomi
18
7 / 0 / 12
12,351
1,235
16,129
7,727
3,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
silentjm
Charybdis
17
2 / 1 / 10
11,098
1,110
9,305
8,837
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

269

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 5
10,575
1,058
10,522
12,212
3,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 5 / 5
10,633
1,063
8,503
23,923
32,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
16
3 / 5 / 2
10,818
1,082
6,591
14,293
4,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 3
10,978
1,098
8,810
20,888
25,688
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
bblossum
Artemis
16
0 / 2 / 4
10,122
1,012
7,594
8,262
3,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
21
Kills
7
7
Deaths
21
60
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
1
5
5
0.7
W
5
3
14
4
L
Loki
3
5
2
0.8
L
3
4
3
1.13
W
4
1
12
10
L
Artemis
bblossum
Artemis
0
2
4
1
W
Artemis
its Legend x
Artemis
3
2
12
4.5
W
Tsukuyomi
pepperliciouss
Tsukuyomi
7
0
12
13
W
Charybdis
silentjm
Charybdis
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,755
Damage
42,020
47,390
Taken
79,578
27,324
Mitigated
69,461
8,571
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,522
3,283
0
82
12,212
3,996
0
2,316
9,753
38,118
0
L
8,503
1,519
359
727
23,923
32,059
0
9,718
13,660
19,519
0
W
13,905
1,342
1,345
3,979
17,479
16,639
0
6,858
10,621
0
27,852
L
Loki
6,591
299
0
0
14,293
4,390
0
2,325
11,855
0
16,534
L
8,810
1,079
668
901
20,888
25,688
0
9,731
10,686
0
26,090
W
27,073
2,926
0
401
5,945
2,085
0
1,568
4,377
38,042
0
L
Artemis
bblossum
Artemis
7,594
2,996
0
1,458
8,262
3,328
0
1,592
6,551
0
28,873
W
Artemis
its Legend x
Artemis
7,343
2,961
0
716
7,402
2,657
0
3,411
3,991
0
20,553
W
Tsukuyomi
pepperliciouss
Tsukuyomi
16,129
3,748
0
1,126
7,727
3,008
0
2,483
5,244
0
45,762
W
Charybdis
silentjm
Charybdis
9,305
5,466
0
1,004
8,837
2,935
0
4,705
4,132
0
25,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,839
Gold Earned
53,126
197
Minions Killed
187
7
Camps Cleared
7
1,020,529
Distance Traveled
913,789
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,575
1,058
61
6
2
171,661
1
L
Ymir
10,633
1,063
19
2
0
167,332
0
W
Shiva
12,045
1,205
38
4
0
191,216
0
L
Loki
10,818
1,082
21
2
2
189,710
0
L
Shiva
10,978
1,098
36
4
2
200,236
0
W
Zeus
11,410
1,141
38
4
3
201,007
0
L
Artemis
10,122
1,012
50
5
1
184,850
0
W
Artemis
10,935
1,094
22
2
1
192,081
0
W
Tsukuyomi
12,351
1,235
52
5
3
242,459
0
W
Charybdis
11,098
1,110
47
5
0
193,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role