Player Matchup

Sol
Sol
Platinum IV
CAMERONISM
Sol
Platinum IV
Level 97
God Stats
36W - 20L
1,708 SR
Queue Stats
89W - 80L
1,791 MMR
Party 2
Bastet
Bastet
Platinum V
Hamtaboy
Bastet
Platinum V
Level 129
God Stats
3W - 1L
1,927 SR
Queue Stats
104W - 97L
1,717 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
M1000
Gilgamesh
Platinum V
Level 126
God Stats
10W - 8L
1,663 SR
Queue Stats
172W - 176L
1,724 MMR
Solo
Geb
Geb
Platinum V
RoBoneHead
Geb
Platinum V
Level 159
God Stats
2W - 3L
1,302 SR
Queue Stats
217W - 226L
1,744 MMR
Solo
Anhur
Anhur
Gold III
Sharkzero
Anhur
Gold III
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 45L
1,733 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,620 SR
1,742 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,466 SR
1,701 MMR
Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
Idiosyncracy
Thor
Gold IV
Level 156
God Stats
9W - 6L
1,705 SR
Queue Stats
79W - 61L
1,760 MMR
Party 3
Serqet
Serqet
Gold III
Paravex
Serqet
Gold III
Level 68
God Stats
0W - 3L
1,268 SR
Queue Stats
72W - 65L
1,739 MMR
Party 1
Cabrakan
Cabrakan
Gold I
macheche
Cabrakan
Gold I
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 48L
1,746 MMR
Party 1
Scylla
Scylla
Gold IV
quicksylvir
Scylla
Gold IV
Level 158
God Stats
0W - 2L
1,355 SR
Queue Stats
79W - 59L
1,760 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 10
12,741
607
13,791
9,198
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Hamtaboy
Bastet
18
4 / 1 / 13
11,976
570
12,847
20,362
6,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
M1000
Gilgamesh
18
2 / 1 / 3
11,610
553
5,014
15,575
11,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 1 / 12
11,399
543
5,746
17,817
19,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Sharkzero
Anhur
20
14 / 2 / 1
14,344
683
21,366
15,516
4,309
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AgniCliodhnaCamazotz

VS

Bans
AtlasLokiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 6 / 0
8,987
428
7,638
14,418
2,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 7 / 2
9,456
450
7,014
21,086
6,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Paravex
Serqet
11
1 / 9 / 2
8,510
405
8,178
18,567
6,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
macheche
Cabrakan
18
2 / 4 / 1
11,183
533
10,490
14,598
21,008
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
15
1 / 1 / 1
9,332
444
9,242
8,268
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
27
Kills
6
6
Deaths
27
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
6
0
0.17
W
4
1
10
9
W
Bastet
Hamtaboy
Bastet
4
1
13
10.5
L
1
7
2
0.29
W
Gilgamesh
M1000
Gilgamesh
2
1
3
3.5
L
Serqet
Paravex
Serqet
1
9
2
0.22
W
3
1
12
9
W
Anhur
Sharkzero
Anhur
14
2
1
7.25
L
Cabrakan
macheche
Cabrakan
2
4
1
0.63
L
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,764
Damage
42,562
78,468
Taken
76,937
45,872
Mitigated
37,872
38,355
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,638
3,114
156
3,753
14,418
2,296
0
2,109
12,285
0
59,742
W
13,791
3,878
0
6,348
9,198
2,920
6,152
2,685
6,513
109,177
0
W
Bastet
Hamtaboy
Bastet
12,847
2,779
0
11,310
20,362
6,782
1,439
6,802
13,213
0
81,663
L
7,014
1,802
0
4,894
21,086
6,033
0
4,873
16,213
0
79,166
W
Gilgamesh
M1000
Gilgamesh
5,014
1,333
0
6,414
15,575
11,911
1,672
8,383
7,192
0
70,137
L
Serqet
Paravex
Serqet
8,178
881
1,060
1,491
18,567
6,231
0
7,257
11,310
73
27,474
W
5,746
623
613
5,696
17,817
19,950
87
5,238
12,441
31,232
0
W
Anhur
Sharkzero
Anhur
21,366
10,538
0
7,974
15,516
4,309
3,517
812
13,737
0
103,796
L
Cabrakan
macheche
Cabrakan
10,490
1,524
0
3,262
14,598
21,008
0
4,517
10,081
81,605
0
L
Scylla
9,242
749
0
1,084
8,268
2,304
0
1,748
6,520
66,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,070
Gold Earned
47,468
597
Minions Killed
608
0
Camps Cleared
0
2,188,813
Distance Traveled
1,996,562
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,987
428
107
5
0
390,304
5
W
Sol
12,741
607
188
9
0
421,601
8
W
Bastet
11,976
570
110
5
0
461,688
8
L
Thor
9,456
450
140
7
0
391,152
3
W
Gilgamesh
11,610
553
112
5
0
422,069
3
L
Serqet
8,510
405
45
2
0
435,101
3
W
Geb
11,399
543
31
1
0
457,216
6
W
Anhur
14,344
683
156
7
0
426,239
5
L
Cabrakan
11,183
533
187
9
0
380,363
4
L
Scylla
9,332
444
129
6
0
399,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role