Player Matchup

Izanami
Izanami
Charapa80
Izanami
Level 143
God Stats
3W - 1L
1,839 SR
Queue Stats
78W - 70L
1,636 Elo+
Party 1
Pele
Pele
Flaming_StreakZ
Pele
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,535 Elo+
Party 1
Hades
Hades
JEROMEJAMES
Hades
Level 143
God Stats
27W - 17L
1,698 SR
Queue Stats
409W - 392L
1,577 Elo+
Solo
Atlas
Atlas
You_Are_Fat_1357
Atlas
Level 125
God Stats
2W - 1L
1,404 SR
Queue Stats
9W - 11L
1,514 Elo+
Party 1
Shiva
Shiva
crcarroll496
Shiva
Level 137
God Stats
4W - 5L
1,500 SR
Queue Stats
320W - 296L
1,640 Elo+
Solo
Team Averages
Level 132
1,588 SR
1,580 Elo+

VS

Team Averages
Level 142
1,560 SR
1,601 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Apr0pos
Medusa
Level 146
God Stats
35W - 29L
1,606 SR
Queue Stats
707W - 715L
1,593 Elo+
Solo
Awilix
Awilix
King_Clown_
Awilix
Level 160
God Stats
4W - 7L
1,693 SR
Queue Stats
260W - 248L
1,629 Elo+
Party 2
Ne Zha
Ne Zha
Topa_Fates
Ne Zha
Level 123
God Stats
0W - 5L
1,500 SR
Queue Stats
197W - 179L
1,623 Elo+
Party 2
Cabrakan
Cabrakan
ds_huntsman
Cabrakan
Level 159
God Stats
13W - 3L
1,500 SR
Queue Stats
224W - 194L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Charapa80
Izanami
15
2 / 3 / 7
9,003
563
6,149
7,739
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 1 / 4
9,266
579
8,740
12,047
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 2 / 4
8,662
541
7,398
11,906
4,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 11
8,390
524
8,317
14,321
8,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 0
8,673
542
7,304
13,465
7,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 2 / 0
7,456
466
9,151
9,414
3,215
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
Apr0pos
Medusa
15
4 / 4 / 3
9,384
587
9,366
10,248
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
14
4 / 4 / 1
8,142
509
6,153
10,733
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Topa_Fates
Ne Zha
10
1 / 6 / 5
6,856
429
4,191
10,558
6,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
ds_huntsman
Cabrakan
14
2 / 1 / 4
8,770
548
9,976
12,009
14,411
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
17
Kills
13
13
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
2
0
1
L
Medusa
Apr0pos
Medusa
4
4
3
1.38
W
Izanami
Charapa80
Izanami
2
3
7
1.83
W
5
1
4
7
W
5
2
4
3.5
L
Awilix
4
4
1
1.13
L
Ne Zha
Topa_Fates
Ne Zha
1
6
5
0.58
W
2
4
11
1.88
W
3
3
0
1
L
Cabrakan
ds_huntsman
Cabrakan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,908
Damage
38,837
59,478
Taken
52,962
26,603
Mitigated
30,683
19,675
Healing
15,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,151
320
98
4,154
9,414
3,215
0
2,771
6,643
41,135
0
L
Medusa
Apr0pos
Medusa
9,366
3,756
0
3,348
10,248
2,946
1,126
2,541
7,707
0
59,095
W
Izanami
Charapa80
Izanami
6,149
4,042
0
1,719
7,739
1,913
3,248
224
7,515
0
66,866
W
8,740
2,313
0
5,000
12,047
4,069
0
3,555
8,492
0
65,183
W
7,398
314
477
5,674
11,906
4,927
456
5,034
6,872
44,874
0
L
Awilix
6,153
2,625
0
2,602
10,733
3,441
0
2,975
7,758
0
47,649
L
Ne Zha
Topa_Fates
Ne Zha
4,191
1,031
551
1,240
10,558
6,670
0
5,527
5,031
0
20,247
W
8,317
2,550
0
1,498
14,321
8,236
678
2,962
11,359
29,949
0
W
7,304
1,616
0
5,307
13,465
7,458
0
7,478
5,987
0
47,211
L
Cabrakan
ds_huntsman
Cabrakan
9,976
1,919
45
3,499
12,009
14,411
0
1,901
10,108
54,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,994
Gold Earned
40,608
473
Minions Killed
407
0
Camps Cleared
0
1,586,190
Distance Traveled
1,540,598
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,456
466
69
4
0
297,616
3
L
Medusa
9,384
587
116
7
0
295,295
3
W
Izanami
9,003
563
133
8
0
292,303
3
W
Pele
9,266
579
115
7
0
374,222
1
W
Hades
8,662
541
93
6
0
290,779
2
L
Awilix
8,142
509
81
5
0
340,426
1
L
Ne Zha
6,856
429
28
2
0
318,307
3
W
Atlas
8,390
524
40
3
0
309,806
0
W
Shiva
8,673
542
92
6
0
319,080
3
L
Cabrakan
8,770
548
113
7
0
288,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role