Player Matchup

Cerberus
Cerberus
EskyveXx
Cerberus
Level 13
God Stats
48W - 29L
1,565 SR
Queue Stats
55W - 46L
1,319 Elo+
Party 1
Zeus
Zeus
EsquivelDEM
Zeus
Level 62
God Stats
22W - 13L
1,497 SR
Queue Stats
67W - 53L
1,333 Elo+
Party 1
Chaac
Chaac
el shaggy 3 3 1
Chaac
Level 65
God Stats
21W - 8L
1,531 SR
Queue Stats
63W - 56L
1,228 Elo+
Party 1
Team Averages
Level 47
1,531 SR
1,293 Elo+

VS

Team Averages
Level 74
1,549 SR
1,522 Elo+
Hades
Hades
DaveDieBoer
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,537 Elo+
Party 2
Bacchus
Bacchus
QuarterCommander
Bacchus
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 32L
1,537 Elo+
Party 2
Arachne
Arachne
ghostemae
Arachne
Level 105
God Stats
2W - 1L
1,648 SR
Queue Stats
24W - 46L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EskyveXx
Cerberus
13
1 / 2 / 11
8,854
805
6,908
13,378
12,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 5 / 3
9,928
903
15,614
5,993
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 10
8,164
742
6,662
10,269
9,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 6
8,897
809
13,110
12,744
5,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 5 / 6
8,679
789
7,009
10,832
5,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
ghostemae
Arachne
11
2 / 5 / 4
7,730
703
4,814
11,211
3,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
13
Kills
10
10
Deaths
13
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
3
6
2.33
W
Cerberus
EskyveXx
Cerberus
1
2
11
3.25
W
10
5
3
2.3
L
4
5
6
1.4
W
2
3
10
2.33
L
Arachne
ghostemae
Arachne
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,184
Damage
24,933
29,640
Taken
34,787
24,327
Mitigated
14,075
7,841
Healing
8,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,110
604
370
4,717
12,744
5,202
0
9,086
3,164
34,405
0
W
Cerberus
EskyveXx
Cerberus
6,908
504
0
4,616
13,378
12,381
220
7,357
5,348
14,965
0
W
15,614
1,832
0
276
5,993
2,298
342
4,459
1,283
37,383
0
L
7,009
490
531
1,160
10,832
5,772
0
6,427
3,935
11,655
0
W
6,662
849
277
2,672
10,269
9,648
390
7,324
2,584
0
23,994
L
Arachne
ghostemae
Arachne
4,814
3,227
0
2,164
11,211
3,101
0
6,597
4,335
0
14,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,946
Gold Earned
25,306
141
Minions Killed
92
5
Camps Cleared
6
596,952
Distance Traveled
592,963
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,897
809
53
5
3
210,122
1
W
Cerberus
8,854
805
28
3
1
214,280
3
W
Zeus
9,928
903
71
6
4
173,141
4
L
Bacchus
8,679
789
17
2
0
179,565
2
W
Chaac
8,164
742
42
4
0
209,531
1
L
Arachne
7,730
703
22
2
3
203,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role