Player Matchup

Thanatos
Thanatos
FeAR n0 eviL23
Thanatos
Level 21
God Stats
20W - 30L
1,298 SR
Queue Stats
161W - 168L
1,425 Elo+
Party 4
Izanami
Izanami
LUCI_FER305
Izanami
Level 63
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xzander_305
Tsukuyomi
Level 8
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
bahena
Bacchus
Level 107
God Stats
6W - 8L
1,421 SR
Queue Stats
359W - 398L
1,446 Elo+
Party 4
Chiron
Chiron
lilshay
Chiron
Level 136
God Stats
1W - 5L
1,500 SR
Queue Stats
276W - 326L
1,503 Elo+
Party 4
Team Averages
Level 67
1,398 SR
1,475 Elo+

VS

Team Averages
Level 56
1,380 SR
1,448 Elo+
Anubis
Anubis
A KILLERS LIFE
Anubis
Level 67
God Stats
3W - 6L
1,133 SR
Queue Stats
54W - 47L
1,433 Elo+
Solo
Vamana
Vamana
BlueFalke
Vamana
Level 69
God Stats
6W - 1L
1,629 SR
Queue Stats
23W - 23L
1,498 Elo+
Party 2
Kali
Kali
Lil seta 615
Kali
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 25L
1,504 Elo+
Party 2
Heimdallr
Heimdallr
ryanexpress34
Heimdallr
Level 85
God Stats
10W - 13L
1,401 SR
Queue Stats
380W - 412L
1,435 Elo+
Party 3
Ganesha
Ganesha
thecomfycouch14
Ganesha
Level 32
God Stats
11W - 13L
1,238 SR
Queue Stats
182W - 185L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 4 / 0
7,374
335
2,917
9,170
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
LUCI_FER305
Izanami
12
2 / 9 / 0
8,843
402
7,926
14,593
3,221
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Xzander_305
Tsukuyomi
10
0 / 12 / 0
7,344
334
5,135
16,883
4,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
bahena
Bacchus
11
1 / 5 / 2
8,368
380
4,767
18,849
14,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
lilshay
Chiron
11
0 / 4 / 1
7,789
354
5,242
7,844
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 5
12,133
552
13,305
13,397
7,392
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vamana
BlueFalke
Vamana
20
8 / 2 / 5
12,791
581
13,968
20,798
20,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
11 / 0 / 5
12,846
584
12,198
16,080
13,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
ryanexpress34
Heimdallr
20
5 / 0 / 4
13,364
607
8,661
9,220
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
0 / 1 / 20
11,565
526
5,261
10,746
12,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
73
4
Kills
34
34
Deaths
5
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
W
Vamana
BlueFalke
Vamana
8
2
5
5.25
L
Thanatos
1
4
0
0.25
L
Izanami
LUCI_FER305
Izanami
2
9
0
0.22
W
11
0
5
13.5
L
Tsukuyomi
Xzander_305
Tsukuyomi
0
12
0
0
L
Bacchus
bahena
Bacchus
1
5
2
0.4
L
Chiron
lilshay
Chiron
0
4
1
0.13
W
Heimdallr
ryanexpress34
Heimdallr
5
0
4
7
W
0
1
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,987
Damage
53,393
67,339
Taken
70,241
26,048
Mitigated
58,833
13,907
Healing
36,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,305
679
69
5,284
13,397
7,392
2,822
2,008
11,389
93,974
0
W
Vamana
BlueFalke
Vamana
13,968
7,169
29
11,690
20,798
20,977
220
1,697
19,101
0
104,760
L
Thanatos
2,917
1,008
0
4,971
9,170
2,556
0
957
8,187
0
27,446
L
Izanami
LUCI_FER305
Izanami
7,926
5,858
0
931
14,593
3,221
0
4,800
9,708
0
48,487
W
12,198
6,686
0
7,726
16,080
13,589
745
2,255
13,825
0
113,142
L
Tsukuyomi
Xzander_305
Tsukuyomi
5,135
1,218
0
971
16,883
4,216
0
3,298
13,116
0
31,529
L
Bacchus
bahena
Bacchus
4,767
445
191
4,317
18,849
14,897
0
7,422
11,279
11,909
0
L
Chiron
lilshay
Chiron
5,242
1,601
536
1,990
7,844
1,158
376
2,089
5,671
0
41,409
W
Heimdallr
ryanexpress34
Heimdallr
8,661
2,888
0
5,077
9,220
4,756
5,030
651
8,569
0
122,511
W
5,261
284
3,244
3,353
10,746
12,119
105
1,959
8,787
26,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,718
Gold Earned
62,699
306
Minions Killed
688
0
Camps Cleared
0
1,960,576
Distance Traveled
2,029,196
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,133
552
171
8
0
359,454
2
W
Vamana
12,791
581
159
7
0
413,702
1
L
Thanatos
7,374
335
56
3
0
446,705
0
L
Izanami
8,843
402
99
5
0
347,513
0
W
Kali
12,846
584
138
6
0
487,530
2
L
Tsukuyomi
7,344
334
52
2
0
389,837
2
L
Bacchus
8,368
380
15
1
0
386,363
2
L
Chiron
7,789
354
84
4
0
390,158
4
W
Heimdallr
13,364
607
210
10
0
351,289
3
W
Ganesha
11,565
526
10
0
0
417,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role