Player Matchup

Neith
Neith
ChargingJohnson
Neith
Level 140
God Stats
4W - 0L
1,333 SR
Queue Stats
159W - 127L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
G1ganotosaurus
Gilgamesh
Level 40
God Stats
3W - 0L
2,000 SR
Queue Stats
71W - 69L
1,691 Elo+
Party 1
Atlas
Atlas
MisterJagerBomb
Atlas
Level 158
God Stats
8W - 8L
1,728 SR
Queue Stats
119W - 94L
1,629 Elo+
Party 1
Ra
Ra
TheTerr1bleT
Ra
Level 149
God Stats
3W - 1L
1,681 SR
Queue Stats
44W - 50L
1,642 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Åries
Tsukuyomi
Level 128
God Stats
6W - 5L
1,661 SR
Queue Stats
111W - 96L
1,472 Elo+
Party 1
Team Averages
Level 123
1,680 SR
1,581 Elo+

VS

Team Averages
Level 97
1,516 SR
1,518 Elo+
Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ScaryTerryCarry
Chaac
Level 29
God Stats
0W - 2L
1,602 SR
Queue Stats
34W - 39L
1,503 Elo+
Party 3
Athena
Athena
yagrb0mb3r
Athena
Level 98
God Stats
15W - 19L
1,479 SR
Queue Stats
87W - 81L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 5
7,116
712
6,582
4,016
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
G1ganotosaurus
Gilgamesh
11
8 / 1 / 2
6,868
687
8,694
6,132
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
4 / 0 / 9
6,990
699
7,001
7,969
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 2 / 4
6,404
640
5,226
4,356
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Åries
Tsukuyomi
11
3 / 3 / 4
6,106
611
5,389
5,886
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 5 / 2
5,975
598
2,062
7,861
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
 
Poseidon
9
2 / 3 / 1
5,325
533
4,350
5,639
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
8
0 / 6 / 3
4,803
480
2,782
6,741
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 7 / 2
5,460
546
3,958
10,849
4,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
yagrb0mb3r
Athena
6
1 / 3 / 2
4,454
445
1,394
8,325
3,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
24
Kills
8
8
Deaths
24
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
2
0.8
L
Poseidon
 
Poseidon
2
3
1
0.83
L
Izanami
 
Izanami
0
6
3
0.25
W
5
2
5
3.75
W
Gilgamesh
G1ganotosaurus
Gilgamesh
8
1
2
9
W
4
0
9
8.5
L
2
7
2
0.43
W
4
2
4
3
L
Athena
yagrb0mb3r
Athena
1
3
2
0.67
W
Tsukuyomi
Åries
Tsukuyomi
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,892
Damage
14,546
28,359
Taken
39,415
13,532
Mitigated
12,489
8,662
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,062
222
0
4,308
7,861
1,935
0
2,173
5,680
0
17,236
L
Poseidon
 
Poseidon
4,350
526
0
841
5,639
1,417
0
2,618
2,905
25,480
0
L
Izanami
 
Izanami
2,782
1,969
0
838
6,741
1,381
0
2,073
4,574
0
21,264
W
6,582
2,730
0
1,447
4,016
1,555
524
211
3,805
0
41,381
W
Gilgamesh
G1ganotosaurus
Gilgamesh
8,694
3,499
0
1,960
6,132
3,191
1,230
760
4,780
0
28,743
W
7,001
2,993
0
2,048
7,969
5,588
0
1,714
5,595
20,279
5,726
L
3,958
698
0
1,866
10,849
4,718
0
1,937
8,792
0
14,315
W
5,226
335
345
1,311
4,356
1,375
539
1,253
2,777
33,065
0
L
Athena
yagrb0mb3r
Athena
1,394
687
350
1,957
8,325
3,038
0
2,466
5,825
4,577
0
W
Tsukuyomi
Åries
Tsukuyomi
5,389
1,575
0
1,551
5,886
1,823
671
1,188
4,460
0
31,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,484
Gold Earned
26,017
310
Minions Killed
175
0
Camps Cleared
0
986,604
Distance Traveled
931,211
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,975
598
45
5
0
208,511
0
L
Poseidon
5,325
533
42
4
0
194,769
1
L
Izanami
4,803
480
49
5
0
159,798
0
W
Neith
7,116
712
82
8
0
176,257
3
W
Gilgamesh
6,868
687
47
5
0
204,173
1
W
Atlas
6,990
699
43
4
0
191,339
2
L
Chaac
5,460
546
35
4
0
183,786
4
W
Ra
6,404
640
81
8
0
197,450
5
L
Athena
4,454
445
4
0
0
184,347
0
W
Tsukuyomi
6,106
611
57
6
0
217,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role