Player Matchup

Kuzenbo
Kuzenbo
Gold IV
BakinoShiba
Kuzenbo
Gold IV
Level 155
God Stats
29W - 28L
1,762 SR
Queue Stats
250W - 286L
1,704 MMR
Party 2
Neith
Neith
Gold IV
CasserolChef
Neith
Gold IV
Level 129
God Stats
0W - 1L
1,729 SR
Queue Stats
263W - 302L
1,747 MMR
Party 2
Sobek
Sobek
Silver II
MrKFCsauceux
Sobek
Silver II
Level 84
God Stats
5W - 4L
1,775 SR
Queue Stats
27W - 31L
1,396 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,755 SR
1,616 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,500 SR
1,547 MMR
Chiron
Chiron
Bronze III
 
Chiron
Bronze III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Silver I
 
Raijin
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold V
Dahsyn
Ares
Gold V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,641 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BakinoShiba
Kuzenbo
12
1 / 6 / 2
7,641
637
5,079
16,186
17,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 4 / 0
8,056
671
11,301
11,524
3,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 7 / 0
7,243
604
2,472
22,206
20,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetBacchusAh Muzen CabChaacScylla

VS

Bans
Chang'eBaron SamediHelThothMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
9 / 1 / 8
10,320
860
18,784
8,507
3,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
 
Raijin
14
5 / 2 / 11
9,312
776
17,360
8,477
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Dahsyn
Ares
14
3 / 0 / 13
9,956
830
9,693
13,638
15,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
17
17
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
1
8
13
W
Raijin
 
Raijin
5
2
11
5.25
L
Kuzenbo
BakinoShiba
Kuzenbo
1
6
2
0.33
L
2
4
0
0.5
W
Ares
Dahsyn
Ares
3
0
13
9.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,852
Damage
45,837
49,916
Taken
30,622
41,305
Mitigated
22,345
5,873
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,784
8,734
2,104
3,330
8,507
3,666
1,614
2,711
5,462
0
49,810
W
Raijin
 
Raijin
17,360
2,113
0
500
8,477
3,218
668
1,584
6,741
47,717
0
L
Kuzenbo
BakinoShiba
Kuzenbo
5,079
1,411
0
1,059
16,186
17,075
0
8,824
7,040
11,001
0
L
11,301
1,169
0
2,006
11,524
3,296
0
6,412
4,828
0
43,365
W
Ares
Dahsyn
Ares
9,693
579
0
5,032
13,638
15,461
0
3,017
10,394
18,759
0
L
2,472
45
0
2,808
22,206
20,934
0
10,766
10,930
6,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,940
Gold Earned
29,588
109
Minions Killed
162
3
Camps Cleared
7
636,011
Distance Traveled
645,230
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,320
860
77
6
3
219,093
2
W
Raijin
9,312
776
65
5
2
196,099
3
L
Kuzenbo
7,641
637
11
1
1
219,381
2
L
Neith
8,056
671
89
7
2
212,018
1
W
Ares
9,956
830
20
2
2
230,038
3
L
Sobek
7,243
604
9
1
0
204,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role