Player Matchup

Guan Yu
Guan Yu
KingHarle6458
Guan Yu
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
158W - 122L
1,618 Elo+
Party 4
Atlas
Atlas
Menta1 Handicap
Atlas
Level 158
God Stats
30W - 18L
1,617 SR
Queue Stats
181W - 150L
1,604 Elo+
Party 4
Izanami
Izanami
MrjsneakyJr
Izanami
Level 140
God Stats
19W - 12L
1,470 SR
Queue Stats
255W - 195L
1,665 Elo+
Party 1
Zhong Kui
Zhong Kui
TodWorksAJob
Zhong Kui
Level 28
God Stats
2W - 2L
1,342 SR
Queue Stats
304W - 220L
1,629 Elo+
Party 1
Thanatos
Thanatos
xxDivineWindxx
Thanatos
Level 126
God Stats
5W - 4L
1,554 SR
Queue Stats
289W - 251L
1,672 Elo+
Party 1
Team Averages
Level 116
1,497 SR
1,638 Elo+

VS

Team Averages
Level 48
1,476 SR
1,632 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DavidMulrhuny
Tiamat
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 63L
1,665 Elo+
Party 2
Nike
Nike
Doctor Doom7250
Nike
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 106L
1,698 Elo+
Party 3
Anhur
Anhur
Pantherfan2982
Anhur
Level 13
God Stats
0W - 3L
1,284 SR
Queue Stats
63W - 59L
1,573 Elo+
Party 3
Atlas
Atlas
RiPCowboys5400
Atlas
Level 13
God Stats
3W - 4L
1,596 SR
Queue Stats
25W - 39L
1,725 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
5 / 4 / 7
8,225
823
6,726
10,253
8,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 0 / 11
8,231
823
8,094
7,552
6,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
MrjsneakyJr
Izanami
16
2 / 1 / 7
8,271
827
11,194
5,950
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
TodWorksAJob
Zhong Kui
14
2 / 3 / 12
8,332
833
5,992
9,481
7,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thanatos
16
7 / 0 / 5
9,161
916
7,963
10,497
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 2 / 5
7,848
785
9,254
5,238
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 4
6,874
687
4,360
6,727
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 4 / 2
7,940
794
10,803
13,533
7,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 7 / 3
7,357
736
4,594
9,903
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 4
6,971
697
7,074
10,399
9,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
19
Kills
8
8
Deaths
19
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
5
1.75
L
1
4
4
0.75
L
3
4
2
1
W
Guan Yu
5
4
7
2.13
W
3
0
11
8.5
W
Izanami
MrjsneakyJr
Izanami
2
1
7
5.5
L
2
7
3
0.5
L
1
2
4
1.5
W
Zhong Kui
TodWorksAJob
Zhong Kui
2
3
12
2.67
W
Thanatos
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,969
Damage
36,085
43,733
Taken
45,800
28,771
Mitigated
24,871
21,906
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,254
1,927
0
1,022
5,238
1,759
0
884
4,275
35,788
0
L
4,360
465
0
680
6,727
2,812
0
2,259
4,326
10,165
0
L
10,803
1,077
376
3,352
13,533
7,642
0
3,293
9,849
550
26,598
W
Guan Yu
6,726
582
1,470
2,289
10,253
8,363
222
6,489
3,436
0
17,423
W
8,094
2,328
129
2,453
7,552
6,056
0
2,655
4,246
28,643
0
W
Izanami
MrjsneakyJr
Izanami
11,194
8,050
0
2,188
5,950
2,299
1,014
2,963
2,705
0
45,200
L
4,594
2,200
0
70
9,903
2,748
0
2,631
6,953
0
21,197
L
7,074
1,986
108
1,474
10,399
9,910
0
4,269
5,772
13,265
0
W
Zhong Kui
TodWorksAJob
Zhong Kui
5,992
1,450
1,475
2,582
9,481
7,940
0
3,736
5,214
13,106
0
W
Thanatos
7,963
1,171
0
9,320
10,497
4,113
67
4,404
5,657
0
31,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,220
Gold Earned
36,990
230
Minions Killed
180
0
Camps Cleared
0
1,098,407
Distance Traveled
1,026,325
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,848
785
73
7
0
209,789
0
L
Tiamat
6,874
687
7
1
0
212,645
0
L
Nike
7,940
794
42
4
0
219,999
4
W
Guan Yu
8,225
823
23
2
0
218,999
2
W
Atlas
8,231
823
41
4
0
221,201
1
W
Izanami
8,271
827
92
9
0
194,203
1
L
Anhur
7,357
736
38
4
0
173,837
1
L
Atlas
6,971
697
20
2
0
210,055
2
W
Zhong Kui
8,332
833
16
2
0
204,435
0
W
Thanatos
9,161
916
58
6
0
259,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role