Player Matchup

Hercules
Hercules
Cha Chanca
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,418 Elo+
Solo
Vulcan
Vulcan
amishinsurgent
Vulcan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 91L
1,585 Elo+
Party 1
Tsukuyomi
Tsukuyomi
basketballpro33
Tsukuyomi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 16L
1,606 Elo+
Party 1
Artio
Artio
misfit007
Artio
Level 63
God Stats
1W - 0L
1,207 SR
Queue Stats
13W - 22L
1,395 Elo+
Solo
Atlas
Atlas
rookiy
Atlas
Level 81
God Stats
1W - 0L
1,300 SR
Queue Stats
22W - 14L
1,662 Elo+
Party 1
Team Averages
Level 70
1,401 SR
1,533 Elo+

VS

Team Averages
Level 67
1,415 SR
1,511 Elo+
Apollo
Apollo
CarlBreezy
Apollo
Level 29
God Stats
0W - 2L
1,276 SR
Queue Stats
50W - 49L
1,476 Elo+
Solo
Danzaburou
Danzaburou
CeBash
Danzaburou
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 35L
1,492 Elo+
Party 2
Pele
Pele
brister78
Pele
Level 125
God Stats
1W - 2L
1,297 SR
Queue Stats
122W - 124L
1,596 Elo+
Party 2
Cliodhna
Cliodhna
iBeDreamin
Cliodhna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 122L
1,493 Elo+
Solo
Agni
Agni
the420blazeitup
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cha Chanca
Hercules
17
6 / 3 / 17
11,050
850
10,717
18,576
27,550
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 3 / 7
12,129
933
19,456
9,430
6,285
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
basketballpro33
Tsukuyomi
18
12 / 5 / 16
11,609
893
16,035
12,326
6,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
misfit007
Artio
16
2 / 5 / 18
9,688
745
4,020
18,161
24,110
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
rookiy
Atlas
18
7 / 2 / 19
10,983
845
17,062
16,688
18,613
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CarlBreezy
Apollo
14
1 / 9 / 6
8,396
646
6,567
15,208
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
CeBash
Danzaburou
14
3 / 6 / 5
9,038
695
6,942
11,521
4,028
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
17
5 / 7 / 8
10,619
817
14,670
17,531
8,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Cliodhna
iBeDreamin
Cliodhna
18
6 / 8 / 8
10,767
828
12,218
19,136
15,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 6 / 6
9,235
710
12,311
11,901
3,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
50
36
Kills
17
18
Deaths
36
77
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Apollo
CarlBreezy
Apollo
1
9
6
0.44
L
Danzaburou
CeBash
Danzaburou
3
6
5
0.92
W
Hercules
Cha Chanca
Hercules
6
3
17
4.83
W
9
3
7
4.17
W
Tsukuyomi
basketballpro33
Tsukuyomi
12
5
16
4
L
Pele
5
7
8
1.29
L
Cliodhna
iBeDreamin
Cliodhna
6
8
8
1.25
W
Artio
misfit007
Artio
2
5
18
2.2
W
Atlas
rookiy
Atlas
7
2
19
8.25
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,290
Damage
52,708
75,181
Taken
75,297
82,700
Mitigated
38,251
24,305
Healing
18,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CarlBreezy
Apollo
6,567
3,569
673
2,005
15,208
5,310
52
7,921
7,287
0
15,031
L
Danzaburou
CeBash
Danzaburou
6,942
2,184
812
963
11,521
4,028
1,136
6,036
5,485
0
12,783
W
Hercules
Cha Chanca
Hercules
10,717
1,994
1,131
6,047
18,576
27,550
1,132
3,151
15,150
511
19,461
W
19,456
3,626
2,067
1,346
9,430
6,285
2,217
1,417
7,830
40,884
0
W
Tsukuyomi
basketballpro33
Tsukuyomi
16,035
1,490
425
1,081
12,326
6,142
761
2,340
9,918
0
26,653
L
Pele
14,670
2,893
454
4,075
17,531
8,992
172
8,191
9,340
0
25,294
L
Cliodhna
iBeDreamin
Cliodhna
12,218
283
894
3,605
19,136
15,957
252
11,206
7,930
0
22,906
W
Artio
misfit007
Artio
4,020
197
2,968
4,318
18,161
24,110
758
3,143
14,743
9,743
0
W
Atlas
rookiy
Atlas
17,062
4,018
2,236
2,686
16,688
18,613
1,005
2,260
14,145
30,734
560
L
12,311
534
1,069
3,662
11,901
3,964
350
7,230
4,671
32,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,459
Gold Earned
48,055
130
Minions Killed
123
0
Camps Cleared
0
1,284,541
Distance Traveled
1,129,634
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,396
646
16
1
0
218,157
0
L
Danzaburou
9,038
695
14
1
0
198,848
0
W
Hercules
11,050
850
20
2
0
273,046
1
W
Vulcan
12,129
933
58
4
0
233,813
0
W
Tsukuyomi
11,609
893
22
2
0
277,452
0
L
Pele
10,619
817
31
2
0
239,201
5
L
Cliodhna
10,767
828
26
2
0
240,546
0
W
Artio
9,688
745
11
1
0
252,153
0
W
Atlas
10,983
845
19
1
0
248,077
1
L
Agni
9,235
710
36
3
0
232,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role