Player Matchup

Da Ji
Da Ji
Diamond IV
Exhortation
Da Ji
Diamond IV
Level 104
God Stats
11W - 15L
1,683 SR
Queue Stats
107W - 101L
2,088 MMR
Solo
Xbalanque
Xbalanque
Platinum I
ForFunGamer
Xbalanque
Platinum I
Level 79
God Stats
2W - 1L
1,778 SR
Queue Stats
41W - 27L
2,161 MMR
Party 2
Cerberus
Cerberus
Diamond V
ForgerVulcan
Cerberus
Diamond V
Level 160
God Stats
10W - 11L
1,810 SR
Queue Stats
578W - 565L
2,093 MMR
Solo
Zeus
Zeus
Platinum I
TheDanimaI
Zeus
Platinum I
Level 154
God Stats
2W - 2L
1,745 SR
Queue Stats
58W - 38L
1,988 MMR
Party 2
Cabrakan
Cabrakan
Platinum I
Tripston
Cabrakan
Platinum I
Level 139
God Stats
4W - 4L
1,913 SR
Queue Stats
331W - 323L
2,084 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,786 SR
2,083 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,457 SR
1,848 MMR
Bellona
Bellona
Diamond IV
 
Bellona
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum II
 
Rama
Platinum II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond V
I2th
Bastet
Diamond V
Level 158
God Stats
13W - 10L
1,465 SR
Queue Stats
266W - 243L
2,024 MMR
Party 1
Nu Wa
Nu Wa
Diamond V
TurtleGoose1
Nu Wa
Diamond V
Level 134
God Stats
3W - 2L
1,500 SR
Queue Stats
275W - 248L
2,126 MMR
Party 3
Sobek
Sobek
Diamond IV
basikally
Sobek
Diamond IV
Level 160
God Stats
9W - 6L
1,322 SR
Queue Stats
394W - 372L
2,091 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 9 / 3
10,527
554
15,103
22,041
6,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
ForFunGamer
Xbalanque
17
2 / 3 / 1
10,023
528
9,278
13,545
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ForgerVulcan
Cerberus
16
1 / 6 / 4
9,370
493
9,830
24,687
18,184
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 6 / 1
9,478
499
10,082
11,912
7,830
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
Tripston
Cabrakan
14
4 / 7 / 4
9,497
500
8,196
21,976
31,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ChronosSolCliodhnaGebThoth

VS

Bans
PersephoneCamazotzGilgameshArtioAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
16 / 4 / 8
13,779
725
17,839
18,218
12,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
 
Rama
17
3 / 4 / 9
11,532
607
15,224
16,214
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
I2th
Bastet
20
4 / 2 / 10
13,142
692
14,695
24,346
17,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 3 / 13
12,432
654
17,127
8,597
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
basikally
Sobek
15
2 / 3 / 17
11,510
606
8,562
20,782
25,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
88
16
Kills
31
31
Deaths
16
13
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
16
4
8
5
W
Rama
 
Rama
3
4
9
1.88
L
8
9
3
1.06
L
Xbalanque
ForFunGamer
Xbalanque
2
3
1
0.83
L
Cerberus
ForgerVulcan
Cerberus
1
6
4
0.5
W
Bastet
I2th
Bastet
4
2
10
4.5
L
1
6
1
0.25
L
Cabrakan
Tripston
Cabrakan
4
7
4
0.86
W
6
3
13
4.17
W
Sobek
basikally
Sobek
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,489
Damage
73,447
94,161
Taken
88,157
67,907
Mitigated
62,690
19,879
Healing
33,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
17,839
8,671
0
2,757
18,218
12,565
3,288
9,138
8,627
0
96,250
W
Rama
 
Rama
15,224
11,984
0
7,483
16,214
4,974
5,014
2,451
13,763
0
92,631
L
15,103
4,113
0
3,637
22,041
6,769
0
7,553
14,488
0
71,301
L
Xbalanque
ForFunGamer
Xbalanque
9,278
4,965
0
5,647
13,545
3,549
498
2,359
10,475
0
87,257
L
Cerberus
ForgerVulcan
Cerberus
9,830
512
0
8,309
24,687
18,184
0
5,165
19,522
58,086
0
W
Bastet
I2th
Bastet
14,695
3,551
0
13,619
24,346
17,032
1,181
8,466
15,880
0
89,953
L
10,082
990
0
932
11,912
7,830
0
3,502
8,410
77,598
0
L
Cabrakan
Tripston
Cabrakan
8,196
730
0
1,354
21,976
31,575
0
6,719
15,257
25,654
0
W
17,127
3,020
0
1,808
8,597
3,022
2,390
2,745
5,852
91,668
0
W
Sobek
basikally
Sobek
8,562
692
0
7,474
20,782
25,097
456
5,863
14,919
21,896
4,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,895
Gold Earned
62,395
571
Minions Killed
596
0
Camps Cleared
0
1,787,582
Distance Traveled
1,948,245
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,779
725
128
7
0
426,053
2
W
Rama
11,532
607
151
8
0
320,625
5
L
Da Ji
10,527
554
112
6
0
361,783
3
L
Xbalanque
10,023
528
154
8
0
387,621
6
L
Cerberus
9,370
493
132
7
0
344,372
2
W
Bastet
13,142
692
162
9
0
442,063
8
L
Zeus
9,478
499
156
8
0
344,759
4
L
Cabrakan
9,497
500
17
1
0
349,047
8
W
Nu Wa
12,432
654
124
7
0
360,732
3
W
Sobek
11,510
606
31
2
0
398,772
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role