Player Matchup

Hel
Hel
LostEmoGamer
Hel
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,474 Elo+
Party 1
Izanami
Izanami
Napnapz
Izanami
Level 81
God Stats
1W - 0L
1,538 SR
Queue Stats
3W - 6L
1,348 Elo+
Party 1
Ne Zha
Ne Zha
Tiggy
Ne Zha
Level 155
God Stats
14W - 4L
1,462 SR
Queue Stats
195W - 209L
1,459 Elo+
Party 1
Ah Puch
Ah Puch
Tony2x
Ah Puch
Level 129
God Stats
1W - 0L
1,309 SR
Queue Stats
6W - 9L
1,343 Elo+
Party 1
Erlang Shen
Erlang Shen
ajrm1
Erlang Shen
Level 121
God Stats
3W - 2L
1,285 SR
Queue Stats
452W - 445L
1,465 Elo+
Solo
Team Averages
Level 127
1,419 SR
1,418 Elo+

VS

Team Averages
Level 104
1,478 SR
1,496 Elo+
Sobek
Sobek
 
Sobek
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
AbrielleYim
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
PaypaChaseK
Jing Wei
Level 86
God Stats
0W - 2L
1,279 SR
Queue Stats
40W - 37L
1,483 Elo+
Solo
Hercules
Hercules
sticka400
Hercules
Level 148
God Stats
17W - 21L
1,612 SR
Queue Stats
839W - 911L
1,488 Elo+
Solo
Yemoja
Yemoja
wantonsoupswag
Yemoja
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 74L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 15
10,622
664
12,482
16,293
7,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Napnapz
Izanami
20
11 / 1 / 9
12,386
774
27,314
16,798
7,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Tiggy
Ne Zha
20
7 / 2 / 15
12,361
773
33,686
17,464
8,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
Tony2x
Ah Puch
18
3 / 0 / 16
10,965
685
17,803
12,747
5,753
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
ajrm1
Erlang Shen
16
2 / 3 / 18
10,338
646
16,229
29,316
23,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
3 / 5 / 4
9,810
613
15,005
24,150
31,137
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 8 / 5
8,738
546
13,605
16,476
5,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
PaypaChaseK
Jing Wei
14
0 / 8 / 6
8,648
541
18,568
18,271
7,072
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
sticka400
Hercules
18
2 / 2 / 4
9,525
595
16,018
38,765
26,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 3 / 3
9,797
612
11,792
20,467
25,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
29
26
Kills
7
7
Deaths
26
73
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
5
4
1
L
0
8
5
0.31
W
3
1
15
10.5
W
Izanami
Napnapz
Izanami
11
1
9
15.5
L
Jing Wei
PaypaChaseK
Jing Wei
0
8
6
0.38
W
Ne Zha
Tiggy
Ne Zha
7
2
15
7.25
W
Ah Puch
Tony2x
Ah Puch
3
0
16
11
W
Erlang Shen
ajrm1
Erlang Shen
2
3
18
3.67
L
Hercules
sticka400
Hercules
2
2
4
2
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,514
Damage
74,988
92,618
Taken
118,129
52,644
Mitigated
95,821
65,695
Healing
55,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
15,005
1,571
2,394
7,522
24,150
31,137
0
5,837
17,851
25,860
0
L
13,605
2,028
2,114
2,852
16,476
5,714
0
3,517
12,655
29,626
0
W
12,482
89
20,913
12,394
16,293
7,221
312
8,111
8,182
18,103
0
W
Izanami
Napnapz
Izanami
27,314
20,121
1,005
4,391
16,798
7,185
2,446
7,665
9,133
0
50,563
L
Jing Wei
PaypaChaseK
Jing Wei
18,568
10,115
1,547
5,388
18,271
7,072
24
4,237
13,609
0
29,072
W
Ne Zha
Tiggy
Ne Zha
33,686
5,430
332
5,352
17,464
8,769
1,388
6,939
10,525
0
64,788
W
Ah Puch
Tony2x
Ah Puch
17,803
1,366
1,411
4,578
12,747
5,753
812
6,941
5,806
31,468
0
W
Erlang Shen
ajrm1
Erlang Shen
16,229
4,362
1,617
13,702
29,316
23,716
425
10,746
18,570
675
22,369
L
Hercules
sticka400
Hercules
16,018
3,985
2,305
20,952
38,765
26,611
0
12,511
26,030
0
31,165
L
11,792
2,432
7,718
2,961
20,467
25,287
0
4,582
15,800
22,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,672
Gold Earned
46,518
165
Minions Killed
160
0
Camps Cleared
0
1,569,417
Distance Traveled
1,336,933
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,810
613
16
1
0
258,181
1
L
Eset
8,738
546
37
2
0
258,661
1
W
Hel
10,622
664
10
1
0
319,024
2
W
Izanami
12,386
774
70
4
0
276,225
0
L
Jing Wei
8,648
541
32
2
0
267,460
1
W
Ne Zha
12,361
773
48
3
0
333,021
1
W
Ah Puch
10,965
685
25
2
0
315,300
0
W
Erlang Shen
10,338
646
12
1
0
325,847
0
L
Hercules
9,525
595
40
3
0
317,959
0
L
Yemoja
9,797
612
35
2
0
234,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role