Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
CorySquirrel
Cliodhna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,846 Elo+
Party 1
Hun Batz
Hun Batz
CultOfWomp
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 228L
1,527 Elo+
Solo
Merlin
Merlin
DietChonk
Merlin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,682 Elo+
Party 1
Atlas
Atlas
ROSAMELCHOTO
Atlas
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 166L
1,583 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,628 Elo+

VS

Team Averages
Level 112
1,606 SR
1,585 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Divectrix
Sobek
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 12L
1,662 Elo+
Party 2
Neith
Neith
Moro_Kino12
Neith
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 131L
1,521 Elo+
Solo
Achilles
Achilles
SeasonedKey
Achilles
Level 81
God Stats
2W - 0L
1,732 SR
Queue Stats
27W - 10L
1,662 Elo+
Party 2
Kukulkan
Kukulkan
VCW Luna
Kukulkan
Level 127
God Stats
1W - 0L
1,798 SR
Queue Stats
14W - 8L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
14 / 7 / 3
13,635
852
11,416
21,688
9,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
CorySquirrel
Cliodhna
17
1 / 8 / 10
10,616
664
9,515
16,319
7,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
CultOfWomp
Hun Batz
18
3 / 10 / 4
10,563
660
12,508
19,365
8,615
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
DietChonk
Merlin
19
3 / 6 / 12
12,061
754
19,625
12,589
4,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 7 / 11
10,845
678
10,813
25,496
34,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
3 / 7 / 21
11,697
731
17,294
15,840
6,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
Divectrix
Sobek
19
3 / 4 / 27
12,879
805
10,456
20,268
27,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
9 / 4 / 20
12,871
804
20,569
12,890
5,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Achilles
SeasonedKey
Achilles
20
13 / 3 / 18
12,864
804
21,598
20,097
16,261
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
VCW Luna
Kukulkan
20
10 / 3 / 14
13,655
853
16,209
10,384
4,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
138
21
Kills
38
38
Deaths
21
40
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
14
7
3
2.21
W
Danzaburou
 
Danzaburou
3
7
21
1.93
L
Cliodhna
CorySquirrel
Cliodhna
1
8
10
0.75
L
Hun Batz
CultOfWomp
Hun Batz
3
10
4
0.5
L
Merlin
DietChonk
Merlin
3
6
12
1.5
W
Sobek
Divectrix
Sobek
3
4
27
4.13
W
9
4
20
4.75
L
0
7
11
0.79
W
Achilles
SeasonedKey
Achilles
13
3
18
7.33
W
Kukulkan
VCW Luna
Kukulkan
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,877
Damage
86,126
95,457
Taken
79,479
64,759
Mitigated
60,059
20,258
Healing
30,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
11,416
1,193
1,025
6,821
21,688
9,399
683
7,369
13,840
15,876
0
W
Danzaburou
 
Danzaburou
17,294
8,535
0
4,062
15,840
6,191
52
8,728
7,112
0
30,872
L
Cliodhna
CorySquirrel
Cliodhna
9,515
304
115
771
16,319
7,401
0
4,498
11,649
0
24,948
L
Hun Batz
CultOfWomp
Hun Batz
12,508
1,213
1,425
1,386
19,365
8,615
1,636
4,406
14,591
0
29,207
L
Merlin
DietChonk
Merlin
19,625
788
929
2,553
12,589
4,876
848
4,196
8,349
40,754
0
W
Sobek
Divectrix
Sobek
10,456
526
2,700
6,939
20,268
27,305
120
9,974
10,294
24,938
0
W
20,569
3,267
785
2,977
12,890
5,748
2,939
6,874
6,016
0
44,781
L
10,813
3,183
2,507
2,726
25,496
34,468
244
8,147
16,876
25,058
0
W
Achilles
SeasonedKey
Achilles
21,598
4,105
2,171
5,839
20,097
16,261
853
10,315
9,782
4,503
22,873
W
Kukulkan
VCW Luna
Kukulkan
16,209
1,799
1,228
3,819
10,384
4,554
1,015
5,963
4,421
38,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,720
Gold Earned
63,966
147
Minions Killed
171
0
Camps Cleared
0
1,295,575
Distance Traveled
1,331,749
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,635
852
23
1
0
262,753
3
W
Danzaburou
11,697
731
25
2
0
267,945
0
L
Cliodhna
10,616
664
35
2
0
260,246
1
L
Hun Batz
10,563
660
21
1
0
236,447
0
L
Merlin
12,061
754
47
3
0
261,347
0
W
Sobek
12,879
805
27
2
0
280,555
3
W
Neith
12,871
804
48
3
0
297,504
0
L
Atlas
10,845
678
21
1
0
274,782
0
W
Achilles
12,864
804
17
1
0
294,232
2
W
Kukulkan
13,655
853
54
3
0
191,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role