Player Matchup

Baron Samedi
Baron Samedi
Dovexa_
Baron Samedi
Level 129
God Stats
1W - 1L
1,723 SR
Queue Stats
11W - 12L
1,524 Elo+
Party 1
Shiva
Shiva
EB_HonoredOne
Shiva
Level 73
God Stats
2W - 3L
1,560 SR
Queue Stats
25W - 32L
1,437 Elo+
Party 1
Jing Wei
Jing Wei
EB_Jolly
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,564 Elo+
Party 1
Artio
Artio
Samuru_Dee
Artio
Level 118
God Stats
20W - 21L
1,561 SR
Queue Stats
230W - 261L
1,487 Elo+
Solo
Arachne
Arachne
ShadowTalion1
Arachne
Level 69
God Stats
4W - 2L
1,916 SR
Queue Stats
352W - 333L
1,562 Elo+
Solo
Team Averages
Level 91
1,652 SR
1,515 Elo+

VS

Team Averages
Level 94
1,528 SR
1,510 Elo+
Shiva
Shiva
FARTNUT69
Shiva
Level 123
God Stats
2W - 2L
1,361 SR
Queue Stats
109W - 90L
1,489 Elo+
Party 3
Ullr
Ullr
MEANGREEN844
Ullr
Level 84
God Stats
3W - 1L
1,809 SR
Queue Stats
64W - 69L
1,479 Elo+
Party 3
Aphrodite
Aphrodite
ZarPaolo
Aphrodite
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 83L
1,541 Elo+
Party 2
Mercury
Mercury
gabomch
Mercury
Level 100
God Stats
4W - 2L
1,500 SR
Queue Stats
135W - 130L
1,509 Elo+
Party 2
Cu Chulainn
Cu Chulainn
marc1114
Cu Chulainn
Level 67
God Stats
10W - 8L
1,470 SR
Queue Stats
44W - 45L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dovexa_
Baron Samedi
20
19 / 4 / 4
17,930
560
45,665
26,419
18,042
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 10 / 8
15,068
471
20,858
38,022
48,543
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
EB_Jolly
Jing Wei
20
1 / 9 / 4
13,119
410
12,143
21,723
7,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
19
0 / 4 / 17
12,678
396
13,153
31,496
41,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
20
6 / 4 / 14
15,212
475
15,366
23,394
13,919
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FARTNUT69
Shiva
20
3 / 7 / 12
15,330
479
24,383
39,678
39,637
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 5 / 8
16,702
522
17,722
22,442
6,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
ZarPaolo
Aphrodite
20
7 / 6 / 3
17,126
535
20,955
24,029
9,494
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
gabomch
Mercury
20
4 / 7 / 11
15,869
496
11,709
29,373
10,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
marc1114
Cu Chulainn
20
9 / 7 / 11
17,680
553
25,666
43,797
36,513
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
76
32
Kills
31
31
Deaths
32
47
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dovexa_
Baron Samedi
19
4
4
5.25
L
6
10
8
1
L
Jing Wei
EB_Jolly
Jing Wei
1
9
4
0.33
W
Shiva
FARTNUT69
Shiva
3
7
12
1.29
W
8
5
8
2.4
L
Artio
0
4
17
2.13
L
Arachne
6
4
14
3.25
W
Aphrodite
ZarPaolo
Aphrodite
7
6
3
1.42
W
Mercury
gabomch
Mercury
4
7
11
1.36
W
Cu Chulainn
marc1114
Cu Chulainn
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,185
Damage
100,435
141,054
Taken
159,319
129,071
Mitigated
102,595
41,824
Healing
58,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dovexa_
Baron Samedi
45,665
2,470
5,060
6,745
26,419
18,042
976
3,403
23,016
152,938
0
L
20,858
4,057
1,070
5,700
38,022
48,543
962
8,236
29,786
0
102,502
L
Jing Wei
EB_Jolly
Jing Wei
12,143
7,563
0
5,137
21,723
7,560
2,675
3,144
18,579
0
95,843
W
Shiva
FARTNUT69
Shiva
24,383
3,666
2,898
8,197
39,678
39,637
556
12,581
25,451
0
83,307
W
17,722
6,414
0
3,222
22,442
6,534
340
7,856
13,987
0
125,854
L
Artio
13,153
936
3,114
7,804
31,496
41,007
0
6,487
25,009
46,591
5,335
L
Arachne
15,366
9,454
0
7,194
23,394
13,919
913
3,978
19,416
0
119,399
W
Aphrodite
ZarPaolo
Aphrodite
20,955
2,152
11,328
14,322
24,029
9,494
1,518
9,607
13,906
124,972
0
W
Mercury
gabomch
Mercury
11,709
4,704
0
5,977
29,373
10,417
3,821
10,972
17,149
0
154,779
W
Cu Chulainn
marc1114
Cu Chulainn
25,666
3,871
582
11,507
43,797
36,513
1,586
15,088
28,264
16,061
88,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,007
Gold Earned
82,707
716
Minions Killed
840
0
Camps Cleared
0
2,970,314
Distance Traveled
3,079,388
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
17,930
560
205
6
0
592,143
1
L
Shiva
15,068
471
168
5
0
561,249
4
L
Jing Wei
13,119
410
147
5
0
582,608
2
W
Shiva
15,330
479
104
3
0
603,126
5
W
Ullr
16,702
522
172
5
0
593,059
2
L
Artio
12,678
396
59
2
0
582,888
12
L
Arachne
15,212
475
137
4
0
651,426
5
W
Aphrodite
17,126
535
223
7
0
596,033
2
W
Mercury
15,869
496
164
5
0
689,546
3
W
Cu Chulainn
17,680
553
177
6
0
597,624
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role