Player Matchup

Skadi
Skadi
A Broke Junkie
Skadi
Level 145
God Stats
5W - 2L
1,950 SR
Queue Stats
92W - 50L
1,694 Elo+
Party 1
Hel
Hel
BruhImVibin
Hel
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 73L
1,599 Elo+
Party 1
Hun Batz
Hun Batz
EggselenTsuy
Hun Batz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
JoeByronn
Kuzenbo
Level 29
God Stats
1W - 1L
1,280 SR
Queue Stats
25W - 11L
1,628 Elo+
Party 1
Sol
Sol
toillehsoj
Sol
Level 88
God Stats
8W - 8L
1,752 SR
Queue Stats
212W - 150L
1,687 Elo+
Party 1
Team Averages
Level 76
1,597 SR
1,622 Elo+

VS

Team Averages
Level 36
1,371 SR
1,528 Elo+
Raijin
Raijin
Ley-End-
Raijin
Level 28
God Stats
0W - 7L
1,285 SR
Queue Stats
513W - 523L
1,538 Elo+
Solo
Aphrodite
Aphrodite
OasisNami
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
Prismsniper
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 83L
1,572 Elo+
Party 3
Mercury
Mercury
kristheplayer05
Mercury
Level 29
God Stats
0W - 1L
1,297 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Nike
Nike
yeshellohi
Nike
Level 29
God Stats
0W - 2L
1,275 SR
Queue Stats
26W - 30L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 10
6,894
1,149
7,217
2,593
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
2 / 0 / 11
6,814
1,136
2,886
3,962
1,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
EggselenTsuy
Hun Batz
10
3 / 2 / 9
6,553
1,092
5,434
7,101
3,510
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
JoeByronn
Kuzenbo
10
2 / 1 / 12
6,778
1,130
3,781
7,212
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 0 / 9
6,911
1,152
5,906
2,416
1,024
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ley-End-
Raijin
11
0 / 2 / 2
5,380
897
4,559
4,238
1,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
OasisNami
Aphrodite
9
1 / 2 / 0
5,125
854
1,279
3,210
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
Prismsniper
Bellona
10
2 / 4 / 0
5,872
979
1,249
7,567
6,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 1 / 0
4,503
751
199
1,998
508
9
0 / 5 / 3
5,518
920
5,613
10,229
4,718
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
14
Kills
3
3
Deaths
14
51
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
2
0
11
7.5
W
Hun Batz
EggselenTsuy
Hun Batz
3
2
9
3.75
W
Kuzenbo
JoeByronn
Kuzenbo
2
1
12
8
L
Raijin
Ley-End-
Raijin
0
2
2
0.5
L
Aphrodite
OasisNami
Aphrodite
1
2
0
0.5
L
Bellona
Prismsniper
Bellona
2
4
0
0.5
L
0
1
0
0
W
4
0
9
8.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,224
Damage
12,899
23,284
Taken
27,242
16,702
Mitigated
15,934
10,404
Healing
3,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,217
3,125
366
253
2,593
1,143
1,452
489
2,104
0
16,653
W
2,886
55
3,412
2,344
3,962
1,782
575
1,442
2,520
6,794
0
W
Hun Batz
EggselenTsuy
Hun Batz
5,434
1,338
0
1,110
7,101
3,510
267
1,417
5,684
0
10,315
W
Kuzenbo
JoeByronn
Kuzenbo
3,781
1,317
721
1,163
7,212
9,243
229
1,625
5,088
4,351
0
L
Raijin
Ley-End-
Raijin
4,559
259
59
513
4,238
1,401
0
2,550
1,688
11,262
0
L
Aphrodite
OasisNami
Aphrodite
1,279
323
685
480
3,210
2,939
0
1,787
1,423
3,315
0
L
Bellona
Prismsniper
Bellona
1,249
212
541
436
7,567
6,368
0
3,308
4,259
0
4,520
L
199
0
36
126
1,998
508
0
476
1,522
0
797
W
5,906
1,888
483
552
2,416
1,024
2,621
865
1,551
14,068
0
L
5,613
601
405
671
10,229
4,718
0
4,452
5,777
0
14,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,950
Gold Earned
26,398
60
Minions Killed
42
0
Camps Cleared
0
630,683
Distance Traveled
449,491
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,894
1,149
25
4
0
116,535
1
W
Hel
6,814
1,136
9
2
0
135,435
0
W
Hun Batz
6,553
1,092
7
1
0
128,074
2
W
Kuzenbo
6,778
1,130
3
1
0
129,623
0
L
Raijin
5,380
897
18
3
0
98,207
0
L
Aphrodite
5,125
854
5
1
0
106,072
0
L
Bellona
5,872
979
2
0
0
72,051
0
L
Mercury
4,503
751
1
0
0
57,702
0
W
Sol
6,911
1,152
16
3
0
121,016
0
L
Nike
5,518
920
16
3
0
115,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role