Player Matchup

Bastet
Bastet
Dudester91
Bastet
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 72L
1,547 Elo+
Party 2
Ymir
Ymir
RyanBooj
Ymir
Level 122
God Stats
1W - 3L
1,296 SR
Queue Stats
185W - 179L
1,533 Elo+
Party 1
Neith
Neith
XxXChisxXx
Neith
Level 107
God Stats
7W - 5L
1,500 SR
Queue Stats
412W - 375L
1,522 Elo+
Party 1
Persephone
Persephone
lv Wicked vl
Persephone
Level 32
God Stats
5W - 1L
1,500 SR
Queue Stats
96W - 97L
1,576 Elo+
Party 1
Chaac
Chaac
tomymon
Chaac
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 140L
1,501 Elo+
Party 2
Team Averages
Level 82
1,459 SR
1,536 Elo+

VS

Team Averages
Level 68
1,614 SR
1,443 Elo+
Hachiman
Hachiman
BAcidBrain
Hachiman
Level 49
God Stats
14W - 13L
1,731 SR
Queue Stats
250W - 236L
1,485 Elo+
Solo
Olorun
Olorun
BRAMEZ
Olorun
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
275W - 285L
1,473 Elo+
Party 3
Vulcan
Vulcan
MothDaLegend
Vulcan
Level 78
God Stats
12W - 5L
1,675 SR
Queue Stats
353W - 365L
1,454 Elo+
Party 3
Shiva
Shiva
SwallowMyKids
Shiva
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
418W - 441L
1,414 Elo+
Party 3
Xing Tian
Xing Tian
communitypatroll
Xing Tian
Level 28
God Stats
2W - 2L
1,664 SR
Queue Stats
11W - 18L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dudester91
Bastet
20
7 / 2 / 4
12,622
549
13,962
20,026
9,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
18
4 / 3 / 14
11,908
518
12,166
21,858
30,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
20
11 / 1 / 4
14,225
618
16,621
11,939
5,149
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Persephone
lv Wicked vl
Persephone
18
2 / 3 / 6
11,946
519
16,553
14,943
5,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
tomymon
Chaac
20
4 / 3 / 3
12,335
536
8,989
20,562
13,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BAcidBrain
Hachiman
18
1 / 7 / 1
10,590
460
10,196
16,857
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
BRAMEZ
Olorun
17
1 / 8 / 8
10,518
457
9,915
22,066
9,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vulcan
16
5 / 8 / 1
10,745
467
12,746
14,386
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 2 / 0
12,167
529
18,219
17,773
26,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xing Tian
13
0 / 3 / 2
8,807
383
6,281
18,474
20,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
28
Kills
12
12
Deaths
28
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BAcidBrain
Hachiman
1
7
1
0.21
L
Olorun
BRAMEZ
Olorun
1
8
8
0.63
W
Bastet
Dudester91
Bastet
7
2
4
4.5
L
Vulcan
5
8
1
0.69
W
Ymir
4
3
14
3.67
L
5
2
0
2.5
W
Neith
11
1
4
13
L
Xing Tian
0
3
2
0.33
W
Persephone
lv Wicked vl
Persephone
2
3
6
1.67
W
Chaac
tomymon
Chaac
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,291
Damage
57,357
89,328
Taken
89,556
64,480
Mitigated
67,674
34,134
Healing
22,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BAcidBrain
Hachiman
10,196
4,127
0
4,504
16,857
5,440
375
1,536
15,321
0
94,560
L
Olorun
BRAMEZ
Olorun
9,915
3,824
462
8,206
22,066
9,169
698
7,494
14,408
66,407
16,108
W
Bastet
Dudester91
Bastet
13,962
2,572
0
9,271
20,026
9,948
302
5,756
14,270
0
116,131
L
Vulcan
12,746
6,678
0
543
14,386
5,294
156
6,227
7,949
70,396
0
W
Ymir
12,166
2,998
581
3,754
21,858
30,597
0
8,733
13,125
38,488
4,676
L
18,219
3,590
995
4,758
17,773
26,839
342
6,572
11,029
0
86,184
W
Neith
16,621
5,679
0
5,276
11,939
5,149
0
2,366
9,015
0
128,314
L
Xing Tian
6,281
769
600
2,878
18,474
20,932
0
5,819
12,567
23,098
0
W
Persephone
lv Wicked vl
Persephone
16,553
1,241
221
4,998
14,943
5,703
0
8,707
6,233
96,164
0
W
Chaac
tomymon
Chaac
8,989
1,101
0
10,033
20,562
13,083
0
2,527
18,035
0
80,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,036
Gold Earned
52,827
764
Minions Killed
589
0
Camps Cleared
0
2,234,564
Distance Traveled
1,974,030
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,590
460
160
7
0
362,696
5
L
Olorun
10,518
457
125
5
0
373,102
6
W
Bastet
12,622
549
172
7
0
489,353
3
L
Vulcan
10,745
467
125
5
0
398,529
5
W
Ymir
11,908
518
48
2
0
404,065
6
L
Shiva
12,167
529
156
7
0
411,907
5
W
Neith
14,225
618
217
9
0
423,759
11
L
Xing Tian
8,807
383
23
1
0
427,796
0
W
Persephone
11,946
519
167
7
0
447,114
5
W
Chaac
12,335
536
160
7
0
470,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role