Player Matchup

Charybdis
Charybdis
HamGod15
Charybdis
Level 140
God Stats
5W - 7L
1,533 SR
Queue Stats
95W - 87L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
HesNotEvenGood
Nu Wa
Level 149
God Stats
8W - 4L
1,652 SR
Queue Stats
260W - 258L
1,544 Elo+
Party 1
Shiva
Shiva
ItsTheWonderboy
Shiva
Level 154
God Stats
3W - 3L
1,355 SR
Queue Stats
155W - 130L
1,558 Elo+
Party 1
Mulan
Mulan
TheDemiGodOW
Mulan
Level 105
God Stats
8W - 8L
1,500 SR
Queue Stats
451W - 497L
1,489 Elo+
Solo
Arachne
Arachne
jturrnerr
Arachne
Level 143
God Stats
24W - 9L
1,779 SR
Queue Stats
189W - 172L
1,544 Elo+
Party 1
Team Averages
Level 138
1,564 SR
1,535 Elo+

VS

Team Averages
Level 111
1,464 SR
1,499 Elo+
Achilles
Achilles
Naruto1316
Achilles
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
Red_Ghost90_
Danzaburou
Level 141
God Stats
4W - 9L
1,507 SR
Queue Stats
367W - 416L
1,559 Elo+
Party 3
Nike
Nike
Tecteun
Nike
Level 106
God Stats
1W - 2L
1,638 SR
Queue Stats
7W - 9L
1,523 Elo+
Party 2
Da Ji
Da Ji
bird0726
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 74L
1,533 Elo+
Solo
Vulcan
Vulcan
kire1010
Vulcan
Level 123
God Stats
1W - 11L
1,174 SR
Queue Stats
165W - 187L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HamGod15
Charybdis
20
4 / 0 / 7
16,160
622
10,122
13,652
6,193
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 0 / 11
16,005
616
30,472
9,703
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 2 / 8
15,062
579
20,780
23,701
22,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 1 / 17
15,879
611
11,983
35,423
46,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
jturrnerr
Arachne
20
9 / 0 / 11
16,523
636
12,518
18,943
8,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Naruto1316
Achilles
13
1 / 10 / 1
8,679
334
8,250
24,031
24,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Red_Ghost90_
Danzaburou
18
0 / 4 / 2
11,933
459
4,973
18,661
4,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
Tecteun
Nike
17
0 / 5 / 1
10,682
411
11,202
24,066
13,507
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Da Ji
bird0726
Da Ji
15
1 / 9 / 1
9,859
379
5,253
25,559
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
kire1010
Vulcan
17
1 / 7 / 1
10,697
411
12,942
15,583
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
9
35
Kills
3
3
Deaths
35
54
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
HamGod15
Charybdis
4
0
7
7.5
W
11
0
11
16.5
W
6
2
8
5
L
Achilles
Naruto1316
Achilles
1
10
1
0.15
L
Danzaburou
Red_Ghost90_
Danzaburou
0
4
2
0.25
L
Nike
Tecteun
Nike
0
5
1
0.1
W
5
1
17
13.5
L
Da Ji
bird0726
Da Ji
1
9
1
0.17
W
Arachne
jturrnerr
Arachne
9
0
11
14.5
L
Vulcan
kire1010
Vulcan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,875
Damage
42,620
101,422
Taken
107,900
88,615
Mitigated
53,435
54,449
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
HamGod15
Charybdis
10,122
3,736
0
9,461
13,652
6,193
7,323
1,106
12,397
0
168,765
W
30,472
4,855
411
3,692
9,703
4,366
4,790
1,852
7,607
144,596
0
W
20,780
3,065
860
8,721
23,701
22,655
1,150
4,485
18,837
9,224
94,454
L
Achilles
Naruto1316
Achilles
8,250
1,659
168
1,589
24,031
24,673
160
5,111
18,920
0
41,492
L
Danzaburou
Red_Ghost90_
Danzaburou
4,973
2,283
0
5,006
18,661
4,692
0
6,008
12,653
0
75,382
L
Nike
Tecteun
Nike
11,202
821
0
3,391
24,066
13,507
136
8,687
15,379
10,727
74,195
W
11,983
1,500
4,620
13,381
35,423
46,479
1,522
5,757
28,247
0
80,917
L
Da Ji
bird0726
Da Ji
5,253
682
0
3,476
25,559
6,749
0
6,945
18,614
0
56,469
W
Arachne
jturrnerr
Arachne
12,518
8,904
0
13,303
18,943
8,922
560
3,055
15,710
0
143,371
L
Vulcan
kire1010
Vulcan
12,942
4,621
0
0
15,583
3,814
0
5,819
9,764
79,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,629
Gold Earned
51,850
929
Minions Killed
625
0
Camps Cleared
0
2,548,564
Distance Traveled
2,191,591
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
16,160
622
218
8
0
450,343
8
W
Nu Wa
16,005
616
220
8
0
493,460
10
W
Shiva
15,062
579
166
6
0
520,847
2
L
Achilles
8,679
334
56
2
0
415,505
1
L
Danzaburou
11,933
459
177
7
0
408,678
0
L
Nike
10,682
411
143
6
0
428,909
4
W
Mulan
15,879
611
125
5
0
494,863
7
L
Da Ji
9,859
379
97
4
0
477,382
5
W
Arachne
16,523
636
200
8
0
589,051
4
L
Vulcan
10,697
411
152
6
0
461,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role