Player Matchup

Anhur
Anhur
 
Anhur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
FlinTee
Chronos
Level 68
God Stats
17W - 8L
1,370 SR
Queue Stats
152W - 135L
1,495 Elo+
Party 1
Atlas
Atlas
JankyJake
Atlas
Level 44
God Stats
2W - 0L
1,350 SR
Queue Stats
4W - 6L
1,515 Elo+
Party 1
Shiva
Shiva
KingJattu
Shiva
Level 51
God Stats
44W - 30L
1,653 SR
Queue Stats
122W - 135L
1,441 Elo+
Party 1
Susano
Susano
Matthew8255
Susano
Level 64
God Stats
2W - 3L
1,437 SR
Queue Stats
89W - 72L
1,481 Elo+
Party 1
Team Averages
Level 55
1,462 SR
1,486 Elo+

VS

Team Averages
Level 79
1,466 SR
1,449 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DangerVic94
Set
Level 85
God Stats
3W - 8L
1,294 SR
Queue Stats
181W - 193L
1,511 Elo+
Solo
Agni
Agni
Fredblue
Agni
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 35L
1,492 Elo+
Solo
Nemesis
Nemesis
KrftSngL
Nemesis
Level 42
God Stats
22W - 28L
1,535 SR
Queue Stats
449W - 484L
1,456 Elo+
Solo
Hou Yi
Hou Yi
Xygra
Hou Yi
Level 38
God Stats
1W - 2L
1,501 SR
Queue Stats
6W - 11L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 0 / 1
7,321
523
3,033
8,542
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
FlinTee
Chronos
13
3 / 2 / 3
7,839
560
7,039
7,484
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
JankyJake
Atlas
12
1 / 0 / 2
7,142
510
5,232
7,472
3,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shiva
KingJattu
Shiva
14
1 / 1 / 6
7,892
564
7,011
11,491
7,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Susano
13
6 / 0 / 4
7,907
565
5,123
8,599
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 1 / 0
5,316
380
3,752
6,050
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 1
6,473
462
3,518
10,774
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
11
1 / 2 / 2
7,082
506
3,949
8,482
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
KrftSngL
Nemesis
11
0 / 4 / 0
6,373
455
5,547
10,207
6,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Xygra
Hou Yi
12
1 / 1 / 0
6,629
474
4,281
7,626
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
3
3
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
1
1.5
L
Sylvanus
 
Sylvanus
0
1
0
0
L
1
4
1
0.38
W
Chronos
FlinTee
Chronos
3
2
3
2.25
L
Agni
1
2
2
1
W
Atlas
JankyJake
Atlas
1
0
2
2
W
Shiva
KingJattu
Shiva
1
1
6
4
L
Nemesis
KrftSngL
Nemesis
0
4
0
0
W
Susano
6
0
4
8
L
Hou Yi
Xygra
Hou Yi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,438
Damage
21,047
43,588
Taken
43,139
18,805
Mitigated
16,476
18,175
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,033
836
0
4,123
8,542
2,158
285
1,104
7,438
0
48,331
L
Sylvanus
 
Sylvanus
3,752
1,564
636
1,726
6,050
2,516
0
2,229
3,786
19,221
8,722
L
3,518
1,496
0
4,093
10,774
3,491
0
1,426
9,170
0
30,451
W
Chronos
FlinTee
Chronos
7,039
2,429
0
2,673
7,484
2,523
722
3,040
4,444
51,370
0
L
Agni
3,949
425
0
1,474
8,482
2,234
0
5,629
2,853
38,294
0
W
Atlas
JankyJake
Atlas
5,232
1,842
2,170
2,214
7,472
3,421
0
1,282
6,120
24,344
2,906
W
Shiva
KingJattu
Shiva
7,011
619
0
2,667
11,491
7,637
304
717
10,383
0
44,588
L
Nemesis
KrftSngL
Nemesis
5,547
1,735
177
3,655
10,207
6,541
0
1,356
8,504
0
31,454
W
Susano
5,123
1,573
0
4,328
8,599
3,066
0
886
7,681
0
37,811
L
Hou Yi
Xygra
Hou Yi
4,281
1,386
0
2,391
7,626
1,694
0
1,593
6,033
0
38,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,101
Gold Earned
31,873
391
Minions Killed
342
0
Camps Cleared
0
1,421,975
Distance Traveled
1,183,947
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,321
523
102
7
0
276,870
0
L
Sylvanus
5,316
380
49
4
0
156,552
2
L
Set
6,473
462
62
4
0
261,035
1
W
Chronos
7,839
560
93
7
0
268,240
2
L
Agni
7,082
506
78
6
0
257,246
2
W
Atlas
7,142
510
41
3
0
265,729
0
W
Shiva
7,892
564
83
6
0
281,776
4
L
Nemesis
6,373
455
76
5
0
253,472
1
W
Susano
7,907
565
72
5
0
329,360
0
L
Hou Yi
6,629
474
77
6
0
255,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role