Player Matchup

Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dylan93
Kumbhakarna
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 21L
1,500 Elo+
Party 1
Hercules
Hercules
IntuitiveElk
Hercules
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 81L
1,560 Elo+
Party 1
Sol
Sol
LonginSendsIt
Sol
Level 127
God Stats
1W - 0L
1,360 SR
Queue Stats
168W - 160L
1,557 Elo+
Party 1
Bastet
Bastet
YouSoStinky
Bastet
Level 137
God Stats
6W - 1L
1,748 SR
Queue Stats
188W - 146L
1,573 Elo+
Party 1
Team Averages
Level 108
1,522 SR
1,538 Elo+

VS

Team Averages
Level 57
1,500 SR
1,482 Elo+
Hera
Hera
 
Hera
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ChummbaWummba
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Solo
Nox
Nox
DonutFound
Nox
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,448 Elo+
Solo
Camazotz
Camazotz
GuyPandemonium
Camazotz
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,585 Elo+
Party 2
King Arthur
King Arthur
x iTz CaRn4gE x
King Arthur
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 77L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
9 / 1 / 13
11,234
936
22,312
8,795
3,752
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Dylan93
Kumbhakarna
14
1 / 6 / 16
9,327
777
4,320
16,006
13,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
IntuitiveElk
Hercules
15
0 / 3 / 17
9,206
767
3,860
16,722
13,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 3 / 14
10,553
879
20,655
14,251
5,385
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
17
6 / 4 / 14
10,136
845
15,999
10,928
4,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
1 / 3 / 13
9,054
755
8,621
12,085
9,908
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 5 / 8
8,179
682
6,673
12,310
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 5 / 7
9,416
785
13,102
14,336
8,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
16
6 / 6 / 8
10,157
846
10,951
17,784
7,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
x iTz CaRn4gE x
King Arthur
15
2 / 4 / 11
9,213
768
10,918
17,327
15,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
63
23
Kills
16
17
Deaths
23
74
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
1
13
15.5
L
Hera
 
Hera
1
3
13
2.5
L
1
5
8
1
L
6
5
7
1.9
W
Kumbhakarna
Dylan93
Kumbhakarna
1
6
16
1.5
L
Camazotz
6
6
8
1.67
W
Hercules
IntuitiveElk
Hercules
0
3
17
2.83
W
7
3
14
4.67
W
Bastet
6
4
14
3.25
L
King Arthur
x iTz CaRn4gE x
King Arthur
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,146
Damage
50,265
66,702
Taken
73,842
40,989
Mitigated
46,819
25,578
Healing
21,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
22,312
1,085
319
1,833
8,795
3,752
2,415
2,767
6,028
48,892
0
L
Hera
 
Hera
8,621
1,759
1,153
1,627
12,085
9,908
290
6,874
5,211
22,877
0
L
6,673
1,130
516
1,520
12,310
5,157
635
7,325
4,985
0
12,147
L
13,102
1,686
874
3,163
14,336
8,500
184
11,210
3,126
30,864
0
W
Kumbhakarna
Dylan93
Kumbhakarna
4,320
539
574
3,745
16,006
13,507
121
4,446
11,560
7,369
0
L
Camazotz
10,951
1,083
1,516
6,167
17,784
7,788
539
9,976
7,808
0
17,392
W
Hercules
IntuitiveElk
Hercules
3,860
441
11
4,066
16,722
13,962
46
6,451
10,271
0
10,389
W
20,655
8,977
1,535
7,252
14,251
5,385
2,756
6,040
8,211
44,489
0
W
Bastet
15,999
1,804
2,462
3,781
10,928
4,383
501
2,290
8,638
0
24,770
L
King Arthur
x iTz CaRn4gE x
King Arthur
10,918
1,033
2,528
2,645
17,327
15,466
0
11,902
5,425
271
16,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,456
Gold Earned
46,019
134
Minions Killed
123
0
Camps Cleared
0
1,211,033
Distance Traveled
1,101,520
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,234
936
44
4
0
287,280
1
L
Hera
9,054
755
22
2
0
202,478
0
L
Bastet
8,179
682
20
2
0
230,028
0
L
Nox
9,416
785
54
5
0
202,608
1
W
Kumbhakarna
9,327
777
4
0
0
195,327
1
L
Camazotz
10,157
846
19
2
0
237,892
0
W
Hercules
9,206
767
18
2
0
246,950
1
W
Sol
10,553
879
47
4
0
225,420
2
W
Bastet
10,136
845
21
2
0
256,056
0
L
King Arthur
9,213
768
8
1
0
228,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role