Player Matchup

Atlas
Atlas
BigMeanGreenBean
Atlas
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Party 4
Izanami
Izanami
JAVIER0214
Izanami
Level 25
God Stats
6W - 6L
1,511 SR
Queue Stats
66W - 53L
1,503 Elo+
Party 1
Agni
Agni
PlungedOrc37132
Agni
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
299W - 267L
1,540 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RonnieSalad
Cu Chulainn
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,500 Elo+
Party 4
Hun Batz
Hun Batz
UrticantDisc29
Hun Batz
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 109L
1,510 Elo+
Party 1
Team Averages
Level 69
1,502 SR
1,511 Elo+

VS

Team Averages
Level 51
1,620 SR
1,498 Elo+
Guan Yu
Guan Yu
BobVance
Guan Yu
Level 46
God Stats
0W - 1L
1,790 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Funsack
Aphrodite
Level 45
God Stats
0W - 1L
1,771 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
NUUB_Rias
Nu Wa
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 203L
1,525 Elo+
Party 3
Mercury
Mercury
Ozban
Mercury
Level 69
God Stats
7W - 14L
1,500 SR
Queue Stats
149W - 159L
1,460 Elo+
Solo
Anhur
Anhur
werethegroupops
Anhur
Level 24
God Stats
1W - 2L
1,538 SR
Queue Stats
44W - 68L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 12
11,193
509
11,253
18,262
23,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
JAVIER0214
Izanami
17
2 / 2 / 7
10,590
481
5,980
8,488
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
4 / 3 / 8
12,270
558
12,880
14,584
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
RonnieSalad
Cu Chulainn
17
6 / 1 / 9
11,863
539
15,683
16,432
17,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
20
11 / 0 / 4
13,524
615
12,432
14,836
6,441
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BobVance
Guan Yu
15
0 / 5 / 1
8,922
406
7,365
16,661
13,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Funsack
Aphrodite
13
0 / 4 / 5
9,157
416
4,792
14,018
13,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
NUUB_Rias
Nu Wa
16
2 / 7 / 0
9,853
448
13,385
14,581
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Ozban
Mercury
11
0 / 4 / 1
7,692
350
2,904
14,169
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 4 / 1
10,598
482
9,909
18,562
6,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
24
Kills
6
7
Deaths
24
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
L
Guan Yu
BobVance
Guan Yu
0
5
1
0.1
L
Aphrodite
Funsack
Aphrodite
0
4
5
0.63
W
Izanami
JAVIER0214
Izanami
2
2
7
2.75
L
Nu Wa
NUUB_Rias
Nu Wa
2
7
0
0.29
L
Mercury
Ozban
Mercury
0
4
1
0.13
W
4
3
8
2.67
W
Cu Chulainn
RonnieSalad
Cu Chulainn
6
1
9
10.5
W
Hun Batz
11
0
4
13
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,228
Damage
38,355
72,602
Taken
77,991
54,330
Mitigated
45,360
23,457
Healing
23,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,253
4,253
0
2,818
18,262
23,034
663
5,481
12,051
49,492
0
L
Guan Yu
BobVance
Guan Yu
7,365
897
478
1,391
16,661
13,714
0
6,962
9,263
1,786
41,472
L
Aphrodite
Funsack
Aphrodite
4,792
315
3,565
5,120
14,018
13,610
0
5,121
8,579
23,122
0
W
Izanami
JAVIER0214
Izanami
5,980
3,696
0
1,483
8,488
3,255
2,391
2,182
6,085
0
78,232
L
Nu Wa
NUUB_Rias
Nu Wa
13,385
2,883
0
2,408
14,581
6,009
0
6,291
8,007
80,435
0
L
Mercury
Ozban
Mercury
2,904
328
0
4,026
14,169
5,033
0
2,523
11,491
0
34,924
W
12,880
1,343
200
3,827
14,584
4,582
665
5,049
9,535
94,614
0
W
Cu Chulainn
RonnieSalad
Cu Chulainn
15,683
2,459
0
4,175
16,432
17,018
493
2,732
13,700
15,117
58,713
W
Hun Batz
12,432
4,397
0
10,954
14,836
6,441
64
3,245
11,591
0
132,572
L
9,909
4,445
0
6,781
18,562
6,994
0
6,044
12,392
0
102,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,440
Gold Earned
46,222
651
Minions Killed
524
0
Camps Cleared
0
2,168,451
Distance Traveled
1,934,792
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,193
509
58
3
0
391,983
2
L
Guan Yu
8,922
406
101
5
0
413,511
4
L
Aphrodite
9,157
416
42
2
0
417,377
5
W
Izanami
10,590
481
137
6
0
433,601
2
L
Nu Wa
9,853
448
148
7
0
343,301
9
L
Mercury
7,692
350
72
3
0
364,682
1
W
Agni
12,270
558
162
7
0
443,871
6
W
Cu Chulainn
11,863
539
106
5
0
404,882
4
W
Hun Batz
13,524
615
188
9
0
494,114
0
L
Anhur
10,598
482
161
7
0
395,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role