Player Matchup

Tiamat
Tiamat
GameChangerTTG
Tiamat
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,313 Elo+
Solo
Nu Wa
Nu Wa
Jaah Dadon
Nu Wa
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 73L
1,220 Elo+
Solo
Artemis
Artemis
PmpnAintLeezy
Artemis
Level 129
God Stats
15W - 15L
1,459 SR
Queue Stats
32W - 48L
1,352 Elo+
Solo
Aphrodite
Aphrodite
Shi3rke
Aphrodite
Level 58
God Stats
199W - 208L
1,490 SR
Queue Stats
216W - 239L
1,450 Elo+
Solo
Ares
Ares
xxDopeboyx
Ares
Level 66
God Stats
29W - 21L
1,540 SR
Queue Stats
121W - 116L
1,406 Elo+
Solo
Team Averages
Level 64
1,498 SR
1,348 Elo+

VS

Team Averages
Level 63
1,401 SR
1,368 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Darth_Tyrinus
Ares
Level 86
God Stats
10W - 13L
1,428 SR
Queue Stats
62W - 60L
1,466 Elo+
Party 1
Hades
Hades
EPIC-ALEX69
Hades
Level 26
God Stats
2W - 6L
1,395 SR
Queue Stats
6W - 15L
1,214 Elo+
Party 1
Da Ji
Da Ji
EPIC-NOAH
Da Ji
Level 29
God Stats
1W - 2L
1,338 SR
Queue Stats
14W - 27L
1,261 Elo+
Party 1
Skadi
Skadi
RufStufMcGruf92
Skadi
Level 69
God Stats
3W - 0L
1,344 SR
Queue Stats
21W - 23L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 7
7,859
714
5,161
11,891
6,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
15
3 / 1 / 5
8,057
732
9,388
4,963
1,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
14
3 / 5 / 3
8,434
767
10,750
14,015
4,482
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Shi3rke
Aphrodite
14
0 / 5 / 5
7,618
693
6,739
11,879
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 5
7,830
712
3,084
16,695
11,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 3 / 11
9,458
860
10,242
10,420
5,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 1 / 9
8,749
795
5,118
10,946
9,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 2 / 12
8,418
765
6,855
9,746
5,495
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
EPIC-NOAH
Da Ji
16
7 / 3 / 8
9,360
851
9,735
10,441
3,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
4 / 1 / 11
9,311
846
16,764
9,613
3,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
9
Kills
22
22
Deaths
10
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
11
3.83
W
3
1
9
7.5
W
2
2
12
4
W
Da Ji
EPIC-NOAH
Da Ji
7
3
8
3.67
L
2
6
7
0.92
L
Nu Wa
3
1
5
5.5
L
Artemis
3
5
3
0.9
W
4
1
11
9.5
L
Aphrodite
Shi3rke
Aphrodite
0
5
5
0.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,122
Damage
48,714
59,443
Taken
51,166
28,507
Mitigated
27,914
10,955
Healing
17,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,242
413
673
4,575
10,420
5,086
1,472
5,369
5,051
43,822
0
W
5,118
417
690
3,155
10,946
9,989
859
4,746
6,200
14,361
0
W
6,855
110
540
1,304
9,746
5,495
810
5,033
4,713
19,447
0
W
Da Ji
EPIC-NOAH
Da Ji
9,735
2,966
358
3,162
10,441
3,943
1,399
4,585
5,590
0
19,465
L
5,161
530
0
1,690
11,891
6,884
0
6,448
5,443
15,604
0
L
Nu Wa
9,388
2,334
0
0
4,963
1,647
509
1,232
3,731
25,353
0
L
Artemis
10,750
4,626
0
3,559
14,015
4,482
42
3,900
10,115
0
24,754
W
16,764
6,132
338
3,140
9,613
3,401
2,339
4,639
4,974
0
57,791
L
Aphrodite
Shi3rke
Aphrodite
6,739
264
744
3,705
11,879
3,930
0
2,935
8,944
26,757
0
L
3,084
543
276
981
16,695
11,564
0
7,700
8,995
12,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,798
Gold Earned
45,296
131
Minions Killed
226
0
Camps Cleared
0
975,605
Distance Traveled
1,102,554
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,458
860
69
6
0
199,112
1
W
Ares
8,749
795
22
2
0
242,285
0
W
Hades
8,418
765
30
3
0
203,956
0
W
Da Ji
9,360
851
26
2
0
231,323
1
L
Tiamat
7,859
714
16
1
0
191,803
1
L
Nu Wa
8,057
732
21
2
0
220,245
2
L
Artemis
8,434
767
29
3
0
188,491
0
W
Skadi
9,311
846
79
7
0
225,878
0
L
Aphrodite
7,618
693
48
4
0
194,742
2
L
Ares
7,830
712
17
2
0
180,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role