Player Matchup

Nox
Nox
GaugeTheKiller
Nox
Level 29
God Stats
12W - 6L
1,644 SR
Queue Stats
359W - 413L
1,408 Elo+
Party 1
Shiva
Shiva
MXWELL UwU
Shiva
Level 81
God Stats
6W - 9L
1,560 SR
Queue Stats
247W - 248L
1,402 Elo+
Solo
Hachiman
Hachiman
Princehatake
Hachiman
Level 87
God Stats
27W - 32L
1,568 SR
Queue Stats
357W - 410L
1,349 Elo+
Party 1
Athena
Athena
Ryujinjakk
Athena
Level 64
God Stats
2W - 10L
1,302 SR
Queue Stats
74W - 86L
1,334 Elo+
Solo
Serqet
Serqet
minionbob419
Serqet
Level 35
God Stats
1W - 2L
1,234 SR
Queue Stats
109W - 120L
1,349 Elo+
Solo
Team Averages
Level 59
1,462 SR
1,368 Elo+

VS

Team Averages
Level 107
1,493 SR
1,447 Elo+
Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Honeybee223
Nu Wa
Level 89
God Stats
12W - 15L
1,735 SR
Queue Stats
458W - 520L
1,404 Elo+
Party 2
Ymir
Ymir
Ruslan7820
Ymir
Level 125
God Stats
19W - 14L
1,567 SR
Queue Stats
288W - 317L
1,364 Elo+
Solo
Shiva
Shiva
starkiller4179
Shiva
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 159L
1,413 Elo+
Party 2
Loki
Loki
yugimoto173
Loki
Level 108
God Stats
6W - 5L
1,161 SR
Queue Stats
42W - 43L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,637
464
3,330
4,962
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
11
4 / 0 / 0
6,183
618
4,517
6,350
4,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
Princehatake
Hachiman
7
0 / 5 / 2
4,608
461
3,506
7,327
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Ryujinjakk
Athena
7
2 / 1 / 0
4,890
489
2,918
10,554
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Serqet
8
0 / 4 / 1
5,051
505
1,425
7,231
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
4 / 1 / 1
6,409
641
7,341
5,222
1,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 2
6,337
634
6,492
5,192
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 8
5,751
575
4,171
7,428
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 2 / 0
5,661
566
3,237
5,848
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 2 / 4
6,118
612
3,068
5,876
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
14
15
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
1
4.5
L
0
5
0
0
W
4
0
2
5
L
Shiva
4
0
0
4
L
Hachiman
Princehatake
Hachiman
0
5
2
0.2
W
1
2
8
2.5
L
Athena
Ryujinjakk
Athena
2
1
0
2
L
Serqet
0
4
1
0.13
W
1
2
0
0.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,696
Damage
24,309
36,424
Taken
29,566
15,283
Mitigated
12,832
7,567
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,341
4,257
86
2,533
5,222
1,490
1,933
1,416
3,654
0
38,031
L
3,330
361
0
0
4,962
1,559
0
2,339
2,623
15,829
0
W
6,492
1,382
0
0
5,192
1,425
440
2,000
3,192
35,568
0
L
Shiva
4,517
654
0
2,500
6,350
4,451
117
713
5,637
0
28,315
L
Hachiman
Princehatake
Hachiman
3,506
2,322
0
240
7,327
1,440
0
1,651
5,676
0
17,039
W
4,171
706
229
2,612
7,428
4,586
310
2,544
4,884
14,669
0
L
Athena
Ryujinjakk
Athena
2,918
1,121
28
2,602
10,554
5,365
0
3,842
6,712
13,055
0
L
Serqet
1,425
218
0
2,197
7,231
2,468
0
2,118
5,113
0
23,874
W
3,237
781
0
1,331
5,848
3,768
0
0
5,271
0
26,039
W
3,068
987
0
2,049
5,876
1,563
0
288
5,379
0
25,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,369
Gold Earned
30,276
184
Minions Killed
276
0
Camps Cleared
0
968,545
Distance Traveled
1,000,375
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,409
641
67
7
0
185,874
0
L
Nox
4,637
464
29
3
0
162,190
1
W
Nu Wa
6,337
634
69
7
0
189,636
0
L
Shiva
6,183
618
56
6
0
208,275
0
L
Hachiman
4,608
461
26
3
0
172,982
4
W
Ymir
5,751
575
24
2
0
193,647
0
L
Athena
4,890
489
21
2
0
189,970
1
L
Serqet
5,051
505
52
5
0
235,128
1
W
Shiva
5,661
566
57
6
0
220,322
3
W
Loki
6,118
612
59
6
0
210,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role