Player Matchup

Izanami
Izanami
JysusECM45
Izanami
Level 49
God Stats
7W - 25L
1,352 SR
Queue Stats
38W - 65L
1,370 Elo+
Solo
Discordia
Discordia
ProfessorWaffle
Discordia
Level 129
God Stats
23W - 9L
1,695 SR
Queue Stats
102W - 106L
1,662 Elo+
Party 1
King Arthur
King Arthur
SnX-Jager
King Arthur
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,319 Elo+
Party 1
Da Ji
Da Ji
UltraViolet3388
Da Ji
Level 68
God Stats
2W - 0L
1,744 SR
Queue Stats
2W - 1L
1,522 Elo+
Party 1
Skadi
Skadi
traerozier
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,319 Elo+
Party 1
Team Averages
Level 67
1,558 SR
1,439 Elo+

VS

Team Averages
Level 41
1,434 SR
1,484 Elo+
Shiva
Shiva
AsSaSsiNaTe07
Shiva
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,681 Elo+
Party 2
Merlin
Merlin
Fearless_Flygon
Merlin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,397 Elo+
Party 3
Loki
Loki
Not_saptic
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
OTG-MoneyTrae
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
chasebraden6
Atlas
Level 29
God Stats
0W - 3L
1,169 SR
Queue Stats
15W - 26L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JysusECM45
Izanami
15
2 / 4 / 10
9,184
706
4,166
9,992
3,483
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
ProfessorWaffle
Discordia
19
7 / 0 / 15
11,212
862
18,157
4,165
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
SnX-Jager
King Arthur
16
2 / 3 / 11
9,484
730
8,632
13,727
8,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
15 / 1 / 6
11,646
896
16,154
7,989
3,693
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
16
3 / 2 / 13
9,655
743
9,823
7,245
2,580
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 4
7,899
608
6,674
16,286
10,402
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
4 / 2 / 2
9,821
755
11,944
7,529
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 7 / 2
8,843
680
5,560
12,403
3,533
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
14
1 / 7 / 2
7,960
612
1,729
11,182
3,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 4
8,256
635
4,370
18,126
13,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
29
Kills
10
10
Deaths
29
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
4
2
2
2.5
W
Izanami
JysusECM45
Izanami
2
4
10
1.75
L
5
7
2
0.86
L
Nemesis
1
7
2
0.29
W
Discordia
ProfessorWaffle
Discordia
7
0
15
14.5
W
King Arthur
SnX-Jager
King Arthur
2
3
11
2.5
W
15
1
6
18
L
0
6
4
0.33
W
Skadi
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,932
Damage
30,277
43,118
Taken
65,526
19,444
Mitigated
33,693
4,287
Healing
3,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,674
852
227
730
16,286
10,402
0
5,305
10,829
0
15,867
L
11,944
999
0
792
7,529
2,521
174
3,517
3,953
57,217
0
W
Izanami
JysusECM45
Izanami
4,166
3,138
403
1,910
9,992
3,483
2,539
5,840
4,152
0
26,171
L
5,560
1,274
0
207
12,403
3,533
0
2,718
9,515
0
13,049
L
Nemesis
1,729
624
0
963
11,182
3,385
0
4,263
6,849
0
6,489
W
Discordia
ProfessorWaffle
Discordia
18,157
891
0
0
4,165
1,525
2,409
1,247
2,918
48,818
0
W
King Arthur
SnX-Jager
King Arthur
8,632
502
0
800
13,727
8,163
594
5,878
7,849
0
19,563
W
16,154
3,502
0
347
7,989
3,693
801
1,334
6,655
0
43,226
L
4,370
1,769
0
418
18,126
13,852
0
2,354
15,664
11,862
0
W
Skadi
9,823
4,096
0
827
7,245
2,580
1,252
2,015
5,230
0
26,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,181
Gold Earned
42,779
230
Minions Killed
161
0
Camps Cleared
0
1,326,933
Distance Traveled
1,171,383
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,899
608
17
1
0
237,378
1
L
Merlin
9,821
755
106
8
0
242,300
2
W
Izanami
9,184
706
53
4
0
215,752
2
L
Loki
8,843
680
13
1
0
251,122
1
L
Nemesis
7,960
612
12
1
0
221,978
2
W
Discordia
11,212
862
66
5
0
296,996
4
W
King Arthur
9,484
730
27
2
0
272,064
1
W
Da Ji
11,646
896
49
4
0
273,257
0
L
Atlas
8,256
635
13
1
0
218,605
0
W
Skadi
9,655
743
35
3
0
268,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role