Player Matchup

Anubis
Anubis
BakedBean007631
Anubis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,426 Elo+
Party 2
Hun Batz
Hun Batz
Dr Feelgood xxx
Hun Batz
Level 128
God Stats
4W - 1L
1,517 SR
Queue Stats
44W - 46L
1,428 Elo+
Party 2
Achilles
Achilles
RaijinCajun6445
Achilles
Level 109
God Stats
2W - 0L
1,492 SR
Queue Stats
18W - 15L
1,292 Elo+
Party 2
Shiva
Shiva
SOFARFROMCW6
Shiva
Level 27
God Stats
11W - 13L
1,500 SR
Queue Stats
24W - 38L
1,393 Elo+
Party 2
Zeus
Zeus
WorldlyDevotee6
Zeus
Level 147
God Stats
3W - 2L
1,487 SR
Queue Stats
78W - 78L
1,475 Elo+
Party 2
Team Averages
Level 102
1,499 SR
1,403 Elo+

VS

Team Averages
Level 47
1,568 SR
1,457 Elo+
Bellona
Bellona
AetherrGod
Bellona
Level 109
God Stats
3W - 1L
1,813 SR
Queue Stats
30W - 26L
1,474 Elo+
Party 1
Mulan
Mulan
Rich Replayz
Mulan
Level 17
God Stats
4W - 3L
1,475 SR
Queue Stats
8W - 12L
1,413 Elo+
Party 1
Zeus
Zeus
SlayerFlux18
Zeus
Level 48
God Stats
17W - 15L
1,733 SR
Queue Stats
30W - 30L
1,617 Elo+
Solo
Cthulhu
Cthulhu
Sweezyes
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,392 Elo+
Party 1
Fenrir
Fenrir
cookiemonster33
Fenrir
Level 46
God Stats
0W - 2L
1,320 SR
Queue Stats
36W - 68L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 5 / 3
8,050
619
10,396
11,140
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
12
1 / 0 / 4
7,422
571
1,289
6,243
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
12
3 / 2 / 2
7,624
586
4,921
9,089
7,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 2 / 9
7,496
577
7,172
8,193
4,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
9 / 2 / 2
9,246
711
7,994
9,009
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AetherrGod
Bellona
11
5 / 4 / 1
6,757
520
8,498
11,261
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 0
4,580
352
1,578
3,543
1,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 8 / 1
6,581
506
5,156
9,642
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Sweezyes
Cthulhu
8
0 / 7 / 5
5,601
431
3,477
12,028
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 5 / 1
6,540
503
4,802
10,457
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
25
Kills
9
11
Deaths
25
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
AetherrGod
Bellona
5
4
1
1.38
W
9
5
3
2.1
W
Hun Batz
1
0
4
3
W
Achilles
3
2
2
2
L
0
1
0
0
W
3
2
9
3.75
L
1
8
1
0.19
L
Cthulhu
Sweezyes
Cthulhu
0
7
5
0.36
W
9
2
2
5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,772
Damage
23,511
43,674
Taken
46,931
19,762
Mitigated
16,988
19,164
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AetherrGod
Bellona
8,498
2,233
0
3,122
11,261
5,173
0
3,049
7,938
0
40,928
W
10,396
1,234
0
5,183
11,140
3,968
1,295
2,562
8,530
36,912
0
W
Hun Batz
1,289
464
0
4,505
6,243
1,905
148
1,232
4,901
0
37,707
W
Achilles
4,921
1,465
0
2,636
9,089
7,134
1,991
306
8,589
0
28,566
L
1,578
542
0
1,527
3,543
1,256
0
0
3,416
0
8,077
W
7,172
1,973
347
2,753
8,193
4,075
467
1,778
6,365
0
18,739
L
5,156
713
0
1,596
9,642
2,778
322
5,538
4,036
24,006
0
L
Cthulhu
Sweezyes
Cthulhu
3,477
440
0
480
12,028
4,698
149
6,202
5,617
12,200
0
W
7,994
2,442
78
3,662
9,009
2,680
4,451
2,295
6,488
55,890
0
L
4,802
770
0
2,739
10,457
3,083
0
3,601
6,645
0
31,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,838
Gold Earned
30,059
307
Minions Killed
234
0
Camps Cleared
0
1,172,913
Distance Traveled
1,000,115
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,757
520
73
6
0
206,102
0
W
Anubis
8,050
619
51
4
0
201,256
3
W
Hun Batz
7,422
571
71
5
0
242,923
1
W
Achilles
7,624
586
62
5
0
232,981
0
L
Mulan
4,580
352
22
2
0
104,368
0
W
Shiva
7,496
577
23
2
0
264,624
0
L
Zeus
6,581
506
58
4
0
205,832
4
L
Cthulhu
5,601
431
21
2
0
233,930
0
W
Zeus
9,246
711
100
8
0
231,129
1
L
Fenrir
6,540
503
60
5
0
249,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role