Player Matchup

Medusa
Medusa
ACanadienGuy
Medusa
Level 85
God Stats
11W - 3L
1,895 SR
Queue Stats
264W - 257L
1,546 Elo+
Party 1
Cabrakan
Cabrakan
ChinchillaButter
Cabrakan
Level 146
God Stats
16W - 2L
1,928 SR
Queue Stats
1,207W - 81L
2,136 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Maple05
Morgan Le Fay
Level 101
God Stats
11W - 11L
1,637 SR
Queue Stats
213W - 197L
1,556 Elo+
Party 1
Shiva
Shiva
Ratmilk
Shiva
Level 160
God Stats
33W - 1L
1,789 SR
Queue Stats
1,745W - 104L
2,196 Elo+
Party 2
Ymir
Ymir
SitOnMeShenhe
Ymir
Level 24
God Stats
91W - 1L
2,162 SR
Queue Stats
546W - 17L
2,193 Elo+
Party 2
Team Averages
Level 103
1,882 SR
1,926 Elo+

VS

Team Averages
Level 84
1,333 SR
1,440 Elo+
Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fafnir
Fafnir
SenpaiXerox
Fafnir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Nemesis
Nemesis
SquallFx
Nemesis
Level 60
God Stats
1W - 4L
1,054 SR
Queue Stats
40W - 44L
1,538 Elo+
Party 4
Persephone
Persephone
TheMostMagicMike
Persephone
Level 133
God Stats
0W - 1L
1,376 SR
Queue Stats
2W - 3L
1,152 Elo+
Party 3
Shiva
Shiva
Zypherwind
Shiva
Level 113
God Stats
5W - 6L
1,235 SR
Queue Stats
199W - 224L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 2 / 2
6,800
680
4,367
7,483
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 1 / 7
6,536
654
7,831
5,519
5,587
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Maple05
Morgan Le Fay
11
7 / 2 / 1
7,171
717
7,056
4,728
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Ratmilk
Shiva
13
13 / 0 / 3
7,983
798
9,421
6,816
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 8
5,530
553
4,180
7,369
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 7 / 4
6,521
652
6,412
8,028
1,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
7
1 / 3 / 2
4,739
474
1,398
8,319
4,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
SquallFx
Nemesis
9
1 / 6 / 2
5,613
561
3,704
8,576
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
TheMostMagicMike
Persephone
7
1 / 4 / 3
5,004
500
2,893
6,598
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
7
1 / 6 / 0
4,583
458
2,638
9,063
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
27
Kills
7
8
Deaths
26
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
7
4
0.71
W
Medusa
3
2
2
2
W
3
1
7
6.5
W
Morgan Le Fay
Maple05
Morgan Le Fay
7
2
1
3.75
W
Shiva
Ratmilk
Shiva
13
0
3
14.5
L
Fafnir
1
3
2
0.67
W
1
3
8
1.67
L
Nemesis
SquallFx
Nemesis
1
6
2
0.33
L
Persephone
TheMostMagicMike
Persephone
1
4
3
0.63
L
Shiva
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,855
Damage
17,045
31,915
Taken
40,584
16,285
Mitigated
13,249
10,961
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,412
3,389
0
749
8,028
1,682
0
872
7,156
0
30,942
W
Medusa
4,367
1,670
0
4,303
7,483
2,165
476
200
7,283
0
41,618
W
7,831
1,283
0
2,651
5,519
5,587
0
183
5,336
29,919
0
W
Morgan Le Fay
Maple05
Morgan Le Fay
7,056
1,365
0
1,132
4,728
1,688
144
1,464
3,264
38,584
0
W
Shiva
Ratmilk
Shiva
9,421
3,095
45
1,985
6,816
3,147
0
1,052
5,764
0
48,173
L
Fafnir
1,398
241
75
1,163
8,319
4,431
0
4,279
4,040
10,499
0
W
4,180
1,524
0
845
7,369
3,698
0
1,392
5,977
21,921
629
L
Nemesis
SquallFx
Nemesis
3,704
2,307
0
2,036
8,576
2,551
0
4,212
4,364
0
21,875
L
Persephone
TheMostMagicMike
Persephone
2,893
80
0
1,421
6,598
1,320
0
3,758
2,836
15,065
0
L
Shiva
2,638
614
0
1,680
9,063
3,265
0
5,813
3,250
0
13,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,020
Gold Earned
26,460
350
Minions Killed
176
0
Camps Cleared
0
1,051,020
Distance Traveled
870,809
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,521
652
57
6
0
162,001
3
W
Medusa
6,800
680
73
7
0
177,917
5
W
Cabrakan
6,536
654
71
7
0
206,789
2
W
Morgan Le Fay
7,171
717
79
8
0
206,835
2
W
Shiva
7,983
798
90
9
0
254,061
3
L
Fafnir
4,739
474
15
2
0
187,991
0
W
Ymir
5,530
553
37
4
0
205,418
2
L
Nemesis
5,613
561
54
5
0
174,987
0
L
Persephone
5,004
500
25
3
0
175,409
2
L
Shiva
4,583
458
25
3
0
170,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role