Player Matchup

Medusa
Medusa
 
Medusa
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Austinm8024
Cerberus
Level 98
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo
Shiva
Shiva
DracoMeteor996
Shiva
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
276W - 315L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
MADvillain00
Tsukuyomi
Level 142
God Stats
11W - 20L
1,461 SR
Queue Stats
321W - 340L
1,414 Elo+
Solo
Chang'e
Chang'e
WRECKAGE92
Chang'e
Level 104
God Stats
8W - 5L
1,576 SR
Queue Stats
276W - 279L
1,445 Elo+
Solo
Team Averages
Level 117
1,507 SR
1,455 Elo+

VS

Team Averages
Level 100
1,501 SR
1,416 Elo+
Medusa
Medusa
AverageTooth739
Medusa
Level 54
God Stats
37W - 35L
1,556 SR
Queue Stats
46W - 52L
1,468 Elo+
Solo
Olorun
Olorun
DOCLARSON
Olorun
Level 125
God Stats
19W - 24L
1,236 SR
Queue Stats
189W - 180L
1,337 Elo+
Solo
Bastet
Bastet
HJVS_ViequesPR77
Bastet
Level 112
God Stats
10W - 8L
1,554 SR
Queue Stats
237W - 255L
1,424 Elo+
Solo
Shiva
Shiva
Its Blink FN
Shiva
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,372 Elo+
Solo
Xbalanque
Xbalanque
MuyCaliente69
Xbalanque
Level 127
God Stats
7W - 2L
1,658 SR
Queue Stats
20W - 17L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
2 / 3 / 0
5,058
506
4,917
6,045
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Austinm8024
Cerberus
7
0 / 3 / 0
4,455
446
1,192
7,648
2,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,448
445
3,016
5,660
3,199
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
MADvillain00
Tsukuyomi
8
0 / 3 / 2
4,945
495
4,152
6,994
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
WRECKAGE92
Chang'e
10
0 / 2 / 0
5,176
518
1,212
5,482
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
6,115
612
3,066
3,861
1,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
DOCLARSON
Olorun
11
1 / 0 / 3
6,310
631
2,973
4,245
1,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 1 / 5
5,049
505
3,769
5,784
2,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

11
3 / 0 / 0
6,625
663
4,385
5,948
4,375
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
MuyCaliente69
Xbalanque
10
4 / 1 / 3
5,940
594
6,829
6,112
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
13
13
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
0
0.67
L
Cerberus
Austinm8024
Cerberus
0
3
0
0
W
4
0
3
5.5
W
Olorun
DOCLARSON
Olorun
1
0
3
2.5
L
0
2
0
0
W
1
1
5
3.5
W
3
0
0
3
L
Tsukuyomi
MADvillain00
Tsukuyomi
0
3
2
0.33
W
Xbalanque
MuyCaliente69
Xbalanque
4
1
3
5.5
L
Chang'e
WRECKAGE92
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,489
Damage
21,022
31,829
Taken
25,950
10,550
Mitigated
10,826
9,687
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,917
2,298
0
1,919
6,045
966
0
0
6,045
0
32,281
L
Cerberus
Austinm8024
Cerberus
1,192
85
0
1,753
7,648
2,955
0
0
7,648
8,732
0
W
3,066
496
0
2,275
3,861
1,067
336
258
3,579
0
23,275
W
Olorun
DOCLARSON
Olorun
2,973
1,283
0
3,100
4,245
1,600
626
701
3,504
32,712
4,600
L
3,016
620
83
2,012
5,660
3,199
0
0
5,660
0
12,470
W
3,769
1,216
217
1,373
5,784
2,232
0
825
4,945
0
20,768
W
4,385
843
189
1,729
5,948
4,375
275
0
5,706
0
34,401
L
Tsukuyomi
MADvillain00
Tsukuyomi
4,152
912
0
1,490
6,994
1,875
0
1,102
5,892
0
21,238
W
Xbalanque
MuyCaliente69
Xbalanque
6,829
3,848
0
1,905
6,112
1,552
0
542
5,570
0
35,181
L
Chang'e
WRECKAGE92
Chang'e
1,212
81
197
2,233
5,482
1,555
0
1,447
4,035
28,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,082
Gold Earned
30,039
208
Minions Killed
303
0
Camps Cleared
0
909,372
Distance Traveled
982,606
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,058
506
58
6
0
182,555
2
L
Cerberus
4,455
446
18
2
0
184,170
1
W
Medusa
6,115
612
58
6
0
225,228
3
W
Olorun
6,310
631
78
8
0
182,794
2
L
Shiva
4,448
445
29
3
0
167,202
1
W
Bastet
5,049
505
22
2
0
197,236
1
W
Shiva
6,625
663
77
8
0
204,783
7
L
Tsukuyomi
4,945
495
42
4
0
206,054
2
W
Xbalanque
5,940
594
68
7
0
172,565
5
L
Chang'e
5,176
518
61
6
0
169,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role