Player Matchup

Shiva
Shiva
Brooel
Shiva
Level 128
God Stats
1W - 2L
1,309 SR
Queue Stats
66W - 56L
1,479 Elo+
Solo
Nox
Nox
CindySin
Nox
Level 64
God Stats
16W - 23L
1,471 SR
Queue Stats
105W - 99L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
Godception
Gilgamesh
Level 128
God Stats
12W - 9L
1,525 SR
Queue Stats
129W - 123L
1,620 Elo+
Solo
Fenrir
Fenrir
Riddlerthis
Fenrir
Level 149
God Stats
5W - 8L
1,500 SR
Queue Stats
437W - 403L
1,534 Elo+
Solo
Serqet
Serqet
hazeylxv
Serqet
Level 135
God Stats
97W - 100L
1,448 SR
Queue Stats
827W - 807L
1,566 Elo+
Solo
Team Averages
Level 121
1,451 SR
1,551 Elo+

VS

Team Averages
Level 116
1,668 SR
1,676 Elo+
Vulcan
Vulcan
HunterJosh
Vulcan
Level 64
God Stats
6W - 2L
1,793 SR
Queue Stats
12W - 10L
1,700 Elo+
Party 1
Shiva
Shiva
Real Gimpy
Shiva
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 109L
1,696 Elo+
Party 1
Cupid
Cupid
RealEdgar
Cupid
Level 123
God Stats
4W - 3L
1,739 SR
Queue Stats
16W - 18L
1,696 Elo+
Party 1
Mercury
Mercury
VzZLeo-
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,599 Elo+
Solo
Khepri
Khepri
Xlijh
Khepri
Level 127
God Stats
1W - 3L
1,809 SR
Queue Stats
72W - 71L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Brooel
Shiva
20
3 / 3 / 8
12,403
730
16,313
24,782
15,461
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
5 / 0 / 10
12,502
735
21,614
8,574
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Godception
Gilgamesh
18
1 / 4 / 10
12,515
736
17,184
21,240
17,923
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
19
7 / 3 / 6
12,465
733
13,214
15,419
9,153
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
hazeylxv
Serqet
19
3 / 3 / 8
11,656
686
13,170
22,607
21,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HunterJosh
Vulcan
18
2 / 2 / 6
11,038
649
22,146
12,844
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
17
4 / 4 / 6
10,935
643
15,060
23,102
18,240
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
RealEdgar
Cupid
17
1 / 2 / 4
10,600
624
12,328
18,316
6,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
VzZLeo-
Mercury
17
5 / 8 / 5
11,332
667
12,348
19,497
9,141
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
Xlijh
Khepri
17
1 / 4 / 9
11,069
651
8,239
29,570
35,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
43
19
Kills
13
13
Deaths
20
42
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Shiva
Brooel
Shiva
3
3
8
2.33
W
5
0
10
10
W
Gilgamesh
Godception
Gilgamesh
1
4
10
1.5
L
Vulcan
HunterJosh
Vulcan
2
2
6
2.5
L
Shiva
4
4
6
1.75
L
Cupid
RealEdgar
Cupid
1
2
4
1.5
W
Fenrir
7
3
6
3.33
L
Mercury
VzZLeo-
Mercury
5
8
5
0.94
L
Khepri
Xlijh
Khepri
1
4
9
1.38
W
Serqet
hazeylxv
Serqet
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,495
Damage
70,121
92,622
Taken
103,329
67,085
Mitigated
76,040
13,766
Healing
22,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Brooel
Shiva
16,313
2,714
277
2,760
24,782
15,461
2,512
8,614
16,168
5,700
60,140
W
21,614
1,607
262
2,260
8,574
3,540
1,185
3,111
5,463
51,796
0
W
Gilgamesh
Godception
Gilgamesh
17,184
2,469
2,359
3,262
21,240
17,923
1,250
6,515
14,725
1,628
44,623
L
Vulcan
HunterJosh
Vulcan
22,146
5,862
0
2,543
12,844
6,647
558
3,112
9,570
54,647
0
L
Shiva
15,060
3,625
2,100
4,548
23,102
18,240
80
6,080
16,643
3,142
29,183
L
Cupid
RealEdgar
Cupid
12,328
7,941
795
5,864
18,316
6,470
500
5,034
11,712
0
46,096
W
Fenrir
13,214
2,864
0
2,318
15,419
9,153
644
5,751
9,668
0
37,172
L
Mercury
VzZLeo-
Mercury
12,348
6,238
0
377
19,497
9,141
141
2,984
15,926
0
39,495
L
Khepri
Xlijh
Khepri
8,239
1,106
0
5,800
29,570
35,542
0
5,555
23,224
23,588
0
W
Serqet
hazeylxv
Serqet
13,170
1,550
0
268
22,607
21,008
1,186
8,057
14,550
0
29,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,541
Gold Earned
54,974
303
Minions Killed
264
0
Camps Cleared
0
2,004,974
Distance Traveled
1,645,478
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,403
730
83
5
0
402,935
1
W
Nox
12,502
735
70
4
0
364,275
2
W
Gilgamesh
12,515
736
56
3
0
400,836
3
L
Vulcan
11,038
649
71
4
0
356,497
3
L
Shiva
10,935
643
36
2
0
300,104
2
L
Cupid
10,600
624
85
5
0
325,775
0
W
Fenrir
12,465
733
48
3
0
420,558
2
L
Mercury
11,332
667
48
3
0
343,039
1
L
Khepri
11,069
651
24
1
0
320,063
1
W
Serqet
11,656
686
46
3
0
416,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role