Player Matchup

Cthulhu
Cthulhu
Diamond III
Gosin8
Cthulhu
Diamond III
Level 148
God Stats
18W - 10L
1,884 SR
Queue Stats
64W - 51L
2,098 MMR
Party 1
Scylla
Scylla
Diamond III
OhDamnDaddy
Scylla
Diamond III
Level 157
God Stats
49W - 35L
1,877 SR
Queue Stats
171W - 154L
2,174 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
PrinceFlufyBotom
Ne Zha
Platinum I
Level 147
God Stats
3W - 4L
1,671 SR
Queue Stats
125W - 100L
1,947 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,811 SR
2,073 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,603 SR
1,909 MMR
Medusa
Medusa
Platinum V
Crazybalista
Medusa
Platinum V
Level 159
God Stats
4W - 6L
1,500 SR
Queue Stats
165W - 196L
1,775 MMR
Solo
Geb
Geb
Platinum I
Crynomaly
Geb
Platinum I
Level 160
God Stats
13W - 17L
1,753 SR
Queue Stats
153W - 166L
2,078 MMR
Solo
Merlin
Merlin
Platinum IV
Ssakion
Merlin
Platinum IV
Level 55
God Stats
15W - 41L
1,557 SR
Queue Stats
500W - 664L
1,875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gosin8
Cthulhu
17
3 / 1 / 8
11,905
661
11,611
20,098
23,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
19
7 / 2 / 4
12,565
698
17,027
11,197
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 7
12,127
674
15,900
22,205
17,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BastetAh Muzen CabGilgameshAtlasFenrir

VS

Bans
ThothChaacAchillesMulanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 7 / 0
11,354
631
20,547
17,952
7,272
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 1 / 3
11,625
646
11,041
17,995
24,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Ssakion
Merlin
15
1 / 6 / 1
11,323
629
12,034
12,892
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
14
Kills
4
4
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
7
0
0.43
L
0
1
3
1.5
W
Cthulhu
Gosin8
Cthulhu
3
1
8
7
W
Scylla
7
2
4
4.5
W
4
1
7
7.5
L
Merlin
Ssakion
Merlin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,538
Damage
43,622
53,500
Taken
48,839
44,905
Mitigated
35,620
11,747
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
20,547
8,737
0
3,682
17,952
7,272
0
9,544
7,606
0
55,975
L
11,041
1,021
0
1,963
17,995
24,071
148
9,032
7,847
27,206
0
W
Cthulhu
Gosin8
Cthulhu
11,611
963
731
2,344
20,098
23,864
108
8,580
11,069
37,528
0
W
Scylla
17,027
1,190
115
3,171
11,197
3,254
256
5,240
5,807
55,313
0
W
15,900
3,510
439
4,947
22,205
17,787
304
8,767
13,065
0
39,815
L
Merlin
Ssakion
Merlin
12,034
827
0
2,354
12,892
4,277
166
8,316
4,180
43,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,597
Gold Earned
34,302
212
Minions Killed
191
6
Camps Cleared
9
987,511
Distance Traveled
901,936
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,354
631
77
4
3
277,830
4
L
Geb
11,625
646
28
2
1
349,528
3
W
Cthulhu
11,905
661
72
4
1
341,177
8
W
Scylla
12,565
698
106
6
5
304,760
6
W
Ne Zha
12,127
674
34
2
0
341,574
3
L
Merlin
11,323
629
86
5
5
274,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role