Player Matchup

Shiva
Shiva
Alex622d1
Shiva
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
70W - 83L
1,369 Elo+
Solo
Medusa
Medusa
BEASTlyHEL
Medusa
Level 49
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 5L
1,088 Elo+
Party 1
Ymir
Ymir
LoloMcGogo
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,088 Elo+
Party 1
Hel
Hel
alienovel
Hel
Level 87
God Stats
1W - 4L
1,713 SR
Queue Stats
368W - 402L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
miLkmAnoFcAsBa
Ah Muzen Cab
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Solo
Team Averages
Level 59
1,495 SR
1,287 Elo+

VS

Team Averages
Level 94
1,426 SR
1,408 Elo+
Shiva
Shiva
C4RT00NZ_K1LL1N
Shiva
Level 45
God Stats
7W - 6L
1,327 SR
Queue Stats
188W - 203L
1,384 Elo+
Solo
Kumbhakarna
Kumbhakarna
CruzinHigh41
Kumbhakarna
Level 102
God Stats
2W - 3L
1,130 SR
Queue Stats
138W - 157L
1,235 Elo+
Party 2
Kali
Kali
DEK_antwaer
Kali
Level 98
God Stats
2W - 0L
1,672 SR
Queue Stats
62W - 67L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
HiTmAn_CJack
Nu Wa
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 40L
1,504 Elo+
Party 2
Medusa
Medusa
YaBudDy886
Medusa
Level 104
God Stats
6W - 6L
1,500 SR
Queue Stats
53W - 68L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Alex622d1
Shiva
8
1 / 2 / 1
4,958
551
1,412
6,188
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
BEASTlyHEL
Medusa
8
1 / 0 / 0
4,325
481
2,918
4,044
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
4,532
504
568
3,940
1,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 2 / 0
4,946
550
2,352
4,270
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
miLkmAnoFcAsBa
Ah Muzen Cab
1
0 / 0 / 0
3,316
368
0
124
31

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,795
644
3,338
5,059
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
CruzinHigh41
Kumbhakarna
8
0 / 0 / 1
5,006
556
1,427
5,576
2,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 0
5,361
596
1,271
5,640
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 0 / 1
5,804
645
830
2,147
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
YaBudDy886
Medusa
9
1 / 1 / 0
5,062
562
2,651
2,985
589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
5
5
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
Alex622d1
Shiva
1
2
1
0.75
L
Medusa
BEASTlyHEL
Medusa
1
0
0
1
W
2
1
1
2.5
W
Kumbhakarna
CruzinHigh41
Kumbhakarna
0
0
1
0.5
W
2
1
0
2
W
0
0
1
0.5
L
0
1
1
0.5
W
Medusa
YaBudDy886
Medusa
1
1
0
1
L
0
2
0
0
L
Ah Muzen Cab
miLkmAnoFcAsBa
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,250
Damage
9,517
18,566
Taken
21,407
9,091
Mitigated
7,802
4,976
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Alex622d1
Shiva
1,412
173
0
756
6,188
5,321
216
56
6,119
0
17,723
L
Medusa
BEASTlyHEL
Medusa
2,918
1,494
0
1,647
4,044
1,048
0
596
3,426
0
23,307
W
3,338
1,413
175
651
5,059
1,955
502
132
4,907
0
27,658
W
Kumbhakarna
CruzinHigh41
Kumbhakarna
1,427
114
0
1,731
5,576
2,110
93
589
4,947
15,415
0
W
1,271
643
0
2,316
5,640
2,529
240
1,051
4,469
0
25,193
W
830
41
0
475
2,147
619
0
634
1,415
29,733
0
L
568
159
0
1,383
3,940
1,867
0
1,024
2,894
3,078
0
W
Medusa
YaBudDy886
Medusa
2,651
1,513
89
1,443
2,985
589
286
236
2,749
0
22,407
L
2,352
368
0
1,190
4,270
824
0
352
3,870
23,479
0
L
Ah Muzen Cab
miLkmAnoFcAsBa
Ah Muzen Cab
0
0
0
0
124
31
0
102
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,077
Gold Earned
27,028
119
Minions Killed
255
0
Camps Cleared
0
635,894
Distance Traveled
884,980
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,958
551
23
3
0
147,446
3
L
Medusa
4,325
481
35
4
0
165,689
0
W
Shiva
5,795
644
55
6
0
193,479
0
W
Kumbhakarna
5,006
556
27
3
0
175,508
0
W
Kali
5,361
596
55
6
0
182,316
0
W
Nu Wa
5,804
645
71
8
0
181,828
1
L
Ymir
4,532
504
6
1
0
171,460
0
W
Medusa
5,062
562
47
5
0
151,849
2
L
Hel
4,946
550
55
6
0
151,121
3
L
Ah Muzen Cab
3,316
368
0
0
0
178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role