Player Matchup

Shiva
Shiva
CashMoney4573
Shiva
Level 106
God Stats
14W - 5L
1,770 SR
Queue Stats
249W - 229L
1,566 Elo+
Party 2
Da Ji
Da Ji
Dole1029
Da Ji
Level 89
God Stats
40W - 17L
2,004 SR
Queue Stats
160W - 153L
1,591 Elo+
Party 2
Charybdis
Charybdis
GeraldTheGorilla
Charybdis
Level 97
God Stats
6W - 3L
1,500 SR
Queue Stats
175W - 155L
1,578 Elo+
Party 2
Thoth
Thoth
PAPA6969
Thoth
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,305 Elo+
Party 2
Khepri
Khepri
chubs981
Khepri
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 15L
1,679 Elo+
Party 2
Team Averages
Level 76
1,655 SR
1,544 Elo+

VS

Team Averages
Level 76
1,441 SR
1,344 Elo+
Shiva
Shiva
AlbinoTrashPanda
Shiva
Level 122
God Stats
0W - 2L
1,311 SR
Queue Stats
11W - 16L
1,346 Elo+
Party 1
Janus
Janus
Freakksho
Janus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 68L
1,238 Elo+
Solo
Bacchus
Bacchus
NotSoBigPro
Bacchus
Level 26
God Stats
9W - 11L
1,484 SR
Queue Stats
49W - 69L
1,363 Elo+
Party 1
Osiris
Osiris
ScuzzyCheeks
Osiris
Level 123
God Stats
9W - 8L
1,659 SR
Queue Stats
191W - 188L
1,488 Elo+
Party 1
Izanami
Izanami
ShiftyWabbit
Izanami
Level 29
God Stats
100W - 114L
1,250 SR
Queue Stats
203W - 240L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
8,193
630
7,799
9,405
10,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Dole1029
Da Ji
14
5 / 2 / 1
7,744
596
7,750
9,648
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
14
10 / 1 / 2
8,566
659
11,757
5,897
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
PAPA6969
Thoth
12
1 / 1 / 3
6,967
536
4,551
4,829
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
chubs981
Khepri
11
1 / 1 / 12
7,066
544
5,965
6,510
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,341
488
6,512
12,807
7,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
Freakksho
Janus
12
1 / 3 / 1
6,556
504
4,197
7,733
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
NotSoBigPro
Bacchus
9
0 / 3 / 3
5,831
449
2,203
8,298
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
13
4 / 4 / 1
7,889
607
5,417
11,178
7,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ShiftyWabbit
Izanami
9
1 / 7 / 1
5,978
460
3,278
9,448
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
21
Kills
6
6
Deaths
21
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
4
1
1
4.5
W
Da Ji
Dole1029
Da Ji
5
2
1
2.75
L
Janus
Freakksho
Janus
1
3
1
0.5
W
Charybdis
10
1
2
11
L
Bacchus
NotSoBigPro
Bacchus
0
3
3
0.5
W
Thoth
PAPA6969
Thoth
1
1
3
2.5
L
Osiris
4
4
1
1.13
L
Izanami
ShiftyWabbit
Izanami
1
7
1
0.21
W
Khepri
chubs981
Khepri
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,822
Damage
21,607
36,289
Taken
49,464
23,093
Mitigated
24,150
11,928
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,512
961
0
3,118
12,807
7,965
0
510
12,297
6,953
28,059
W
7,799
2,216
0
2,662
9,405
10,380
0
1,921
7,484
0
48,011
W
Da Ji
Dole1029
Da Ji
7,750
1,992
0
4,187
9,648
3,920
0
1,743
7,905
0
52,430
L
Janus
Freakksho
Janus
4,197
167
0
1,281
7,733
2,344
0
4,304
3,429
46,927
0
W
Charybdis
11,757
7,196
0
3,127
5,897
2,181
0
1,071
4,826
0
70,132
L
Bacchus
NotSoBigPro
Bacchus
2,203
397
433
1,750
8,298
4,491
0
1,522
6,776
10,728
0
W
Thoth
PAPA6969
Thoth
4,551
113
0
837
4,829
1,641
340
1,582
3,247
38,233
0
L
Osiris
5,417
2,711
0
2,488
11,178
7,576
0
2,466
8,712
0
42,176
L
Izanami
ShiftyWabbit
Izanami
3,278
2,597
0
1,604
9,448
1,774
0
1,714
7,734
0
31,139
W
Khepri
chubs981
Khepri
5,965
1,433
0
1,115
6,510
4,971
0
1,857
4,653
13,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,536
Gold Earned
32,595
435
Minions Killed
319
0
Camps Cleared
0
1,262,582
Distance Traveled
1,240,506
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,341
488
78
6
0
246,448
2
W
Shiva
8,193
630
118
9
0
254,503
1
W
Da Ji
7,744
596
96
7
0
271,185
3
L
Janus
6,556
504
86
7
0
264,118
2
W
Charybdis
8,566
659
114
9
0
219,746
4
L
Bacchus
5,831
449
22
2
0
269,710
2
W
Thoth
6,967
536
88
7
0
250,045
0
L
Osiris
7,889
607
75
6
0
256,542
1
L
Izanami
5,978
460
58
4
0
203,688
2
W
Khepri
7,066
544
19
1
0
267,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role