Player Matchup

Chronos
Chronos
Godly Anime
Chronos
Level 147
God Stats
5W - 0L
1,896 SR
Queue Stats
186W - 163L
1,632 Elo+
Party 1
Shiva
Shiva
Overlord_34-san
Shiva
Level 123
God Stats
4W - 7L
1,471 SR
Queue Stats
55W - 54L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
Stag XXIV
Baron Samedi
Level 87
God Stats
3W - 0L
1,726 SR
Queue Stats
12W - 11L
1,518 Elo+
Party 1
Apollo
Apollo
TheNamesSin
Apollo
Level 145
God Stats
15W - 6L
1,620 SR
Queue Stats
102W - 80L
1,541 Elo+
Party 1
Fenrir
Fenrir
martial-arter
Fenrir
Level 127
God Stats
2W - 0L
1,302 SR
Queue Stats
13W - 18L
1,500 Elo+
Solo
Team Averages
Level 126
1,603 SR
1,544 Elo+

VS

Team Averages
Level 109
1,480 SR
1,590 Elo+
Olorun
Olorun
Alloy SB
Olorun
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 79L
1,544 Elo+
Party 2
Neith
Neith
Goatrxch
Neith
Level 110
God Stats
0W - 3L
1,176 SR
Queue Stats
58W - 68L
1,572 Elo+
Party 2
Zeus
Zeus
MoreSlimjim22
Zeus
Level 127
God Stats
0W - 1L
1,556 SR
Queue Stats
44W - 25L
1,650 Elo+
Solo
Shiva
Shiva
TaySuvy
Shiva
Level 90
God Stats
33W - 25L
1,670 SR
Queue Stats
76W - 80L
1,607 Elo+
Party 2
Fafnir
Fafnir
oldhead bill
Fafnir
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 91L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Godly Anime
Chronos
6
0 / 0 / 1
3,857
771
404
1,909
482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 0 / 2
4,034
807
1,244
2,082
1,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Stag XXIV
Baron Samedi
6
0 / 0 / 7
3,778
756
2,952
1,827
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
6
4 / 1 / 2
4,309
862
2,699
3,180
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
5 / 0 / 1
4,542
908
2,318
3,873
1,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alloy SB
Olorun
5
0 / 2 / 1
3,265
653
1,189
2,911
655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Goatrxch
Neith
4
0 / 4 / 1
3,051
610
1,818
3,676
859
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 1 / 0
2,660
532
36
797
127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
TaySuvy
Shiva
5
0 / 2 / 0
3,307
661
1,265
3,329
1,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
4
1 / 0 / 0
3,422
684
202
1,965
1,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
1
1
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
Alloy SB
Olorun
0
2
1
0.25
L
Neith
Goatrxch
Neith
0
4
1
0.13
W
Chronos
Godly Anime
Chronos
0
0
1
0.5
L
0
1
0
0
W
0
0
2
1
W
Baron Samedi
Stag XXIV
Baron Samedi
0
0
7
3.5
L
Shiva
TaySuvy
Shiva
0
2
0
0
W
Apollo
4
1
2
5
W
5
0
1
5.5
L
Fafnir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,617
Damage
4,510
12,871
Taken
12,678
4,423
Mitigated
4,099
5,730
Healing
1,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Alloy SB
Olorun
1,189
901
0
417
2,911
655
0
251
2,596
11,760
0
L
Neith
Goatrxch
Neith
1,818
1,039
0
489
3,676
859
0
1,321
2,125
0
9,697
W
Chronos
Godly Anime
Chronos
404
170
0
909
1,909
482
1,066
59
1,850
18,241
0
L
36
36
0
222
797
127
25
193
574
1,075
0
W
1,244
74
0
706
2,082
1,328
0
0
2,082
0
14,792
W
Baron Samedi
Stag XXIV
Baron Samedi
2,952
430
32
746
1,827
486
155
0
1,827
11,523
0
L
Shiva
TaySuvy
Shiva
1,265
193
0
113
3,329
1,252
0
428
2,805
0
10,703
W
Apollo
2,699
1,628
0
1,590
3,180
931
0
1,075
2,105
0
17,140
W
2,318
590
0
1,747
3,873
1,196
0
293
3,580
0
12,222
L
Fafnir
202
121
0
244
1,965
1,206
0
795
1,126
2,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,520
Gold Earned
15,705
148
Minions Killed
82
0
Camps Cleared
0
590,941
Distance Traveled
394,087
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,265
653
24
5
0
93,776
0
L
Neith
3,051
610
18
4
0
97,451
0
W
Chronos
3,857
771
40
8
0
104,421
1
L
Zeus
2,660
532
3
1
0
27,212
0
W
Shiva
4,034
807
30
6
0
126,595
2
W
Baron Samedi
3,778
756
20
4
0
111,464
0
L
Shiva
3,307
661
29
6
0
105,319
0
W
Apollo
4,309
862
30
6
0
112,489
3
W
Fenrir
4,542
908
28
6
0
135,972
2
L
Fafnir
3,422
684
8
2
0
70,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role