Player Matchup

Pele
Pele
Codie2R3AL
Pele
Level 60
God Stats
16W - 2L
2,132 SR
Queue Stats
54W - 43L
1,603 Elo+
Party 1
Neith
Neith
Smitten_Kitten0
Neith
Level 9
God Stats
6W - 1L
1,500 SR
Queue Stats
70W - 68L
1,747 Elo+
Party 1
Loki
Loki
Sweptwheel167
Loki
Level 65
God Stats
22W - 8L
1,942 SR
Queue Stats
113W - 84L
1,556 Elo+
Party 1
Anubis
Anubis
TheDadChris
Anubis
Level 84
God Stats
12W - 8L
1,688 SR
Queue Stats
274W - 255L
1,611 Elo+
Party 1
Ymir
Ymir
Tyler2R3AL
Ymir
Level 8
God Stats
3W - 2L
1,747 SR
Queue Stats
3W - 3L
1,540 Elo+
Party 1
Team Averages
Level 45
1,802 SR
1,611 Elo+

VS

Team Averages
Level 99
1,506 SR
1,551 Elo+
Scylla
Scylla
NothingMatters21
Scylla
Level 42
God Stats
10W - 15L
1,426 SR
Queue Stats
127W - 156L
1,467 Elo+
Solo
Atlas
Atlas
Perseus_Solar
Atlas
Level 62
God Stats
6W - 8L
1,608 SR
Queue Stats
51W - 53L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
Truspitta92
Danzaburou
Level 156
God Stats
1W - 1L
1,359 SR
Queue Stats
45W - 38L
1,663 Elo+
Party 3
Nike
Nike
geronimo78541
Nike
Level 103
God Stats
23W - 23L
1,636 SR
Queue Stats
207W - 200L
1,531 Elo+
Party 2
Shiva
Shiva
palo_097
Shiva
Level 131
God Stats
4W - 7L
1,500 SR
Queue Stats
64W - 49L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 5
10,938
547
13,912
20,227
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 2 / 4
10,646
532
9,361
10,484
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 1 / 4
13,351
668
29,166
15,963
5,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
16
3 / 6 / 9
10,182
509
12,084
14,634
4,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 8 / 4
7,702
385
1,765
15,014
8,347
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 5
10,261
513
5,002
11,753
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
4 / 4 / 7
10,095
505
10,642
24,440
24,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Truspitta92
Danzaburou
16
8 / 5 / 6
10,725
536
17,744
13,514
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 9 / 2
9,291
465
10,812
21,561
14,639
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
palo_097
Shiva
18
3 / 5 / 5
10,253
513
11,146
18,018
8,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
44
28
Kills
19
19
Deaths
28
26
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
3
5
5
1.1
L
4
4
7
1.88
W
3
2
4
2.5
W
16
1
4
18
W
Anubis
3
6
9
1.25
L
Danzaburou
Truspitta92
Danzaburou
8
5
6
2.2
W
0
8
4
0.25
L
1
9
2
0.22
L
Shiva
palo_097
Shiva
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,288
Damage
55,346
76,322
Taken
89,286
28,931
Mitigated
56,967
29,361
Healing
24,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,912
3,416
0
10,980
20,227
6,937
0
4,587
15,412
0
87,697
L
5,002
703
0
2,174
11,753
3,893
1,170
1,687
10,066
67,740
0
L
10,642
3,958
2,697
4,810
24,440
24,469
124
5,302
19,138
26,173
0
W
9,361
1,865
0
4,669
10,484
2,909
0
2,751
7,657
0
78,867
W
29,166
11,761
0
6,534
15,963
5,872
0
2,902
12,370
0
101,560
W
Anubis
12,084
1,388
0
5,929
14,634
4,866
0
1,703
12,853
57,113
0
L
Danzaburou
Truspitta92
Danzaburou
17,744
6,022
0
3,095
13,514
5,290
0
1,900
11,614
0
72,639
W
1,765
611
234
1,015
15,014
8,347
0
4,691
10,179
8,587
0
L
10,812
1,484
32
3,889
21,561
14,639
0
1,466
20,095
5,237
50,441
L
Shiva
palo_097
Shiva
11,146
2,497
330
7,111
18,018
8,676
0
3,494
14,524
0
89,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,819
Gold Earned
50,625
530
Minions Killed
488
0
Camps Cleared
0
1,923,381
Distance Traveled
1,937,872
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,938
547
121
6
0
484,161
1
L
Scylla
10,261
513
126
6
0
345,180
2
L
Atlas
10,095
505
24
1
0
409,696
6
W
Neith
10,646
532
162
8
0
390,403
3
W
Loki
13,351
668
144
7
0
429,096
6
W
Anubis
10,182
509
89
4
0
294,297
3
L
Danzaburou
10,725
536
105
5
0
370,667
3
W
Ymir
7,702
385
14
1
0
325,424
0
L
Nike
9,291
465
105
5
0
373,681
3
L
Shiva
10,253
513
128
6
0
438,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role