Player Matchup

Chaac
Chaac
Gold II
Lưcid
Chaac
Gold II
Level 84
God Stats
3W - 2L
1,682 SR
Queue Stats
123W - 132L
1,641 MMR
Solo
Bacchus
Bacchus
Platinum V
Naxhes
Bacchus
Platinum V
Level 88
God Stats
15W - 26L
1,567 SR
Queue Stats
1,051W - 1,060L
1,645 MMR
Solo
Bakasura
Bakasura
Gold II
Nozdromu
Bakasura
Gold II
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
275W - 281L
1,807 MMR
Party 3
Neith
Neith
Gold II
PillarsOfHeaven
Neith
Gold II
Level 123
God Stats
11W - 12L
1,528 SR
Queue Stats
81W - 78L
1,631 MMR
Solo
Scylla
Scylla
Gold I
xcoolgamer69420x
Scylla
Gold I
Level 66
God Stats
52W - 46L
1,612 SR
Queue Stats
404W - 404L
1,475 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 88
1,578 SR
1,640 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,632 SR
1,641 MMR
Eset
Eset
Platinum V
JuanGinger
Eset
Platinum V
Level 144
God Stats
2W - 1L
1,718 SR
Queue Stats
63W - 58L
1,679 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
Paravex
Gilgamesh
Gold IV
Level 68
God Stats
3W - 2L
1,740 SR
Queue Stats
72W - 65L
1,647 MMR
Party 1
Charybdis
Charybdis
Gold V
aCupOfHotCocoa
Charybdis
Gold V
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 39L
1,591 MMR
Solo
Athena
Athena
Gold I
cdbomb125
Athena
Gold I
Level 147
God Stats
1W - 2L
1,346 SR
Queue Stats
67W - 64L
1,633 MMR
Party 2
Mulan
Mulan
Gold II
macheche
Mulan
Gold II
Level 79
God Stats
4W - 2L
1,858 SR
Queue Stats
57W - 48L
1,654 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lưcid
Chaac
16
0 / 6 / 1
9,848
428
5,908
17,436
11,118
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Naxhes
Bacchus
18
3 / 7 / 4
11,600
504
8,415
20,099
10,530
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Nozdromu
Bakasura
19
6 / 5 / 5
12,269
533
13,816
19,548
9,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 7 / 3
11,412
496
11,086
15,419
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 0 / 7
12,241
532
16,686
12,384
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtioBastetCliodhnaHou Yi

VS

Bans
CamazotzThothGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 5
13,476
586
12,989
12,732
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Paravex
Gilgamesh
20
6 / 2 / 6
14,436
628
12,151
15,586
11,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
aCupOfHotCocoa
Charybdis
20
7 / 2 / 2
14,400
626
13,315
18,698
6,245
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
cdbomb125
Athena
16
0 / 4 / 9
11,763
511
4,800
20,509
20,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
macheche
Mulan
20
5 / 1 / 7
14,934
649
18,713
22,608
26,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
14
Kills
25
25
Deaths
14
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
5
5
1.9
L
Chaac
Lưcid
Chaac
0
6
1
0.08
L
Bacchus
Naxhes
Bacchus
3
7
4
0.71
L
Bakasura
Nozdromu
Bakasura
6
5
5
1.7
W
Gilgamesh
Paravex
Gilgamesh
6
2
6
4.5
L
0
7
3
0.21
W
Charybdis
aCupOfHotCocoa
Charybdis
7
2
2
4
W
Athena
cdbomb125
Athena
0
4
9
1.13
W
Mulan
macheche
Mulan
5
1
7
8.5
L
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,911
Damage
61,968
84,886
Taken
90,133
39,070
Mitigated
69,238
19,570
Healing
33,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,989
2,023
943
4,056
12,732
4,622
2,577
5,769
6,583
91,583
0
L
Chaac
Lưcid
Chaac
5,908
521
109
3,313
17,436
11,118
198
2,310
15,067
3,603
50,658
L
Bacchus
Naxhes
Bacchus
8,415
2,330
0
3,622
20,099
10,530
1,192
5,102
14,729
77,229
0
L
Bakasura
Nozdromu
Bakasura
13,816
9,040
0
6,102
19,548
9,188
820
4,539
14,837
0
86,394
W
Gilgamesh
Paravex
Gilgamesh
12,151
3,721
0
2,683
15,586
11,136
4,953
4,797
10,149
0
115,760
L
11,086
3,390
0
2,686
15,419
3,569
792
2,842
12,493
0
90,716
W
Charybdis
aCupOfHotCocoa
Charybdis
13,315
5,747
0
9,637
18,698
6,245
6,536
6,141
12,318
0
140,296
W
Athena
cdbomb125
Athena
4,800
1,549
585
4,636
20,509
20,442
315
5,440
13,252
29,392
3,418
W
Mulan
macheche
Mulan
18,713
1,178
0
10,727
22,608
26,793
946
4,988
16,680
0
110,487
L
16,686
1,631
0
3,738
12,384
4,665
0
2,027
10,277
72,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,370
Gold Earned
69,009
660
Minions Killed
777
0
Camps Cleared
0
2,245,244
Distance Traveled
2,280,136
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,476
586
153
7
0
425,463
8
L
Chaac
9,848
428
115
5
0
449,845
4
L
Bacchus
11,600
504
119
5
0
420,749
10
L
Bakasura
12,269
533
166
7
0
513,029
2
W
Gilgamesh
14,436
628
172
7
0
529,141
3
L
Neith
11,412
496
175
8
0
361,822
8
W
Charybdis
14,400
626
207
9
0
419,414
5
W
Athena
11,763
511
45
2
0
439,143
5
W
Mulan
14,934
649
200
9
0
466,975
6
L
Scylla
12,241
532
85
4
0
499,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role