Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Krouzee101
Shiva
Level 77
God Stats
8W - 3L
1,751 SR
Queue Stats
96W - 90L
1,542 Elo+
Party 1
Scylla
Scylla
MrJohnsonSlapYa
Scylla
Level 112
God Stats
6W - 5L
1,608 SR
Queue Stats
121W - 103L
1,543 Elo+
Party 1
Bellona
Bellona
SumT1ngWong
Bellona
Level 130
God Stats
50W - 51L
1,626 SR
Queue Stats
525W - 526L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
alcohmist
Danzaburou
Level 126
God Stats
14W - 12L
1,609 SR
Queue Stats
416W - 401L
1,545 Elo+
Party 2
Team Averages
Level 113
1,619 SR
1,537 Elo+

VS

Team Averages
Level 106
1,477 SR
1,556 Elo+
Geb
Geb
HeraMIDD
Geb
Level 87
God Stats
3W - 6L
1,282 SR
Queue Stats
359W - 341L
1,592 Elo+
Party 3
Kali
Kali
Lilsleezy2502
Kali
Level 100
God Stats
5W - 5L
1,572 SR
Queue Stats
63W - 55L
1,544 Elo+
Party 3
Persephone
Persephone
Malunk
Persephone
Level 135
God Stats
2W - 1L
1,404 SR
Queue Stats
73W - 82L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
OGmudddy
Zhong Kui
Level 119
God Stats
6W - 3L
1,627 SR
Queue Stats
166W - 129L
1,611 Elo+
Party 3
Freya
Freya
Ymnar
Freya
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 218L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
2 / 1 / 5
4,937
549
2,474
6,246
4,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
10
4 / 0 / 2
5,800
644
3,562
4,221
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 0 / 3
5,689
632
4,836
3,399
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SumT1ngWong
Bellona
10
1 / 0 / 1
5,521
613
3,593
5,072
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
alcohmist
Danzaburou
10
3 / 1 / 2
5,878
653
5,494
5,459
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,173
464
1,632
6,981
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
4,010
446
85
4,620
1,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Persephone
Malunk
Persephone
8
0 / 3 / 0
4,684
520
1,636
6,192
1,931
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
OGmudddy
Zhong Kui
10
0 / 1 / 0
5,138
571
2,645
5,428
3,265
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Freya
Ymnar
Freya
9
2 / 4 / 0
5,154
573
3,487
6,073
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
2
2
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
1
5
4.5
L
0
3
1
0.17
W
Shiva
4
0
2
5
L
0
2
0
0
L
Persephone
Malunk
Persephone
0
3
0
0
W
3
0
3
4.5
L
Zhong Kui
OGmudddy
Zhong Kui
0
1
0
0
W
Bellona
SumT1ngWong
Bellona
1
0
1
1.5
L
Freya
Ymnar
Freya
2
4
0
0.5
W
Danzaburou
alcohmist
Danzaburou
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,959
Damage
9,485
24,397
Taken
29,294
13,037
Mitigated
10,831
10,659
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,474
411
111
2,312
6,246
4,670
0
2,667
3,579
9,345
0
L
1,632
84
0
1,799
6,981
3,105
0
2,348
4,633
6,207
0
W
Shiva
3,562
754
0
1,951
4,221
1,313
0
571
3,650
0
27,400
L
85
21
0
367
4,620
1,260
0
326
4,294
0
14,348
L
Persephone
Malunk
Persephone
1,636
190
62
2,242
6,192
1,931
0
3,729
2,460
21,060
0
W
4,836
379
0
1,394
3,399
1,080
0
1,388
2,011
25,154
0
L
Zhong Kui
OGmudddy
Zhong Kui
2,645
174
0
2,613
5,428
3,265
0
170
5,258
28,273
0
W
Bellona
SumT1ngWong
Bellona
3,593
1,089
0
2,249
5,072
4,063
0
2,467
2,605
0
27,769
L
Freya
Ymnar
Freya
3,487
1,364
0
1,969
6,073
1,270
0
736
5,337
23,411
0
W
Danzaburou
alcohmist
Danzaburou
5,494
2,400
0
2,642
5,459
1,911
810
2,307
3,152
0
30,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
23,159
236
Minions Killed
203
0
Camps Cleared
0
888,067
Distance Traveled
777,624
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,937
549
16
2
0
165,093
2
L
Geb
4,173
464
11
1
0
149,385
1
W
Shiva
5,800
644
59
7
0
200,454
3
L
Kali
4,010
446
37
4
0
139,083
1
L
Persephone
4,684
520
39
4
0
174,040
2
W
Scylla
5,689
632
45
5
0
182,543
1
L
Zhong Kui
5,138
571
70
8
0
154,610
0
W
Bellona
5,521
613
58
6
0
185,322
0
L
Freya
5,154
573
46
5
0
160,506
5
W
Danzaburou
5,878
653
58
6
0
154,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role