Player Matchup

Zeus
Zeus
BIGJIRI
Zeus
Level 137
God Stats
4W - 2L
1,872 SR
Queue Stats
94W - 93L
1,480 Elo+
Party 3
Sol
Sol
QCkeeper7
Sol
Level 118
God Stats
89W - 92L
1,466 SR
Queue Stats
377W - 420L
1,465 Elo+
Solo
Shiva
Shiva
TooLuckky
Shiva
Level 102
God Stats
4W - 1L
1,690 SR
Queue Stats
33W - 31L
1,466 Elo+
Party 3
Bakasura
Bakasura
iTz-ChessMan
Bakasura
Level 122
God Stats
12W - 6L
1,695 SR
Queue Stats
459W - 415L
1,491 Elo+
Party 1
Xbalanque
Xbalanque
iTzPrO-REAPER
Xbalanque
Level 72
God Stats
19W - 11L
1,500 SR
Queue Stats
416W - 395L
1,456 Elo+
Party 1
Team Averages
Level 110
1,645 SR
1,472 Elo+

VS

Team Averages
Level 99
1,566 SR
1,492 Elo+
Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Arctic zN
Ratatoskr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 20L
1,439 Elo+
Party 4
Artemis
Artemis
BAD_97170
Artemis
Level 86
God Stats
8W - 7L
1,746 SR
Queue Stats
65W - 60L
1,502 Elo+
Solo
Shiva
Shiva
Vayyk
Shiva
Level 73
God Stats
16W - 9L
1,500 SR
Queue Stats
215W - 233L
1,565 Elo+
Party 2
Hel
Hel
iiWebo
Hel
Level 89
God Stats
17W - 13L
1,582 SR
Queue Stats
256W - 261L
1,455 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BIGJIRI
Zeus
18
12 / 2 / 6
11,538
577
18,125
16,594
7,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
3 / 3 / 1
10,174
509
8,762
13,176
8,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
TooLuckky
Shiva
17
3 / 0 / 10
9,321
466
6,409
11,090
9,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
iTz-ChessMan
Bakasura
18
6 / 2 / 5
10,625
531
8,795
12,460
5,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
iTzPrO-REAPER
Xbalanque
17
1 / 0 / 3
9,862
493
3,108
10,027
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
1 / 4 / 4
9,355
468
8,313
18,735
11,509
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
Arctic zN
Ratatoskr
16
1 / 6 / 2
9,746
487
6,597
14,303
5,200
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
BAD_97170
Artemis
17
1 / 2 / 1
10,161
508
7,546
8,913
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Vayyk
Shiva
17
3 / 4 / 1
10,491
525
12,563
15,724
10,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
iiWebo
Hel
14
1 / 9 / 0
9,071
454
8,727
12,409
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
25
Kills
7
7
Deaths
25
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
4
0.75
L
Ratatoskr
Arctic zN
Ratatoskr
1
6
2
0.33
L
Artemis
BAD_97170
Artemis
1
2
1
0.75
W
Zeus
BIGJIRI
Zeus
12
2
6
7.5
W
3
3
1
1.17
W
Shiva
TooLuckky
Shiva
3
0
10
8
L
Shiva
Vayyk
Shiva
3
4
1
0.88
W
Bakasura
iTz-ChessMan
Bakasura
6
2
5
4.25
W
Xbalanque
iTzPrO-REAPER
Xbalanque
1
0
3
2.5
L
Hel
iiWebo
Hel
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,199
Damage
43,746
63,347
Taken
70,084
34,456
Mitigated
34,518
27,813
Healing
20,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,313
2,092
140
2,667
18,735
11,509
0
4,516
13,284
0
64,980
L
Ratatoskr
Arctic zN
Ratatoskr
6,597
1,872
0
3,778
14,303
5,200
124
7,140
7,023
0
64,811
L
Artemis
BAD_97170
Artemis
7,546
2,937
0
4,111
8,913
3,011
0
1,321
7,242
0
87,063
W
Zeus
BIGJIRI
Zeus
18,125
4,470
0
8,980
16,594
7,569
152
6,247
10,347
86,949
0
W
8,762
3,017
0
5,553
13,176
8,629
3,902
0
13,176
57,428
6,243
W
Shiva
TooLuckky
Shiva
6,409
635
1,535
2,856
11,090
9,713
0
990
10,100
0
24,917
L
Shiva
Vayyk
Shiva
12,563
2,321
27
5,629
15,724
10,937
0
6,392
9,122
0
67,641
W
Bakasura
iTz-ChessMan
Bakasura
8,795
5,337
0
2,895
12,460
5,183
0
1,087
11,373
0
69,639
W
Xbalanque
iTzPrO-REAPER
Xbalanque
3,108
1,767
0
5,994
10,027
3,362
0
403
9,624
0
64,749
L
Hel
iiWebo
Hel
8,727
217
867
2,875
12,409
3,861
423
6,419
5,402
58,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,520
Gold Earned
48,824
569
Minions Killed
586
0
Camps Cleared
0
1,889,275
Distance Traveled
1,869,795
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,355
468
103
5
0
387,939
2
L
Ratatoskr
9,746
487
121
6
0
400,905
0
L
Artemis
10,161
508
145
7
0
363,876
5
W
Zeus
11,538
577
134
7
0
342,999
12
W
Sol
10,174
509
125
6
0
360,000
1
W
Shiva
9,321
466
41
2
0
420,104
7
L
Shiva
10,491
525
107
5
0
378,726
2
W
Bakasura
10,625
531
137
7
0
406,513
4
W
Xbalanque
9,862
493
132
7
0
359,659
4
L
Hel
9,071
454
110
6
0
338,349
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role