Player Matchup

Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
HyodoIssen
Cliodhna
Level 68
God Stats
0W - 6L
1,500 SR
Queue Stats
34W - 41L
1,576 Elo+
Solo
Nox
Nox
JRockaN_-
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,309 Elo+
Party 1
Ullr
Ullr
salviRBB
Ullr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,420 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,461 Elo+

VS

Team Averages
Level 64
1,450 SR
1,474 Elo+
Tiamat
Tiamat
Salmon2724
Tiamat
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 87L
1,625 Elo+
Solo
Artemis
Artemis
acnovais
Artemis
Level 104
God Stats
3W - 0L
1,522 SR
Queue Stats
51W - 59L
1,424 Elo+
Solo
Kukulkan
Kukulkan
bootthebaby
Kukulkan
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 147L
1,572 Elo+
Solo
Susano
Susano
twinz0121
Susano
Level 39
God Stats
1W - 1L
1,297 SR
Queue Stats
68W - 74L
1,370 Elo+
Party 3
Nu Wa
Nu Wa
twinzz0121
Nu Wa
Level 32
God Stats
2W - 0L
1,432 SR
Queue Stats
42W - 47L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
9 / 3 / 5
12,367
773
14,586
10,903
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
 
Janus
18
3 / 6 / 6
10,870
679
9,074
11,392
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
HyodoIssen
Cliodhna
17
3 / 8 / 6
10,813
676
8,677
12,514
4,268
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 5
9,985
624
7,917
10,375
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
15
0 / 10 / 8
9,147
572
5,660
17,456
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Salmon2724
Tiamat
19
3 / 4 / 13
11,666
729
11,812
10,906
5,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
acnovais
Artemis
19
9 / 3 / 16
12,213
763
16,719
10,302
4,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
bootthebaby
Kukulkan
20
11 / 4 / 11
13,354
835
15,583
14,492
5,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
twinz0121
Susano
14
2 / 6 / 12
10,040
628
4,975
11,332
3,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
20
7 / 2 / 16
12,030
752
10,618
8,739
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
100
18
Kills
32
32
Deaths
19
30
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
9
3
5
3.83
L
Janus
 
Janus
3
6
6
1
L
Cliodhna
HyodoIssen
Cliodhna
3
8
6
0.75
L
3
5
5
1.1
W
Tiamat
Salmon2724
Tiamat
3
4
13
2.38
W
Artemis
acnovais
Artemis
9
3
16
5.67
W
Kukulkan
bootthebaby
Kukulkan
11
4
11
4.13
L
Ullr
0
10
8
0.4
W
Susano
twinz0121
Susano
2
6
12
1.33
W
Nu Wa
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,914
Damage
59,707
62,640
Taken
55,771
21,048
Mitigated
21,784
12,714
Healing
21,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
14,586
424
811
1,870
10,903
3,869
0
6,771
4,132
42,680
0
L
Janus
 
Janus
9,074
102
1,138
2,173
11,392
3,477
0
6,733
4,659
40,314
0
L
Cliodhna
HyodoIssen
Cliodhna
8,677
658
1,294
1,055
12,514
4,268
0
8,495
4,019
0
22,961
L
7,917
376
1,019
1,194
10,375
3,361
0
7,107
3,268
29,334
0
W
Tiamat
Salmon2724
Tiamat
11,812
1,016
776
2,923
10,906
5,387
255
6,866
3,936
26,846
0
W
Artemis
acnovais
Artemis
16,719
4,503
2,887
2,869
10,302
4,430
1,916
3,910
6,296
0
30,968
W
Kukulkan
bootthebaby
Kukulkan
15,583
1,219
1,211
5,673
14,492
5,754
518
8,110
6,273
46,836
0
L
Ullr
5,660
2,189
587
1,573
17,456
6,073
0
8,907
8,549
0
23,825
W
Susano
twinz0121
Susano
4,975
461
0
1,835
11,332
3,796
350
6,472
4,734
0
9,958
W
Nu Wa
10,618
3,418
714
2,482
8,739
2,417
2,298
5,602
2,955
31,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,182
Gold Earned
59,303
247
Minions Killed
181
0
Camps Cleared
0
1,274,506
Distance Traveled
1,496,414
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,367
773
77
5
0
265,230
4
L
Janus
10,870
679
65
4
0
263,325
0
L
Cliodhna
10,813
676
25
2
0
261,229
0
L
Nox
9,985
624
46
3
0
269,067
1
W
Tiamat
11,666
729
31
2
0
301,434
1
W
Artemis
12,213
763
31
2
0
294,883
1
W
Kukulkan
13,354
835
74
5
0
307,198
0
L
Ullr
9,147
572
34
2
0
215,655
0
W
Susano
10,040
628
9
1
0
285,110
4
W
Nu Wa
12,030
752
36
2
0
307,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role