Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Argosaah
Zhong Kui
Level 66
God Stats
5W - 3L
1,727 SR
Queue Stats
345W - 362L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BeefKebab
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 64L
1,458 Elo+
Solo
Khepri
Khepri
IXxD3ATHL0RDxXI
Khepri
Level 106
God Stats
1W - 0L
1,408 SR
Queue Stats
4W - 2L
1,606 Elo+
Solo
Da Ji
Da Ji
greendragon-yo
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,500 Elo+
Solo
Team Averages
Level 77
1,527 SR
1,496 Elo+

VS

Team Averages
Level 87
1,518 SR
1,540 Elo+
Susano
Susano
LustrousHydra2
Susano
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,500 Elo+
Party 1
Tiamat
Tiamat
Marchmont_63
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 1
Sol
Sol
MrxRiddle
Sol
Level 67
God Stats
4W - 3L
1,692 SR
Queue Stats
78W - 80L
1,479 Elo+
Solo
Izanami
Izanami
Purp1e Cupcakez
Izanami
Level 152
God Stats
7W - 5L
1,397 SR
Queue Stats
450W - 440L
1,434 Elo+
Solo
Odin
Odin
ahnduz
Odin
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 80L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 0 / 15
9,242
770
5,800
4,884
2,010
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Argosaah
Zhong Kui
17
7 / 3 / 10
10,006
834
12,766
8,453
5,511
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
BeefKebab
Morgan Le Fay
16
3 / 1 / 15
9,475
790
16,174
6,510
2,757
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 18
10,276
856
6,218
6,519
7,993
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
6 / 3 / 10
9,216
768
6,355
8,635
3,829
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
7,708
642
4,236
9,853
3,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
13
0 / 4 / 4
7,508
626
2,341
9,480
4,058
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 2
9,175
765
12,005
11,043
3,803
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 5 / 2
7,305
609
4,918
7,215
2,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
ahnduz
Odin
14
0 / 4 / 6
7,807
651
5,488
14,010
9,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
21
Kills
7
7
Deaths
21
68
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
15
9.5
W
Zhong Kui
Argosaah
Zhong Kui
7
3
10
4
W
Morgan Le Fay
BeefKebab
Morgan Le Fay
3
1
15
10.5
W
3
0
18
12
L
1
5
5
0.7
L
Tiamat
0
4
4
0.5
L
5
3
2
2
L
1
5
2
0.4
L
Odin
ahnduz
Odin
0
4
6
0.75
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,313
Damage
28,988
35,001
Taken
51,601
22,100
Mitigated
22,955
15,633
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,800
2,515
2,616
2,041
4,884
2,010
1,311
2,149
2,735
0
25,778
W
Zhong Kui
Argosaah
Zhong Kui
12,766
1,958
1,777
1,763
8,453
5,511
1,651
3,844
4,477
22,747
0
W
Morgan Le Fay
BeefKebab
Morgan Le Fay
16,174
1,960
921
2,142
6,510
2,757
927
3,153
3,151
27,338
0
W
6,218
264
302
1,181
6,519
7,993
516
2,164
4,254
18,091
0
L
4,236
342
0
1,170
9,853
3,526
0
5,055
4,798
0
9,500
L
Tiamat
2,341
448
400
1,550
9,480
4,058
0
6,413
3,067
9,321
0
L
12,005
4,044
718
3,161
11,043
3,803
0
7,912
2,921
36,217
0
L
4,918
3,414
307
190
7,215
2,337
0
5,363
1,852
0
12,194
L
Odin
ahnduz
Odin
5,488
1,049
819
2,046
14,010
9,231
0
10,154
3,805
0
10,356
W
6,355
1,576
1,475
1,415
8,635
3,829
1,154
3,036
5,453
0
11,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,215
Gold Earned
39,503
130
Minions Killed
110
0
Camps Cleared
0
1,118,047
Distance Traveled
934,686
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,242
770
50
4
0
219,832
0
W
Zhong Kui
10,006
834
28
2
0
191,328
0
W
Morgan Le Fay
9,475
790
29
2
0
233,293
0
W
Khepri
10,276
856
14
1
0
249,526
0
L
Susano
7,708
642
15
1
0
201,176
0
L
Tiamat
7,508
626
16
1
0
200,932
0
L
Sol
9,175
765
50
4
0
219,137
1
L
Izanami
7,305
609
14
1
0
99,741
0
L
Odin
7,807
651
15
1
0
213,700
0
W
Da Ji
9,216
768
9
1
0
224,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role