Player Matchup

Shiva
Shiva
DankDomeShot
Shiva
Level 129
God Stats
0W - 1L
1,670 SR
Queue Stats
37W - 31L
1,561 Elo+
Solo
Agni
Agni
JayJayEz
Agni
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,543 Elo+
Solo
Ah Puch
Ah Puch
Rekkinstein
Ah Puch
Level 104
God Stats
2W - 4L
1,432 SR
Queue Stats
111W - 86L
1,562 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rockhead51
Ah Muzen Cab
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 47L
1,539 Elo+
Party 2
Fenrir
Fenrir
XxAfterglowxX
Fenrir
Level 109
God Stats
2W - 2L
1,519 SR
Queue Stats
121W - 95L
1,560 Elo+
Party 2
Team Averages
Level 96
1,524 SR
1,553 Elo+

VS

Team Averages
Level 107
1,546 SR
1,407 Elo+
Sun Wukong
Sun Wukong
B0TECIT0
Sun Wukong
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,373 Elo+
Solo
Chronos
Chronos
BeAuCh DeBaUcHe
Chronos
Level 126
God Stats
2W - 0L
1,394 SR
Queue Stats
76W - 82L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
SIMMER x x DOWN
Baron Samedi
Level 117
God Stats
4W - 4L
1,500 SR
Queue Stats
537W - 557L
1,462 Elo+
Party 3
Hades
Hades
UnholyxKreation
Hades
Level 108
God Stats
11W - 7L
1,835 SR
Queue Stats
491W - 516L
1,446 Elo+
Party 3
Ares
Ares
garsdebout
Ares
Level 138
God Stats
6W - 0L
1,500 SR
Queue Stats
87W - 79L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
8,741
795
6,301
10,116
12,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Agni
16
3 / 5 / 10
9,085
826
8,554
8,641
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Rekkinstein
Ah Puch
16
5 / 4 / 10
9,636
876
12,863
10,008
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Rockhead51
Ah Muzen Cab
16
4 / 5 / 9
9,378
853
8,700
9,925
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 10
8,744
795
5,593
20,227
8,562
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B0TECIT0
Sun Wukong
18
8 / 3 / 11
10,782
980
11,903
14,908
18,069
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 3 / 11
8,899
809
7,579
9,207
3,888
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
SIMMER x x DOWN
Baron Samedi
16
4 / 3 / 10
10,063
915
10,811
9,825
5,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 5 / 8
10,052
914
13,213
12,474
8,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 4 / 11
9,100
827
8,027
11,806
11,601
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
72
17
Kills
21
21
Deaths
18
49
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
B0TECIT0
Sun Wukong
8
3
11
4.5
W
2
3
11
2.5
L
3
2
10
4
L
Agni
3
5
10
1.6
L
Ah Puch
Rekkinstein
Ah Puch
5
4
10
2.5
L
Ah Muzen Cab
Rockhead51
Ah Muzen Cab
4
5
9
1.7
W
Baron Samedi
SIMMER x x DOWN
Baron Samedi
4
3
10
3
W
4
5
8
1.6
L
2
5
10
1.4
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,011
Damage
51,533
58,917
Taken
58,220
32,992
Mitigated
47,958
18,988
Healing
19,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
B0TECIT0
Sun Wukong
11,903
1,538
1,621
3,032
14,908
18,069
338
4,690
10,008
7,551
17,058
W
7,579
1,314
201
735
9,207
3,888
1,820
3,422
5,747
22,275
0
L
6,301
734
3,011
3,574
10,116
12,476
228
6,266
3,782
0
11,577
L
Agni
8,554
88
390
474
8,641
3,354
1,009
6,524
2,027
17,624
0
L
Ah Puch
Rekkinstein
Ah Puch
12,863
84
508
1,654
10,008
3,968
1,079
8,631
1,251
25,709
0
L
Ah Muzen Cab
Rockhead51
Ah Muzen Cab
8,700
1,786
1,118
1,881
9,925
4,632
843
6,091
3,834
0
26,541
W
Baron Samedi
SIMMER x x DOWN
Baron Samedi
10,811
822
2,914
3,031
9,825
5,779
1,154
4,736
5,022
22,200
0
W
13,213
533
2,246
4,042
12,474
8,621
1,410
3,738
8,604
27,799
0
L
5,593
1,245
879
5,499
20,227
8,562
315
14,129
5,890
0
8,168
W
8,027
142
302
1,247
11,806
11,601
278
4,831
6,766
11,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,584
Gold Earned
48,896
113
Minions Killed
137
0
Camps Cleared
0
1,078,214
Distance Traveled
992,329
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,782
980
29
3
0
219,384
0
W
Chronos
8,899
809
21
2
0
202,015
0
L
Shiva
8,741
795
22
2
0
231,521
0
L
Agni
9,085
826
14
1
0
208,824
0
L
Ah Puch
9,636
876
27
2
0
219,794
2
L
Ah Muzen Cab
9,378
853
46
4
0
211,563
1
W
Baron Samedi
10,063
915
34
3
0
189,067
3
W
Hades
10,052
914
42
4
0
170,614
4
L
Fenrir
8,744
795
4
0
0
206,512
0
W
Ares
9,100
827
11
1
0
211,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role