Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Drag0nGardian
Zhong Kui
Level 138
God Stats
5W - 7L
1,500 SR
Queue Stats
551W - 401L
1,500 Elo+
Party 2
Atlas
Atlas
Hiso-Chan
Atlas
Level 111
God Stats
8W - 7L
1,491 SR
Queue Stats
253W - 278L
1,561 Elo+
Party 2
Izanami
Izanami
ZoNeDreAd
Izanami
Level 123
God Stats
5W - 8L
1,680 SR
Queue Stats
72W - 71L
1,465 Elo+
Party 2
Cliodhna
Cliodhna
nazeral
Cliodhna
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 207L
1,515 Elo+
Party 2
Team Averages
Level 137
1,534 SR
1,508 Elo+

VS

Team Averages
Level 94
1,710 SR
1,613 Elo+
Izanami
Izanami
DaRealT
Izanami
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,613 Elo+
Party 3
Fenrir
Fenrir
DangerousJo
Fenrir
Level 63
God Stats
3W - 1L
1,809 SR
Queue Stats
23W - 19L
1,593 Elo+
Party 1
Thoth
Thoth
IIIYeetusIII
Thoth
Level 88
God Stats
4W - 0L
1,702 SR
Queue Stats
48W - 40L
1,581 Elo+
Party 3
Vamana
Vamana
LiveRezHi
Vamana
Level 121
God Stats
2W - 0L
1,931 SR
Queue Stats
74W - 44L
1,677 Elo+
Solo
Xing Tian
Xing Tian
LtFrootloops
Xing Tian
Level 89
God Stats
11W - 7L
1,607 SR
Queue Stats
89W - 82L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
2 / 3 / 3
9,624
535
10,147
8,909
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Drag0nGardian
Zhong Kui
14
3 / 7 / 0
8,702
483
6,698
18,235
14,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Atlas
Hiso-Chan
Atlas
10
0 / 5 / 1
6,668
370
4,154
13,751
7,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
ZoNeDreAd
Izanami
14
1 / 7 / 1
8,404
467
5,585
12,907
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
nazeral
Cliodhna
12
1 / 6 / 0
7,146
397
2,867
13,286
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaRealT
Izanami
19
7 / 1 / 4
11,859
659
12,890
10,848
4,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
6 / 4 / 6
10,425
579
6,599
14,184
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 2 / 8
10,701
595
9,238
7,595
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
LiveRezHi
Vamana
19
10 / 0 / 2
11,936
663
15,569
12,942
14,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
LtFrootloops
Xing Tian
14
2 / 1 / 9
9,384
521
6,609
13,411
12,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
7
Kills
28
28
Deaths
8
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
3
3
1.17
W
Izanami
DaRealT
Izanami
7
1
4
9
W
Fenrir
6
4
6
2.25
L
Zhong Kui
Drag0nGardian
Zhong Kui
3
7
0
0.43
L
Atlas
Hiso-Chan
Atlas
0
5
1
0.1
W
3
2
8
3.5
W
Vamana
LiveRezHi
Vamana
10
0
2
11
W
Xing Tian
LtFrootloops
Xing Tian
2
1
9
6.5
L
Izanami
ZoNeDreAd
Izanami
1
7
1
0.21
L
Cliodhna
nazeral
Cliodhna
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,451
Damage
50,905
67,088
Taken
58,980
30,814
Mitigated
39,524
16,056
Healing
17,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,147
2,256
0
1,413
8,909
2,069
0
3,942
4,967
67,883
0
W
Izanami
DaRealT
Izanami
12,890
7,014
0
5,187
10,848
4,072
2,800
2,776
7,996
0
106,939
W
Fenrir
6,599
1,757
0
3,392
14,184
5,545
272
5,096
9,020
186
72,800
L
Zhong Kui
Drag0nGardian
Zhong Kui
6,698
275
25
7,299
18,235
14,261
0
1,521
16,714
50,926
0
L
Atlas
Hiso-Chan
Atlas
4,154
1,414
211
2,039
13,751
7,747
0
4,577
9,174
19,440
0
W
9,238
1,135
0
1,135
7,595
2,737
402
3,447
4,024
72,493
0
W
Vamana
LiveRezHi
Vamana
15,569
11,585
0
6,326
12,942
14,660
1,308
4,684
8,258
0
89,163
W
Xing Tian
LtFrootloops
Xing Tian
6,609
840
0
1,810
13,411
12,510
114
4,608
8,162
24,140
8,831
L
Izanami
ZoNeDreAd
Izanami
5,585
4,390
0
1,518
12,907
3,158
0
1,936
10,971
0
64,643
L
Cliodhna
nazeral
Cliodhna
2,867
362
0
3,551
13,286
3,579
0
2,959
10,327
0
42,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,544
Gold Earned
54,305
489
Minions Killed
629
0
Camps Cleared
0
1,625,281
Distance Traveled
1,792,028
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,624
535
151
8
0
350,743
9
W
Izanami
11,859
659
190
11
0
366,457
4
W
Fenrir
10,425
579
106
6
0
379,320
3
L
Zhong Kui
8,702
483
110
6
0
305,278
1
L
Atlas
6,668
370
12
1
0
297,731
5
W
Thoth
10,701
595
140
8
0
313,521
11
W
Vamana
11,936
663
157
9
0
366,471
6
W
Xing Tian
9,384
521
36
2
0
366,259
6
L
Izanami
8,404
467
142
8
0
310,826
4
L
Cliodhna
7,146
397
74
4
0
360,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role