Player Matchup

Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
TheBigOISniper
Sol
Level 97
God Stats
7W - 4L
1,433 SR
Queue Stats
184W - 158L
1,418 Elo+
Party 1
Shiva
Shiva
toshady4u
Shiva
Level 109
God Stats
7W - 6L
1,486 SR
Queue Stats
143W - 120L
1,445 Elo+
Party 1
Team Averages
Level 116
1,473 SR
1,454 Elo+

VS

Team Averages
Level 70
1,364 SR
1,262 Elo+
Chang'e
Chang'e
Gotham Harley
Chang'e
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 76L
1,270 Elo+
Party 2
Chiron
Chiron
JewishHobit
Chiron
Level 66
God Stats
20W - 26L
1,401 SR
Queue Stats
316W - 412L
1,435 Elo+
Solo
Ra
Ra
rickyy100
Ra
Level 5
God Stats
0W - 4L
1,192 SR
Queue Stats
4W - 12L
1,081 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
9 / 3 / 11
8,983
998
9,458
8,822
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
7 / 1 / 11
8,631
959
11,244
6,417
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
toshady4u
Shiva
12
4 / 2 / 14
7,967
885
9,371
9,229
4,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
3 / 7 / 2
7,304
812
6,465
11,962
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
10
3 / 6 / 3
7,193
799
6,578
10,433
3,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 7 / 5
6,290
699
1,635
9,963
2,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
20
Kills
6
6
Deaths
20
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
3
11
4.83
L
Chang'e
3
7
2
0.57
L
Chiron
3
6
3
0.75
W
7
1
11
12.5
L
0
7
5
0.36
W
Shiva
toshady4u
Shiva
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,073
Damage
14,678
24,468
Taken
32,358
10,746
Mitigated
9,548
7,416
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,458
4,018
0
2,328
8,822
3,244
785
3,121
5,701
0
20,082
L
Chang'e
6,465
240
1,205
2,813
11,962
3,525
0
4,644
7,157
20,138
0
L
Chiron
6,578
2,686
311
2,058
10,433
3,106
0
2,936
7,277
0
19,632
W
11,244
3,612
318
2,952
6,417
2,516
1,794
1,697
4,720
35,783
3,903
L
1,635
867
1,105
732
9,963
2,917
0
3,062
6,774
9,463
0
W
Shiva
toshady4u
Shiva
9,371
2,134
212
1,606
9,229
4,986
285
3,492
5,737
0
16,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,581
Gold Earned
20,787
101
Minions Killed
67
4
Camps Cleared
1
518,700
Distance Traveled
470,049
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,983
998
23
3
1
167,305
2
L
Chang'e
7,304
812
22
2
1
150,449
1
L
Chiron
7,193
799
28
3
0
160,223
1
W
Sol
8,631
959
56
6
3
157,667
0
L
Ra
6,290
699
17
2
0
159,377
0
W
Shiva
7,967
885
22
2
0
193,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role