Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Caleborate95
Fenrir
Level 102
God Stats
3W - 0L
1,689 SR
Queue Stats
5W - 17L
1,334 Elo+
Party 1
Thoth
Thoth
sekta32
Thoth
Level 115
God Stats
3W - 1L
1,289 SR
Queue Stats
5W - 4L
1,303 Elo+
Party 1
Team Averages
Level 125
1,493 SR
1,379 Elo+

VS

Team Averages
Level 103
1,458 SR
1,422 Elo+
Shiva
Shiva
NAnblomi
Shiva
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 210L
1,439 Elo+
Party 2
Achilles
Achilles
jendansam
Achilles
Level 121
God Stats
11W - 13L
1,431 SR
Queue Stats
215W - 235L
1,459 Elo+
Party 2
Ah Puch
Ah Puch
n0b1e8
Ah Puch
Level 100
God Stats
12W - 19L
1,443 SR
Queue Stats
159W - 221L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 3 / 15
10,923
728
13,076
22,996
27,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
17
10 / 4 / 8
12,340
823
13,876
19,268
16,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
sekta32
Thoth
18
7 / 2 / 10
12,393
826
28,996
12,805
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
NAnblomi
Shiva
14
2 / 7 / 4
9,338
623
13,480
23,108
18,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
jendansam
Achilles
14
5 / 6 / 2
10,034
669
17,458
27,104
28,705
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
n0b1e8
Ah Puch
15
2 / 7 / 6
10,048
670
14,533
16,471
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
20
Kills
9
9
Deaths
20
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
3
15
3.5
W
Fenrir
10
4
8
3.5
L
Shiva
NAnblomi
Shiva
2
7
4
0.57
L
Achilles
jendansam
Achilles
5
6
2
1
L
Ah Puch
n0b1e8
Ah Puch
2
7
6
0.71
W
Thoth
sekta32
Thoth
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,948
Damage
45,471
55,069
Taken
66,683
49,203
Mitigated
51,754
16,600
Healing
12,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,076
3,197
657
6,001
22,996
27,614
521
5,870
16,510
0
27,448
W
Fenrir
13,876
3,311
681
4,090
19,268
16,538
1,085
6,615
12,452
0
28,339
L
Shiva
NAnblomi
Shiva
13,480
2,728
662
4,030
23,108
18,507
117
11,031
11,495
0
28,957
L
Achilles
jendansam
Achilles
17,458
5,288
0
5,322
27,104
28,705
0
10,405
15,876
0
35,597
L
Ah Puch
n0b1e8
Ah Puch
14,533
898
0
2,596
16,471
4,542
0
7,799
8,152
47,537
0
W
Thoth
sekta32
Thoth
28,996
678
342
4,829
12,805
5,051
1,135
2,236
10,372
75,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,656
Gold Earned
29,420
159
Minions Killed
160
5
Camps Cleared
7
868,823
Distance Traveled
794,993
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,923
728
25
2
0
314,313
2
W
Fenrir
12,340
823
37
2
4
287,103
1
L
Shiva
9,338
623
34
2
1
282,000
4
L
Achilles
10,034
669
43
3
4
285,074
2
L
Ah Puch
10,048
670
83
6
2
227,919
0
W
Thoth
12,393
826
97
6
1
267,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role