Player Matchup

Ares
Ares
A RIOT OF NOOBS
Ares
Level 156
God Stats
2W - 2L
1,526 SR
Queue Stats
61W - 53L
1,584 Elo+
Party 3
Terra
Terra
AWalkingStick
Terra
Level 158
God Stats
3W - 4L
1,423 SR
Queue Stats
161W - 187L
1,587 Elo+
Solo
Shiva
Shiva
Im Chaddy
Shiva
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 69L
1,580 Elo+
Party 3
Pele
Pele
Starbury
Pele
Level 107
God Stats
10W - 3L
1,500 SR
Queue Stats
141W - 148L
1,556 Elo+
Solo
Sol
Sol
scottipimpen13
Sol
Level 106
God Stats
4W - 5L
1,224 SR
Queue Stats
257W - 215L
1,701 Elo+
Solo
Team Averages
Level 135
1,435 SR
1,602 Elo+

VS

Team Averages
Level 104
1,578 SR
1,558 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
A Grey Octopus
Izanami
Level 57
God Stats
1W - 3L
1,335 SR
Queue Stats
82W - 77L
1,532 Elo+
Party 2
Susano
Susano
GoT_MiLk_PoW
Susano
Level 141
God Stats
1W - 1L
1,728 SR
Queue Stats
283W - 267L
1,693 Elo+
Party 1
Agni
Agni
ShutUpGramma
Agni
Level 127
God Stats
6W - 3L
1,565 SR
Queue Stats
143W - 118L
1,561 Elo+
Party 2
Erlang Shen
Erlang Shen
Slump-_-Out
Erlang Shen
Level 69
God Stats
1W - 2L
1,760 SR
Queue Stats
17W - 19L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 12
8,727
873
7,331
10,584
10,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 0 / 10
7,531
753
4,347
7,996
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shiva
Im Chaddy
Shiva
16
8 / 1 / 7
8,556
856
6,786
10,287
11,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
15
4 / 1 / 6
8,025
803
7,062
7,327
3,181
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 9
8,134
813
10,318
9,381
3,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
0 / 6 / 1
6,529
653
7,170
6,544
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 5 / 2
6,447
645
4,922
7,928
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
14
0 / 2 / 2
7,266
727
5,719
7,191
3,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 6 / 0
7,780
778
11,069
9,236
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Slump-_-Out
Erlang Shen
11
0 / 5 / 0
6,236
624
2,442
9,430
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
24
Kills
4
4
Deaths
24
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
6
1
0.08
L
0
5
2
0.2
W
5
1
12
11
W
3
0
10
8
L
Susano
0
2
2
0.5
W
Shiva
Im Chaddy
Shiva
8
1
7
11.5
L
4
6
0
0.67
L
Erlang Shen
Slump-_-Out
Erlang Shen
0
5
0
0
W
Pele
4
1
6
7
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,844
Damage
31,322
45,575
Taken
40,329
35,883
Mitigated
15,032
21,305
Healing
4,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,170
603
0
924
6,544
2,048
0
3,616
2,761
15,375
0
L
4,922
3,368
0
930
7,928
2,169
0
3,136
4,617
0
18,622
W
7,331
251
1,062
3,028
10,584
10,245
75
3,743
6,558
19,360
0
W
4,347
409
3,049
2,773
7,996
7,745
176
3,430
4,506
13,184
0
L
Susano
5,719
505
0
576
7,191
3,447
0
2,155
4,848
0
28,870
W
Shiva
Im Chaddy
Shiva
6,786
814
2,024
2,759
10,287
11,150
160
4,392
5,618
0
24,445
L
11,069
1,085
0
601
9,236
2,800
0
5,966
3,099
27,603
0
L
Erlang Shen
Slump-_-Out
Erlang Shen
2,442
747
0
1,609
9,430
4,568
0
6,713
2,551
0
7,291
W
Pele
7,062
1,011
0
1,957
7,327
3,181
337
1,586
5,571
0
28,861
W
10,318
3,448
0
4,653
9,381
3,562
2,248
4,618
4,559
36,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,973
Gold Earned
34,258
194
Minions Killed
157
0
Camps Cleared
0
1,051,137
Distance Traveled
906,815
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,529
653
30
3
0
176,081
2
L
Izanami
6,447
645
21
2
0
158,584
1
W
Ares
8,727
873
21
2
0
214,011
3
W
Terra
7,531
753
18
2
0
211,631
3
L
Susano
7,266
727
52
5
0
193,472
1
W
Shiva
8,556
856
46
5
0
209,182
2
L
Agni
7,780
778
41
4
0
178,080
3
L
Erlang Shen
6,236
624
13
1
0
200,598
5
W
Pele
8,025
803
47
5
0
220,389
4
W
Sol
8,134
813
62
6
0
195,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role