Player Matchup

Izanami
Izanami
DeliciaJr
Izanami
Level 141
God Stats
25W - 5L
2,107 SR
Queue Stats
334W - 108L
1,882 Elo+
Party 3
Kuzenbo
Kuzenbo
DeliciaPai
Kuzenbo
Level 49
God Stats
47W - 35L
1,562 SR
Queue Stats
388W - 242L
1,603 Elo+
Party 3
Hun Batz
Hun Batz
ElChelmo
Hun Batz
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 11L
1,723 Elo+
Party 2
Awilix
Awilix
Matulincito
Awilix
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 20L
1,830 Elo+
Party 2
Nu Wa
Nu Wa
Rul0sv2
Nu Wa
Level 26
God Stats
4W - 4L
1,701 SR
Queue Stats
320W - 114L
1,846 Elo+
Party 2
Team Averages
Level 79
1,674 SR
1,777 Elo+

VS

Team Averages
Level 77
1,572 SR
1,522 Elo+
Thor
Thor
 
Thor
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DIB_Totoby12
Anubis
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
344W - 301L
1,539 Elo+
Party 1
Khepri
Khepri
Dayrup
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 60L
1,544 Elo+
Party 1
Neith
Neith
juakox1999
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,552 Elo+
Solo
Shiva
Shiva
killgamer2002
Shiva
Level 160
God Stats
4W - 5L
1,859 SR
Queue Stats
249W - 217L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeliciaJr
Izanami
11
4 / 1 / 3
6,277
697
7,506
5,378
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
DeliciaPai
Kuzenbo
8
0 / 1 / 7
5,205
578
2,303
6,624
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
ElChelmo
Hun Batz
11
4 / 0 / 0
6,249
694
3,880
6,428
1,929
Awilix
9
2 / 2 / 4
5,489
610
4,396
5,770
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Rul0sv2
Nu Wa
10
3 / 1 / 1
5,888
654
5,145
3,581
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 2 / 2
5,719
635
4,316
7,310
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
7
1 / 4 / 1
4,852
539
1,586
4,554
1,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Dayrup
Khepri
8
2 / 4 / 1
5,235
582
2,264
6,871
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
8
0 / 2 / 1
4,723
525
4,335
6,346
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
5,791
643
3,993
7,130
2,799
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
5
5
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
2
1.5
L
Anubis
1
4
1
0.38
L
Khepri
Dayrup
Khepri
2
4
1
0.63
W
Izanami
DeliciaJr
Izanami
4
1
3
5.5
W
Kuzenbo
DeliciaPai
Kuzenbo
0
1
7
3.5
W
Hun Batz
ElChelmo
Hun Batz
4
0
0
4
W
Awilix
2
2
4
2
W
Nu Wa
Rul0sv2
Nu Wa
3
1
1
3.5
L
Neith
0
2
1
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,230
Damage
16,494
27,781
Taken
32,211
10,342
Mitigated
10,724
8,534
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,316
1,468
0
2,683
7,310
1,981
0
1,965
5,345
0
29,189
L
Anubis
1,586
90
0
1,017
4,554
1,404
0
1,756
2,798
16,032
0
L
Khepri
Dayrup
Khepri
2,264
382
0
2,321
6,871
3,661
0
2,085
4,786
14,014
0
W
Izanami
DeliciaJr
Izanami
7,506
4,507
0
2,149
5,378
1,370
0
913
4,465
0
52,803
W
Kuzenbo
DeliciaPai
Kuzenbo
2,303
938
0
1,300
6,624
4,979
0
1,875
4,749
7,901
0
W
Hun Batz
ElChelmo
Hun Batz
3,880
709
192
2,190
6,428
1,929
0
0
6,428
0
29,739
W
Awilix
4,396
1,634
0
1,810
5,770
1,402
0
311
5,459
0
26,054
W
Nu Wa
Rul0sv2
Nu Wa
5,145
1,036
0
893
3,581
662
51
751
2,830
37,938
0
L
Neith
4,335
1,830
0
3,351
6,346
879
0
1,095
5,251
0
26,123
L
3,993
908
0
1,672
7,130
2,799
0
547
6,583
0
35,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,108
Gold Earned
26,320
300
Minions Killed
276
0
Camps Cleared
0
997,182
Distance Traveled
868,166
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,719
635
72
8
0
204,984
1
L
Anubis
4,852
539
36
4
0
121,477
1
L
Khepri
5,235
582
18
2
0
187,931
0
W
Izanami
6,277
697
91
10
0
179,217
3
W
Kuzenbo
5,205
578
10
1
0
186,628
5
W
Hun Batz
6,249
694
71
8
0
208,652
3
W
Awilix
5,489
610
51
6
0
225,479
0
W
Nu Wa
5,888
654
77
9
0
197,206
1
L
Neith
4,723
525
67
7
0
167,407
3
L
Shiva
5,791
643
83
9
0
186,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role