Player Matchup

Shiva
Shiva
Badkarmaox
Shiva
Level 160
God Stats
17W - 14L
1,534 SR
Queue Stats
408W - 414L
1,432 Elo+
Party 3
Ymir
Ymir
PimpWitaShrimp
Ymir
Level 59
God Stats
4W - 5L
1,500 SR
Queue Stats
192W - 172L
1,500 Elo+
Party 1
Hachiman
Hachiman
STONEhengetinge
Hachiman
Level 160
God Stats
6W - 9L
1,710 SR
Queue Stats
424W - 415L
1,474 Elo+
Party 3
Ah Puch
Ah Puch
ThunderCats253
Ah Puch
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,228 Elo+
Solo
Ravana
Ravana
iEatSloppyBooty4
Ravana
Level 107
God Stats
1W - 2L
1,719 SR
Queue Stats
417W - 390L
1,619 Elo+
Party 1
Team Averages
Level 127
1,593 SR
1,450 Elo+

VS

Team Averages
Level 51
1,393 SR
1,533 Elo+
Cu Chulainn
Cu Chulainn
Arupen
Cu Chulainn
Level 14
God Stats
15W - 13L
1,291 SR
Queue Stats
226W - 168L
1,512 Elo+
Party 2
Tiamat
Tiamat
ChopsPop
Tiamat
Level 67
God Stats
19W - 13L
1,493 SR
Queue Stats
339W - 262L
1,588 Elo+
Party 2
Shiva
Shiva
Demolisher5620
Shiva
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
330W - 244L
1,564 Elo+
Party 2
Artemis
Artemis
GutturalOne
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Kumbhakarna
Kumbhakarna
chancemaboi17
Kumbhakarna
Level 89
God Stats
1W - 0L
1,180 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
1 / 5 / 2
9,782
515
5,557
16,422
11,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 4 / 7
7,854
413
4,412
15,401
11,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
16
6 / 3 / 1
10,118
533
10,978
13,244
3,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 4 / 3
9,358
493
9,872
11,340
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 7 / 5
10,804
569
13,126
16,554
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arupen
Cu Chulainn
18
4 / 2 / 9
11,062
582
13,760
15,557
12,678
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
ChopsPop
Tiamat
19
7 / 4 / 6
11,502
605
14,723
13,319
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 3 / 7
11,121
585
20,550
16,282
7,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
GutturalOne
Artemis
12
1 / 4 / 1
7,666
403
5,262
9,383
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
chancemaboi17
Kumbhakarna
13
0 / 3 / 7
8,566
451
3,270
15,990
14,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
16
Kills
23
23
Deaths
16
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Arupen
Cu Chulainn
4
2
9
4.25
L
Shiva
1
5
2
0.4
W
Tiamat
ChopsPop
Tiamat
7
4
6
2.5
W
11
3
7
4.83
W
Artemis
GutturalOne
Artemis
1
4
1
0.38
L
0
4
7
0.88
L
Hachiman
6
3
1
2.17
L
2
4
3
0.88
W
Kumbhakarna
chancemaboi17
Kumbhakarna
0
3
7
1.17
L
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,945
Damage
57,565
72,961
Taken
70,531
35,232
Mitigated
44,112
19,841
Healing
13,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Arupen
Cu Chulainn
13,760
2,180
0
1,166
15,557
12,678
147
2,369
13,043
12,159
76,309
L
Shiva
5,557
566
648
4,642
16,422
11,316
0
2,762
13,660
0
61,092
W
Tiamat
ChopsPop
Tiamat
14,723
38
0
2,852
13,319
6,742
726
4,220
8,749
85,123
0
W
20,550
5,173
454
1,194
16,282
7,824
500
3,539
12,523
0
79,260
W
Artemis
GutturalOne
Artemis
5,262
2,415
0
3,213
9,383
2,094
751
817
8,540
0
40,796
L
4,412
687
0
2,653
15,401
11,943
0
2,613
12,788
13,741
0
L
Hachiman
10,978
5,278
0
4,291
13,244
3,850
0
4,499
8,745
0
81,294
L
9,872
192
89
4,020
11,340
2,818
102
5,952
5,388
58,809
0
W
Kumbhakarna
chancemaboi17
Kumbhakarna
3,270
191
542
4,537
15,990
14,774
200
2,546
13,392
18,832
0
L
13,126
2,256
0
3,498
16,554
5,305
0
4,316
12,238
0
57,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,916
Gold Earned
49,917
473
Minions Killed
545
0
Camps Cleared
0
1,701,814
Distance Traveled
1,828,740
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,062
582
176
9
0
352,211
8
L
Shiva
9,782
515
126
7
0
359,331
4
W
Tiamat
11,502
605
155
8
0
331,751
2
W
Shiva
11,121
585
116
6
0
439,923
8
W
Artemis
7,666
403
74
4
0
322,266
1
L
Ymir
7,854
413
14
1
0
344,550
8
L
Hachiman
10,118
533
119
6
0
333,573
4
L
Ah Puch
9,358
493
125
7
0
307,045
11
W
Kumbhakarna
8,566
451
24
1
0
382,589
4
L
Ravana
10,804
569
89
5
0
357,315
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role